Player Matchup

Loki
Loki
Antsmooth2
Loki
Level 148
God Stats
3W - 3L
1,622 SR
Queue Stats
232W - 232L
1,478 Elo+
Solo
King Arthur
King Arthur
Bully_yhu
King Arthur
Level 66
God Stats
8W - 8L
1,391 SR
Queue Stats
85W - 101L
1,435 Elo+
Solo
Surtr
Surtr
IndigoDream
Surtr
Level 156
God Stats
2W - 0L
1,177 SR
Queue Stats
37W - 30L
1,491 Elo+
Solo
Thoth
Thoth
Killerweaksweet
Thoth
Level 15
God Stats
2W - 2L
1,568 SR
Queue Stats
3W - 11L
1,310 Elo+
Solo
He Bo
He Bo
Roric
He Bo
Level 121
God Stats
107W - 100L
1,592 SR
Queue Stats
1,230W - 1,158L
1,516 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,446 Elo+

VS

Team Averages
Level 101
1,502 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Heistivo
Bacchus
Level 117
God Stats
10W - 13L
1,543 SR
Queue Stats
734W - 610L
1,664 Elo+
Solo
Thanatos
Thanatos
black-kozak
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
victorlokss
Olorun
Level 100
God Stats
6W - 11L
1,466 SR
Queue Stats
127W - 148L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,276
855
1,952
2,345
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Bully_yhu
King Arthur
9
1 / 0 / 3
4,393
879
2,165
1,981
1,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 7
4,191
838
2,532
3,758
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 3
4,690
938
3,330
2,580
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Roric
He Bo
10
4 / 0 / 1
5,159
1,032
3,516
1,853
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 0
4,632
926
1,830
2,257
836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
 
Ravana
7
0 / 1 / 0
3,694
739
1,028
1,693
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Heistivo
Bacchus
8
0 / 0 / 1
3,994
799
3,249
3,844
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
black-kozak
Thanatos
8
0 / 5 / 0
3,917
783
285
5,116
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
8
0 / 2 / 1
3,969
794
2,291
4,531
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
Ravana
 
Ravana
0
1
0
0
W
1
0
2
2
W
King Arthur
Bully_yhu
King Arthur
1
0
3
2.5
L
Bacchus
Heistivo
Bacchus
0
0
1
0.5
W
0
0
7
3.5
W
2
1
3
3.5
W
He Bo
Roric
He Bo
4
0
1
4.5
L
Thanatos
black-kozak
Thanatos
0
5
0
0
L
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,495
Damage
8,683
12,517
Taken
17,441
6,143
Mitigated
8,734
1,898
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,830
1,425
0
1,125
2,257
836
0
830
1,427
0
15,751
L
Ravana
 
Ravana
1,028
373
0
308
1,693
867
0
305
1,388
0
2,418
W
1,952
153
0
446
2,345
772
0
807
1,538
0
12,036
W
King Arthur
Bully_yhu
King Arthur
2,165
310
0
234
1,981
1,578
0
923
1,019
0
8,076
L
Bacchus
Heistivo
Bacchus
3,249
69
0
1,334
3,844
3,220
0
1,215
2,549
7,435
0
W
2,532
980
0
340
3,758
2,298
0
1,508
2,139
121
6,889
W
3,330
0
0
250
2,580
927
233
1,799
582
12,807
0
W
He Bo
Roric
He Bo
3,516
521
0
628
1,853
568
0
372
1,446
14,893
0
L
Thanatos
black-kozak
Thanatos
285
179
0
280
5,116
2,187
0
2,639
2,477
0
4,435
L
Olorun
2,291
992
120
368
4,531
1,624
0
1,966
2,565
7,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
20,206
105
Minions Killed
79
0
Camps Cleared
0
549,425
Distance Traveled
411,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,632
926
45
9
0
100,249
0
L
Ravana
3,694
739
3
1
0
42,866
0
W
Loki
4,276
855
12
2
0
107,201
1
W
King Arthur
4,393
879
18
4
0
105,155
0
L
Bacchus
3,994
799
11
2
0
105,201
0
W
Surtr
4,191
838
5
1
0
112,172
1
W
Thoth
4,690
938
30
6
0
106,892
0
W
He Bo
5,159
1,032
40
8
0
118,005
0
L
Thanatos
3,917
783
9
2
0
84,067
0
L
Olorun
3,969
794
11
2
0
79,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role