Player Matchup

Hades
Hades
Drag0nCris25
Hades
Level 26
God Stats
12W - 8L
1,586 SR
Queue Stats
56W - 52L
1,415 Elo+
Party 1
Hercules
Hercules
FiveMarble54222
Hercules
Level 63
God Stats
6W - 1L
1,693 SR
Queue Stats
176W - 173L
1,517 Elo+
Party 1
Neith
Neith
Y EmRoxx Y
Neith
Level 18
God Stats
3W - 6L
1,196 SR
Queue Stats
13W - 24L
1,301 Elo+
Party 1
Ne Zha
Ne Zha
lol42v8
Ne Zha
Level 112
God Stats
45W - 37L
1,565 SR
Queue Stats
408W - 351L
1,479 Elo+
Solo
Athena
Athena
nerdgasma
Athena
Level 153
God Stats
8W - 3L
1,298 SR
Queue Stats
245W - 270L
1,536 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,449 Elo+

VS

Team Averages
Level 104
1,519 SR
1,542 Elo+
Arachne
Arachne
Andreshv7
Arachne
Level 141
God Stats
4W - 4L
1,494 SR
Queue Stats
80W - 88L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Axattack27
Danzaburou
Level 81
God Stats
90W - 70L
1,726 SR
Queue Stats
145W - 123L
1,550 Elo+
Solo
Fenrir
Fenrir
JadNicky
Fenrir
Level 88
God Stats
2W - 2L
1,716 SR
Queue Stats
346W - 292L
1,587 Elo+
Solo
Cerberus
Cerberus
MJE3434343
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,584 Elo+
Solo
Tiamat
Tiamat
richonhabbo
Tiamat
Level 125
God Stats
4W - 7L
1,157 SR
Queue Stats
192W - 155L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,876
555
22,840
15,884
8,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
15
1 / 0 / 1
9,418
589
9,787
9,714
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
1 / 2 / 4
8,823
551
8,233
9,450
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
lol42v8
Ne Zha
14
5 / 3 / 5
8,903
556
11,012
14,846
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
nerdgasma
Athena
11
1 / 1 / 6
7,807
488
6,102
14,163
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreshv7
Arachne
13
2 / 4 / 2
7,616
476
6,553
14,337
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Axattack27
Danzaburou
11
2 / 4 / 2
7,215
451
8,687
11,751
4,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
JadNicky
Fenrir
14
1 / 0 / 1
7,467
467
2,774
17,257
10,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
MJE3434343
Cerberus
11
0 / 3 / 3
7,316
457
8,634
27,278
18,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
1 / 2 / 0
6,949
434
13,188
14,053
9,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andreshv7
Arachne
2
4
2
0.75
L
Danzaburou
Axattack27
Danzaburou
2
4
2
0.75
W
5
0
2
6
W
Hercules
1
0
1
1.5
L
Fenrir
JadNicky
Fenrir
1
0
1
1.5
L
Cerberus
MJE3434343
Cerberus
0
3
3
0.5
W
Neith
1
2
4
1.5
W
Ne Zha
lol42v8
Ne Zha
5
3
5
2.5
W
Athena
nerdgasma
Athena
1
1
6
4
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,974
Damage
39,836
64,057
Taken
84,676
38,686
Mitigated
48,741
26,080
Healing
36,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andreshv7
Arachne
6,553
4,284
0
2,871
14,337
5,217
0
3,666
10,671
0
59,189
L
Danzaburou
Axattack27
Danzaburou
8,687
5,456
127
4,139
11,751
4,612
0
1,664
10,085
0
46,030
W
22,840
4,409
984
13,066
15,884
8,220
0
9,025
6,781
84,845
0
W
Hercules
9,787
3,515
0
3,756
9,714
6,866
460
2,171
7,499
0
79,656
L
Fenrir
JadNicky
Fenrir
2,774
768
0
9,211
17,257
10,891
0
2,258
14,901
113
44,242
L
Cerberus
MJE3434343
Cerberus
8,634
1,083
1,423
12,437
27,278
18,531
0
13,624
13,654
38,869
0
W
Neith
8,233
4,037
0
2,426
9,450
4,420
1,764
1,017
8,433
0
70,480
W
Ne Zha
lol42v8
Ne Zha
11,012
2,930
63
3,427
14,846
6,889
0
3,257
11,589
0
81,336
W
Athena
nerdgasma
Athena
6,102
2,272
0
2,358
14,163
12,291
0
6,651
7,502
20,343
0
L
Tiamat
13,188
1,694
195
6,126
14,053
9,490
0
7,902
6,007
66,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
36,563
525
Minions Killed
424
0
Camps Cleared
0
1,606,213
Distance Traveled
1,504,513
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,616
476
97
6
0
363,308
0
L
Danzaburou
7,215
451
60
4
0
231,064
0
W
Hades
8,876
555
148
9
0
324,193
2
W
Hercules
9,418
589
129
8
0
327,538
0
L
Fenrir
7,467
467
85
5
0
347,957
0
L
Cerberus
7,316
457
86
5
0
275,027
3
W
Neith
8,823
551
133
8
0
292,747
2
W
Ne Zha
8,903
556
90
6
0
333,851
2
W
Athena
7,807
488
25
2
0
327,884
5
L
Tiamat
6,949
434
96
6
0
287,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role