Player Matchup

Ymir
Ymir
Bronze III
GenieTrashBoi
Ymir
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Penguinsrkewl
Mulan
Silver II
Level 67
God Stats
7W - 6L
1,526 SR
Queue Stats
97W - 113L
1,566 MMR
Party 2
Hel
Hel
Silver II
sch_fl
Hel
Silver II
Level 98
God Stats
1W - 3L
1,538 SR
Queue Stats
100W - 115L
1,524 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,521 SR
1,530 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,496 SR
1,564 MMR
Odin
Odin
Bronze III
Blizigga
Odin
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 MMR
Party 1
Persephone
Persephone
Bronze III
DuskDarkRift
Persephone
Bronze III
Level 130
God Stats
2W - 1L
1,716 SR
Queue Stats
20W - 17L
1,565 MMR
Solo
Ares
Ares
Silver I
ImNotAnAsianguy
Ares
Silver I
Level 68
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,897
690
4,843
13,989
11,750
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

8
2 / 7 / 1
6,738
674
6,881
12,548
9,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
sch_fl
Hel
9
1 / 6 / 2
6,747
675
3,897
11,598
4,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HerculesBacchusHorusKuzenboVamana

VS

Bans
SobekHachimanAh Muzen CabMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 2 / 14
9,099
910
10,356
10,462
8,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
DuskDarkRift
Persephone
13
12 / 0 / 6
10,438
1,044
13,069
5,412
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 2 / 16
8,822
882
9,000
11,664
10,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
21
21
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
5
2
14
6
W
Persephone
DuskDarkRift
Persephone
12
0
6
15
L
1
8
2
0.25
W
4
2
16
6
L
2
7
1
0.36
L
Hel
sch_fl
Hel
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,621
Damage
32,425
38,135
Taken
27,538
26,337
Mitigated
20,553
4,395
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,356
1,825
0
2,098
10,462
8,020
270
3,991
6,308
0
27,708
W
Persephone
DuskDarkRift
Persephone
13,069
1,390
0
945
5,412
2,478
1,383
1,855
3,380
45,077
0
L
4,843
1,903
292
453
13,989
11,750
0
9,023
4,687
15,245
0
W
9,000
957
0
1,820
11,664
10,055
344
3,646
7,699
19,646
0
L
6,881
1,135
0
500
12,548
9,944
0
5,975
6,383
0
14,050
L
Hel
sch_fl
Hel
3,897
410
1,372
1,778
11,598
4,643
0
7,103
4,423
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
28,359
40
Minions Killed
115
0
Camps Cleared
0
404,402
Distance Traveled
563,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,099
910
45
5
0
184,248
0
W
Persephone
10,438
1,044
60
6
0
180,524
0
L
Ymir
6,897
690
12
1
0
130,781
0
W
Ares
8,822
882
10
1
0
199,082
0
L
Mulan
6,738
674
7
1
0
136,410
0
L
Hel
6,747
675
21
2
0
137,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role