Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BINGUS111
Kumbhakarna
Level 48
God Stats
1W - 0L
1,515 SR
Queue Stats
43W - 49L
1,458 Elo+
Solo
Aphrodite
Aphrodite
De100r97
Aphrodite
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 175L
1,456 Elo+
Solo
Pele
Pele
MrMexbruh
Pele
Level 89
God Stats
4W - 0L
1,863 SR
Queue Stats
87W - 84L
1,500 Elo+
Solo
Fenrir
Fenrir
Saxor88
Fenrir
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
124W - 124L
1,552 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,493 Elo+

VS

Team Averages
Level 112
1,610 SR
1,533 Elo+
Serqet
Serqet
RAPTOR60
Serqet
Level 145
God Stats
2W - 2L
1,678 SR
Queue Stats
612W - 610L
1,588 Elo+
Party 1
Hachiman
Hachiman
Reinet
Hachiman
Level 104
God Stats
2W - 3L
1,533 SR
Queue Stats
276W - 279L
1,562 Elo+
Solo
Nike
Nike
chosenn7
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,554 Elo+
Party 1
Atlas
Atlas
vitocorleonnnnnn
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Aphrodite
Aphrodite
投水自尽的鱼
Aphrodite
Level 149
God Stats
2W - 3L
1,837 SR
Queue Stats
415W - 420L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 1 / 14
9,839
984
20,357
15,918
16,705
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
BINGUS111
Kumbhakarna
14
7 / 3 / 8
8,689
869
9,425
17,206
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
De100r97
Aphrodite
15
3 / 1 / 13
8,949
895
7,448
8,780
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
7 / 4 / 8
10,199
1,020
17,118
14,718
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Saxor88
Fenrir
12
2 / 5 / 12
8,031
803
10,963
13,692
8,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
RAPTOR60
Serqet
16
5 / 3 / 4
8,065
807
5,814
12,214
12,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Reinet
Hachiman
15
6 / 6 / 3
8,917
892
16,010
13,159
5,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
12
1 / 6 / 6
6,760
676
7,003
11,291
7,492
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 10
8,091
809
10,530
20,980
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 8
7,635
764
8,328
13,188
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
23
Kills
13
14
Deaths
23
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
14
11
W
Kumbhakarna
BINGUS111
Kumbhakarna
7
3
8
3.67
W
Aphrodite
De100r97
Aphrodite
3
1
13
9.5
W
Pele
7
4
8
2.75
L
Serqet
RAPTOR60
Serqet
5
3
4
2.33
L
Hachiman
Reinet
Hachiman
6
6
3
1.25
W
Fenrir
Saxor88
Fenrir
2
5
12
1.6
L
Nike
1
6
6
0.67
L
0
3
10
1.67
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,311
Damage
47,685
70,314
Taken
70,832
52,552
Mitigated
48,464
35,233
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,357
1,783
3,479
6,118
15,918
16,705
696
5,033
10,260
3,603
29,694
W
Kumbhakarna
BINGUS111
Kumbhakarna
9,425
911
592
1,359
17,206
15,396
47
4,043
12,463
11,418
0
W
Aphrodite
De100r97
Aphrodite
7,448
297
9,011
4,917
8,780
5,378
1,117
2,720
5,798
18,766
0
W
Pele
17,118
2,311
180
4,227
14,718
6,772
513
2,175
12,191
34
36,609
L
Serqet
RAPTOR60
Serqet
5,814
1,006
2,201
1,899
12,214
12,230
0
3,097
8,565
0
9,015
L
Hachiman
Reinet
Hachiman
16,010
10,239
408
1,745
13,159
5,017
0
2,458
9,954
0
24,974
W
Fenrir
Saxor88
Fenrir
10,963
3,818
1,718
3,632
13,692
8,301
608
3,914
9,596
0
13,185
L
Nike
7,003
1,043
327
1,531
11,291
7,492
0
4,126
6,599
0
12,157
L
10,530
3,211
321
6,748
20,980
17,140
0
6,677
13,485
20,411
0
L
8,328
37
5,343
5,260
13,188
6,585
0
2,629
9,781
19,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
39,468
121
Minions Killed
82
0
Camps Cleared
0
1,094,737
Distance Traveled
902,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,839
984
41
4
0
243,897
0
W
Kumbhakarna
8,689
869
3
0
0
229,666
0
W
Aphrodite
8,949
895
32
3
0
217,238
0
W
Pele
10,199
1,020
39
4
0
201,887
0
L
Serqet
8,065
807
9
1
0
204,731
0
L
Hachiman
8,917
892
23
2
0
149,901
0
W
Fenrir
8,031
803
6
1
0
202,049
0
L
Nike
6,760
676
7
1
0
157,355
0
L
Atlas
8,091
809
8
1
0
200,577
0
L
Aphrodite
7,635
764
35
4
0
189,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role