Player Matchup

Anubis
Anubis
Anlocu
Anubis
Level 42
God Stats
2W - 3L
1,855 SR
Queue Stats
267W - 294L
1,474 Elo+
Party 1
Vulcan
Vulcan
BeIu-C-
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Solo
Tyr
Tyr
Cowtipper5261
Tyr
Level 105
God Stats
17W - 11L
1,614 SR
Queue Stats
245W - 224L
1,436 Elo+
Solo
King Arthur
King Arthur
TypeExotic
King Arthur
Level 141
God Stats
13W - 10L
1,635 SR
Queue Stats
528W - 522L
1,428 Elo+
Solo
Chernobog
Chernobog
Xfranmi_11X
Chernobog
Level 67
God Stats
5W - 4L
1,855 SR
Queue Stats
309W - 309L
1,499 Elo+
Party 1
Team Averages
Level 94
1,692 SR
1,473 Elo+

VS

Team Averages
Level 81
1,463 SR
1,424 Elo+
Izanami
Izanami
EatingCannibals
Izanami
Level 58
God Stats
28W - 22L
1,501 SR
Queue Stats
49W - 56L
1,342 Elo+
Solo
Shiva
Shiva
NuclearNutzz585
Shiva
Level 61
God Stats
1W - 3L
1,292 SR
Queue Stats
13W - 20L
1,350 Elo+
Solo
Janus
Janus
SirChiefJackass
Janus
Level 109
God Stats
5W - 3L
1,519 SR
Queue Stats
260W - 236L
1,483 Elo+
Solo
Cthulhu
Cthulhu
assasin00601
Cthulhu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 54L
1,459 Elo+
Solo
Thor
Thor
superior_yam319
Thor
Level 130
God Stats
61W - 54L
1,504 SR
Queue Stats
1,092W - 1,052L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anlocu
Anubis
10
1 / 2 / 0
5,562
556
3,426
5,566
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
BeIu-C-
Vulcan
10
1 / 4 / 0
5,450
545
3,384
6,748
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,158
616
2,314
7,099
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TypeExotic
King Arthur
9
0 / 0 / 1
5,357
536
4,201
10,167
4,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Xfranmi_11X
Chernobog
9
1 / 1 / 0
5,237
524
3,118
6,614
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,612
461
3,020
7,944
2,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
5,255
526
3,678
7,716
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,235
624
3,595
4,821
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
assasin00601
Cthulhu
8
1 / 0 / 1
4,733
473
5,932
5,270
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 1
6,503
650
5,205
6,277
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anlocu
Anubis
1
2
0
0.5
L
Vulcan
BeIu-C-
Vulcan
1
4
0
0.25
L
0
0
0
0
W
0
2
0
0
W
0
0
0
0
W
1
1
2
2
L
King Arthur
TypeExotic
King Arthur
0
0
1
0.5
L
Chernobog
Xfranmi_11X
Chernobog
1
1
0
1
W
Cthulhu
assasin00601
Cthulhu
1
0
1
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
21,430
36,194
Taken
32,028
15,841
Mitigated
15,201
11,497
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anlocu
Anubis
3,426
352
0
419
5,566
2,026
0
218
5,316
43,573
0
L
Vulcan
BeIu-C-
Vulcan
3,384
1,207
0
1,490
6,748
2,281
0
3,084
3,400
35,099
0
L
2,314
478
0
3,880
7,099
4,987
0
0
6,461
0
44,769
W
3,020
1,986
0
2,799
7,944
2,419
0
1,113
6,831
0
32,535
W
3,678
440
0
1,114
7,716
5,582
0
690
7,026
0
33,766
W
3,595
105
0
696
4,821
1,628
0
3,631
1,190
47,969
0
L
King Arthur
TypeExotic
King Arthur
4,201
822
928
2,698
10,167
4,414
0
2,168
7,532
0
18,995
L
Chernobog
Xfranmi_11X
Chernobog
3,118
1,973
0
2,082
6,614
2,133
64
2,739
3,485
0
36,032
W
Cthulhu
assasin00601
Cthulhu
5,932
436
0
813
5,270
3,503
0
0
5,270
16,022
209
W
5,205
1,459
0
715
6,277
2,069
0
1,467
4,810
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
27,338
306
Minions Killed
320
0
Camps Cleared
0
1,069,685
Distance Traveled
1,064,847
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,562
556
76
8
0
213,357
1
L
Vulcan
5,450
545
63
6
0
215,094
3
L
Tyr
6,158
616
75
8
0
214,004
2
W
Izanami
4,612
461
57
6
0
195,814
0
W
Shiva
5,255
526
55
6
0
206,121
0
W
Janus
6,235
624
108
11
0
195,130
0
L
King Arthur
5,357
536
35
4
0
239,472
8
L
Chernobog
5,237
524
57
6
0
187,758
0
W
Cthulhu
4,733
473
23
2
0
236,814
3
W
Thor
6,503
650
77
8
0
230,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role