Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dinnx
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 110L
1,461 Elo+
Solo
Tiamat
Tiamat
Naylinia
Tiamat
Level 126
God Stats
5W - 6L
1,291 SR
Queue Stats
225W - 246L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Serw321
Jormungandr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Soull
Ao Kuang
Level 158
God Stats
5W - 8L
1,536 SR
Queue Stats
196W - 216L
1,426 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,458 Elo+

VS

Team Averages
Level 91
1,505 SR
1,390 Elo+
Kukulkan
Kukulkan
CableNut64
Kukulkan
Level 108
God Stats
3W - 5L
1,358 SR
Queue Stats
234W - 243L
1,448 Elo+
Solo
Chaac
Chaac
LIFRID
Chaac
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 56L
1,422 Elo+
Solo
Nemesis
Nemesis
SaladRaps
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,481 Elo+
Solo
Hachiman
Hachiman
TTV_FNX_Joker
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,127 Elo+
Solo
Xing Tian
Xing Tian
occidere
Xing Tian
Level 143
God Stats
2W - 2L
1,668 SR
Queue Stats
153W - 155L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 3 / 16
12,150
810
17,604
15,784
15,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Dinnx
Athena
16
1 / 3 / 16
9,888
659
6,155
19,359
23,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Naylinia
Tiamat
20
5 / 1 / 21
11,770
785
17,860
12,615
15,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Serw321
Jormungandr
20
5 / 2 / 22
11,564
771
16,684
17,652
28,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Soull
Ao Kuang
20
9 / 2 / 17
12,394
826
17,317
16,558
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CableNut64
Kukulkan
18
0 / 5 / 4
9,740
649
16,190
10,780
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
LIFRID
Chaac
18
3 / 4 / 4
10,336
689
20,459
20,210
26,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
SaladRaps
Nemesis
17
5 / 9 / 2
10,876
725
16,899
19,471
11,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TTV_FNX_Joker
Hachiman
17
1 / 6 / 4
9,681
645
10,774
13,097
6,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
occidere
Xing Tian
16
2 / 7 / 7
10,294
686
8,359
24,849
30,990
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
31
Kills
11
11
Deaths
31
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
3
16
6.33
L
Kukulkan
CableNut64
Kukulkan
0
5
4
0.4
W
Athena
Dinnx
Athena
1
3
16
3
L
Chaac
LIFRID
Chaac
3
4
4
1.25
W
Tiamat
Naylinia
Tiamat
5
1
21
15.5
L
Nemesis
SaladRaps
Nemesis
5
9
2
0.67
W
Jormungandr
Serw321
Jormungandr
5
2
22
8
W
Ao Kuang
Soull
Ao Kuang
9
2
17
8.75
L
Hachiman
TTV_FNX_Joker
Hachiman
1
6
4
0.5
L
Xing Tian
occidere
Xing Tian
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,620
Damage
72,681
81,968
Taken
88,407
97,945
Mitigated
79,754
37,708
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,604
11,956
4,691
5,445
15,784
15,456
805
4,906
10,678
0
28,190
L
Kukulkan
CableNut64
Kukulkan
16,190
1,468
326
871
10,780
4,686
0
8,900
1,297
40,775
0
W
Athena
Dinnx
Athena
6,155
1,830
1,379
2,475
19,359
23,213
363
4,522
14,793
11,257
0
L
Chaac
LIFRID
Chaac
20,459
1,007
964
6,599
20,210
26,940
0
10,154
8,528
0
42,685
W
Tiamat
Naylinia
Tiamat
17,860
1,207
2,033
4,151
12,615
15,444
1,031
3,243
9,308
38,050
0
L
Nemesis
SaladRaps
Nemesis
16,899
6,158
334
1,595
19,471
11,089
0
10,778
7,874
0
30,539
W
Jormungandr
Serw321
Jormungandr
16,684
2,664
859
4,903
17,652
28,802
225
7,439
10,053
36,413
0
W
Ao Kuang
Soull
Ao Kuang
17,317
2,810
3,841
7,931
16,558
15,030
1,541
3,567
12,919
31,670
0
L
Hachiman
TTV_FNX_Joker
Hachiman
10,774
6,730
221
1,003
13,097
6,049
323
9,934
2,396
0
25,615
L
Xing Tian
occidere
Xing Tian
8,359
688
3,852
3,164
24,849
30,990
0
13,652
10,200
15,606
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
50,927
172
Minions Killed
191
0
Camps Cleared
0
1,565,435
Distance Traveled
1,240,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,150
810
33
2
0
302,818
0
L
Kukulkan
9,740
649
54
4
0
250,555
0
W
Athena
9,888
659
11
1
0
312,395
0
L
Chaac
10,336
689
57
4
0
273,385
0
W
Tiamat
11,770
785
48
3
0
334,004
0
L
Nemesis
10,876
725
35
2
0
235,071
0
W
Jormungandr
11,564
771
39
3
0
301,371
0
W
Ao Kuang
12,394
826
41
3
0
314,847
0
L
Hachiman
9,681
645
37
2
0
229,517
0
L
Xing Tian
10,294
686
8
1
0
252,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role