Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Mrfundamentals10
Shiva
Level 108
God Stats
15W - 15L
1,528 SR
Queue Stats
296W - 280L
1,492 Elo+
Party 2
Ymir
Ymir
devon_305
Ymir
Level 107
God Stats
49W - 59L
1,525 SR
Queue Stats
291W - 280L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kokoa_nomuka
Morgan Le Fay
Level 125
God Stats
14W - 12L
1,365 SR
Queue Stats
281W - 305L
1,429 Elo+
Party 1
Martichoras
Martichoras
sora-_-420
Martichoras
Level 102
God Stats
17W - 12L
1,540 SR
Queue Stats
377W - 383L
1,471 Elo+
Party 1
Team Averages
Level 112
1,492 SR
1,471 Elo+

VS

Team Averages
Level 102
1,386 SR
1,448 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Brandon-F-1
Janus
Level 68
God Stats
6W - 6L
1,766 SR
Queue Stats
79W - 72L
1,501 Elo+
Solo
Hou Yi
Hou Yi
DesertGhoztz
Hou Yi
Level 158
God Stats
6W - 8L
1,360 SR
Queue Stats
249W - 254L
1,515 Elo+
Solo
Jormungandr
Jormungandr
EdgeOfSanity88
Jormungandr
Level 105
God Stats
0W - 4L
1,124 SR
Queue Stats
157W - 147L
1,476 Elo+
Solo
Fenrir
Fenrir
NeonKillah
Fenrir
Level 76
God Stats
0W - 2L
1,179 SR
Queue Stats
13W - 20L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
11 / 3 / 5
9,614
687
10,912
13,655
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 6
8,737
624
10,760
13,962
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
5 / 2 / 9
8,395
600
8,400
14,068
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
kokoa_nomuka
Morgan Le Fay
14
2 / 2 / 8
8,089
578
9,477
7,884
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
sora-_-420
Martichoras
13
4 / 0 / 7
8,620
616
8,098
5,699
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 6 / 2
7,478
534
7,675
16,093
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,239
517
5,756
10,458
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
12
4 / 7 / 1
7,808
558
6,876
12,550
4,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
EdgeOfSanity88
Jormungandr
10
0 / 6 / 2
6,781
484
4,116
12,838
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
NeonKillah
Fenrir
12
1 / 2 / 1
7,093
507
3,762
12,916
6,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
26
Kills
8
8
Deaths
26
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
3
5
4.5
L
Chronos
 
Chronos
2
6
2
0.5
L
1
5
1
0.3
L
Hou Yi
4
7
1
0.64
L
Jormungandr
EdgeOfSanity88
Jormungandr
0
6
2
0.17
W
4
1
6
7
L
Fenrir
NeonKillah
Fenrir
1
2
1
0.75
W
Ymir
5
2
9
4.75
W
Morgan Le Fay
kokoa_nomuka
Morgan Le Fay
2
2
8
3
W
Martichoras
sora-_-420
Martichoras
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,647
Damage
28,185
55,268
Taken
64,855
29,988
Mitigated
30,764
12,109
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,912
4,915
0
2,267
13,655
5,291
0
1,960
11,663
0
70,972
L
Chronos
 
Chronos
7,675
1,187
0
3,093
16,093
5,763
0
3,881
12,212
45,315
0
L
5,756
13
0
640
10,458
3,857
0
6,379
4,079
53,203
0
L
Hou Yi
6,876
3,940
0
1,630
12,550
4,670
0
1,823
10,727
0
37,061
L
Jormungandr
EdgeOfSanity88
Jormungandr
4,116
1,375
16
1,199
12,838
10,045
0
5,673
7,159
30,405
0
W
10,760
1,796
210
2,588
13,962
10,242
268
2,484
11,441
0
58,411
L
Fenrir
NeonKillah
Fenrir
3,762
2,338
0
4,930
12,916
6,429
0
136
12,780
0
46,770
W
Ymir
8,400
2,846
0
4,266
14,068
9,338
252
5,373
8,619
30,116
0
W
Morgan Le Fay
kokoa_nomuka
Morgan Le Fay
9,477
555
0
845
7,884
2,990
235
4,539
3,083
60,526
0
W
Martichoras
sora-_-420
Martichoras
8,098
3,304
0
1,933
5,699
2,127
2,268
3,036
2,663
0
62,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
36,399
416
Minions Killed
351
0
Camps Cleared
0
1,448,960
Distance Traveled
1,356,645
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,614
687
94
7
0
316,121
6
L
Chronos
7,478
534
68
5
0
294,530
0
L
Janus
7,239
517
108
8
0
282,546
0
L
Hou Yi
7,808
558
64
5
0
257,896
2
L
Jormungandr
6,781
484
34
2
0
242,973
0
W
Shiva
8,737
624
87
6
0
269,159
1
L
Fenrir
7,093
507
77
6
0
278,700
0
W
Ymir
8,395
600
33
2
0
268,469
4
W
Morgan Le Fay
8,089
578
93
7
0
312,115
0
W
Martichoras
8,620
616
109
8
0
283,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role