Player Matchup

Janus
Janus
AntiCristo_6_66
Janus
Level 57
God Stats
28W - 40L
1,462 SR
Queue Stats
129W - 171L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
FRX_Pipillo_YT
Sylvanus
Level 81
God Stats
5W - 7L
1,453 SR
Queue Stats
44W - 56L
1,426 Elo+
Party 1
Bakasura
Bakasura
FRX_itsGanzo_24
Bakasura
Level 104
God Stats
15W - 13L
1,519 SR
Queue Stats
156W - 188L
1,476 Elo+
Party 1
Izanami
Izanami
GenistaSouji
Izanami
Level 147
God Stats
1W - 0L
1,454 SR
Queue Stats
144W - 144L
1,594 Elo+
Solo
Fenrir
Fenrir
ItzOnikisu
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 222L
1,389 Elo+
Party 1
Team Averages
Level 103
1,478 SR
1,467 Elo+

VS

Team Averages
Level 105
1,496 SR
1,541 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blitz11378
Nemesis
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
15W - 12L
1,704 Elo+
Solo
King Arthur
King Arthur
Lazrin
King Arthur
Level 149
God Stats
0W - 2L
1,522 SR
Queue Stats
155W - 165L
1,415 Elo+
Solo
Martichoras
Martichoras
Medic Of Osiris
Martichoras
Level 129
God Stats
35W - 37L
1,543 SR
Queue Stats
244W - 270L
1,553 Elo+
Solo
Janus
Janus
themustangboy
Janus
Level 80
God Stats
3W - 8L
1,415 SR
Queue Stats
105W - 85L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,209
702
2,065
3,936
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
7
2 / 1 / 2
4,189
698
1,911
4,531
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
8
0 / 0 / 1
4,622
770
1,882
6,108
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
GenistaSouji
Izanami
6
2 / 1 / 1
4,064
677
3,066
4,314
1,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ItzOnikisu
Fenrir
6
0 / 0 / 3
3,847
641
2,063
4,443
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 2 / 2
3,733
622
2,335
5,569
3,603
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Blitz11378
Nemesis
2
0 / 1 / 1
2,974
496
801
2,048
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Lazrin
King Arthur
6
0 / 1 / 0
3,705
618
3,538
5,516
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Medic Of Osiris
Martichoras
7
2 / 0 / 0
4,103
684
3,820
2,717
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,088
681
1,876
2,782
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
2
0.5
W
1
1
1
1.5
L
Nemesis
Blitz11378
Nemesis
0
1
1
0.5
W
Sylvanus
2
1
2
3
W
Bakasura
0
0
1
0.5
W
Izanami
GenistaSouji
Izanami
2
1
1
2.5
W
Fenrir
ItzOnikisu
Fenrir
0
0
3
1.5
L
King Arthur
Lazrin
King Arthur
0
1
0
0
L
Martichoras
Medic Of Osiris
Martichoras
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
12,370
23,332
Taken
18,632
8,710
Mitigated
9,130
8,237
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,335
133
0
693
5,569
3,603
0
1,382
4,161
10,051
0
W
2,065
210
0
909
3,936
1,067
0
1,140
2,742
25,200
0
L
Nemesis
Blitz11378
Nemesis
801
539
0
303
2,048
434
0
185
1,823
0
5,035
W
Sylvanus
1,911
726
526
1,292
4,531
2,012
0
567
3,819
10,302
0
W
Bakasura
1,882
1,461
0
3,634
6,108
2,581
0
456
5,608
0
17,588
W
Izanami
GenistaSouji
Izanami
3,066
2,566
87
907
4,314
1,499
0
1,126
3,188
0
23,112
W
Fenrir
ItzOnikisu
Fenrir
2,063
391
0
882
4,443
1,551
0
818
3,583
0
19,776
L
King Arthur
Lazrin
King Arthur
3,538
351
0
272
5,516
3,128
0
223
5,110
0
18,458
L
Martichoras
Medic Of Osiris
Martichoras
3,820
1,227
0
1,463
2,717
941
0
857
1,835
0
27,133
L
1,876
218
0
1,256
2,782
1,024
0
1,330
1,348
26,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,931
Gold Earned
18,603
190
Minions Killed
154
0
Camps Cleared
0
655,514
Distance Traveled
600,399
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,733
622
12
2
0
127,599
0
W
Janus
4,209
702
47
8
0
127,038
0
L
Nemesis
2,974
496
7
1
0
87,731
0
W
Sylvanus
4,189
698
20
3
0
122,006
0
W
Bakasura
4,622
770
49
8
0
132,335
0
W
Izanami
4,064
677
36
6
0
134,219
0
W
Fenrir
3,847
641
38
6
0
139,916
0
L
King Arthur
3,705
618
26
4
0
136,696
2
L
Martichoras
4,103
684
48
8
0
121,115
0
L
Janus
4,088
681
61
10
0
127,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role