Player Matchup

Chaac
Chaac
Black666War
Chaac
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FOGHEAD_DK
Heimdallr
Level 29
God Stats
0W - 6L
1,160 SR
Queue Stats
181W - 175L
1,466 Elo+
Party 3
Medusa
Medusa
JossBlaze
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
TheLednak
Hachiman
Level 82
God Stats
4W - 1L
1,510 SR
Queue Stats
111W - 94L
1,372 Elo+
Solo
Susano
Susano
ZATZKING
Susano
Level 128
God Stats
1W - 3L
1,485 SR
Queue Stats
246W - 247L
1,482 Elo+
Party 3
Team Averages
Level 63
1,431 SR
1,464 Elo+

VS

Team Averages
Level 98
1,417 SR
1,469 Elo+
Jing Wei
Jing Wei
Baclofen
Jing Wei
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,606 Elo+
Party 1
Achilles
Achilles
TaTbI3ae6aJI
Achilles
Level 87
God Stats
5W - 8L
1,200 SR
Queue Stats
426W - 427L
1,426 Elo+
Solo
Lancelot
Lancelot
Torratsa
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,463 Elo+
Solo
Pele
Pele
TribunaThor
Pele
Level 125
God Stats
3W - 5L
1,522 SR
Queue Stats
326W - 358L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
emeric97231
Sun Wukong
Level 109
God Stats
4W - 1L
1,365 SR
Queue Stats
101W - 114L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
7,785
708
9,279
17,458
24,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
FOGHEAD_DK
Heimdallr
16
3 / 6 / 7
8,809
801
9,013
11,780
5,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
JossBlaze
Medusa
12
3 / 10 / 5
7,938
722
9,816
15,000
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TheLednak
Hachiman
15
6 / 6 / 7
9,132
830
11,421
14,172
12,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
ZATZKING
Susano
15
3 / 6 / 5
8,307
755
9,946
14,421
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baclofen
Jing Wei
17
4 / 3 / 20
9,895
900
20,340
11,842
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TaTbI3ae6aJI
Achilles
17
11 / 3 / 17
10,491
954
14,014
15,787
19,812
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Torratsa
Lancelot
15
2 / 5 / 16
8,684
789
9,506
13,089
10,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 11
9,652
877
6,001
9,464
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
emeric97231
Sun Wukong
18
11 / 4 / 17
11,086
1,008
16,850
18,926
19,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
15
Kills
33
33
Deaths
17
32
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Baclofen
Jing Wei
4
3
20
4.67
L
0
5
8
0.8
L
Heimdallr
FOGHEAD_DK
Heimdallr
3
6
7
1.08
L
Medusa
JossBlaze
Medusa
3
10
5
0.55
W
Achilles
TaTbI3ae6aJI
Achilles
11
3
17
6.5
L
Hachiman
TheLednak
Hachiman
6
6
7
1.58
W
Lancelot
Torratsa
Lancelot
2
5
16
2
W
5
2
11
5.25
L
Susano
ZATZKING
Susano
3
6
5
0.92
W
Sun Wukong
emeric97231
Sun Wukong
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
66,711
72,831
Taken
69,108
55,593
Mitigated
61,514
9,605
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Baclofen
Jing Wei
20,340
15,211
1,226
3,129
11,842
5,533
2,693
76
11,411
0
34,422
L
9,279
1,006
0
1,176
17,458
24,156
0
96
16,597
0
18,801
L
Heimdallr
FOGHEAD_DK
Heimdallr
9,013
4,111
207
1,059
11,780
5,523
0
77
11,322
0
21,199
L
Medusa
JossBlaze
Medusa
9,816
3,344
240
668
15,000
5,943
0
42
14,561
0
14,880
W
Achilles
TaTbI3ae6aJI
Achilles
14,014
1,602
1,736
3,734
15,787
19,812
678
45
14,966
0
18,362
L
Hachiman
TheLednak
Hachiman
11,421
7,223
0
1,489
14,172
12,802
0
35
13,660
0
21,305
W
Lancelot
Torratsa
Lancelot
9,506
879
564
756
13,089
10,899
269
23
12,946
0
12,614
W
6,001
466
2,764
1,511
9,464
5,277
656
97
9,265
183
23,162
L
Susano
ZATZKING
Susano
9,946
559
1,116
3,650
14,421
7,169
0
91
13,752
0
16,620
W
Sun Wukong
emeric97231
Sun Wukong
16,850
2,879
1,936
6,649
18,926
19,993
538
77
18,140
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
49,808
98
Minions Killed
126
0
Camps Cleared
0
934,028
Distance Traveled
1,177,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,895
900
42
4
0
218,916
0
L
Chaac
7,785
708
14
1
0
218,744
0
L
Heimdallr
8,809
801
32
3
0
157,900
0
L
Medusa
7,938
722
7
1
0
184,037
0
W
Achilles
10,491
954
10
1
0
250,353
0
L
Hachiman
9,132
830
28
3
0
168,761
0
W
Lancelot
8,684
789
14
1
0
239,189
0
W
Pele
9,652
877
33
3
0
216,217
0
L
Susano
8,307
755
17
2
0
204,586
0
W
Sun Wukong
11,086
1,008
27
2
0
252,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role