Player Matchup

Anubis
Anubis
JanLamho
Anubis
Level 140
God Stats
34W - 20L
1,562 SR
Queue Stats
561W - 603L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Kishin_Verdugo
Cthulhu
Level 84
God Stats
10W - 12L
1,488 SR
Queue Stats
26W - 33L
1,448 Elo+
Solo
Neith
Neith
SpankMy Duck
Neith
Level 82
God Stats
3W - 5L
1,444 SR
Queue Stats
8W - 8L
1,522 Elo+
Solo
Mulan
Mulan
Vicarious182
Mulan
Level 134
God Stats
6W - 6L
1,573 SR
Queue Stats
19W - 24L
1,451 Elo+
Solo
Lancelot
Lancelot
jessguer
Lancelot
Level 128
God Stats
11W - 8L
1,451 SR
Queue Stats
26W - 17L
1,511 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,492 Elo+

VS

Team Averages
Level 96
1,466 SR
1,403 Elo+
Maui
Maui
HKDARindoSama
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Ikuzai
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Leavdawg13
Kukulkan
Level 25
God Stats
1W - 6L
1,259 SR
Queue Stats
1W - 6L
1,240 Elo+
Party 1
Sol
Sol
mudjad21
Sol
Level 147
God Stats
7W - 8L
1,613 SR
Queue Stats
171W - 163L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
oobirakard
Ao Kuang
Level 109
God Stats
4W - 7L
1,460 SR
Queue Stats
24W - 34L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JanLamho
Anubis
15
1 / 0 / 8
9,003
1,125
8,046
4,782
2,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 8
10,131
1,266
10,997
13,427
13,860
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 5
8,635
1,079
6,526
3,408
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 9
9,299
1,162
8,597
13,882
17,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
jessguer
Lancelot
14
5 / 2 / 6
9,653
1,207
14,467
11,702
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,738
1,092
3,051
8,929
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Ikuzai
Cupid
14
1 / 4 / 3
8,145
1,018
7,128
11,734
4,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Leavdawg13
Kukulkan
14
1 / 3 / 3
8,701
1,088
4,227
6,774
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 4
8,709
1,089
15,113
8,535
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
oobirakard
Ao Kuang
14
4 / 4 / 4
9,387
1,173
12,147
17,009
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
15
Kills
8
8
Deaths
15
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Cupid
Ikuzai
Cupid
1
4
3
0.63
W
Anubis
JanLamho
Anubis
1
0
8
5
W
5
2
8
4.5
L
Kukulkan
Leavdawg13
Kukulkan
1
3
3
0.83
W
1
0
5
3.5
W
3
4
9
1.88
W
Lancelot
jessguer
Lancelot
5
2
6
4
L
2
1
4
4
L
Ao Kuang
oobirakard
Ao Kuang
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
41,666
47,201
Taken
52,981
41,249
Mitigated
28,143
7,508
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
266
0
878
8,929
7,530
0
3,477
5,452
7,452
0
L
Cupid
Ikuzai
Cupid
7,128
4,206
209
1,157
11,734
4,695
0
4,142
7,492
0
21,191
W
Anubis
JanLamho
Anubis
8,046
155
376
1,217
4,782
2,558
0
3,082
1,655
28,603
0
W
10,997
825
755
2,491
13,427
13,860
0
10,200
3,066
24,405
0
L
Kukulkan
Leavdawg13
Kukulkan
4,227
585
0
0
6,774
2,873
0
2,309
4,465
24,294
0
W
6,526
3,232
195
531
3,408
1,485
0
2,616
707
0
28,482
W
8,597
1,388
382
966
13,882
17,702
0
9,326
4,246
0
14,732
W
Lancelot
jessguer
Lancelot
14,467
4,880
0
595
11,702
5,644
0
7,588
3,855
0
21,812
L
15,113
5,524
0
1,441
8,535
3,578
0
3,406
5,129
24,175
1,739
L
Ao Kuang
oobirakard
Ao Kuang
12,147
2,865
0
5,215
17,009
9,467
0
5,683
11,111
25,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
43,680
171
Minions Killed
148
6
Camps Cleared
6
780,069
Distance Traveled
720,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,738
1,092
10
1
0
126,256
0
L
Cupid
8,145
1,018
35
4
1
161,780
0
W
Anubis
9,003
1,125
47
6
1
164,964
0
W
Cthulhu
10,131
1,266
33
4
2
156,034
0
L
Kukulkan
8,701
1,088
54
7
0
118,030
0
W
Neith
8,635
1,079
54
7
0
114,830
0
W
Mulan
9,299
1,162
20
3
1
140,118
0
W
Lancelot
9,653
1,207
17
2
2
204,123
0
L
Sol
8,709
1,089
21
3
1
152,438
0
L
Ao Kuang
9,387
1,173
28
4
4
162,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role