Player Matchup

Surtr
Surtr
KingConquister
Surtr
Level 107
God Stats
6W - 0L
1,845 SR
Queue Stats
9W - 5L
1,504 Elo+
Solo
Hou Yi
Hou Yi
SusanoMorph
Hou Yi
Level 49
God Stats
1W - 1L
1,296 SR
Queue Stats
52W - 47L
1,493 Elo+
Solo
Sylvanus
Sylvanus
VivaLaAnubis
Sylvanus
Level 49
God Stats
8W - 6L
1,627 SR
Queue Stats
123W - 124L
1,552 Elo+
Solo
Vulcan
Vulcan
Zanivio
Vulcan
Level 77
God Stats
5W - 5L
1,549 SR
Queue Stats
202W - 199L
1,551 Elo+
Solo
Serqet
Serqet
carlos922
Serqet
Level 156
God Stats
1W - 2L
1,257 SR
Queue Stats
77W - 78L
1,562 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,533 Elo+

VS

Team Averages
Level 92
1,517 SR
1,514 Elo+
Da Ji
Da Ji
 
Da Ji
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Afflìction
Chernobog
Level 145
God Stats
0W - 3L
1,701 SR
Queue Stats
40W - 32L
1,497 Elo+
Solo
Merlin
Merlin
NickyKSZ
Merlin
Level 92
God Stats
1W - 4L
1,257 SR
Queue Stats
151W - 148L
1,510 Elo+
Solo
Geb
Geb
PsycoPappu
Geb
Level 48
God Stats
2W - 4L
1,496 SR
Queue Stats
66W - 87L
1,528 Elo+
Solo
King Arthur
King Arthur
ZamVook
King Arthur
Level 82
God Stats
6W - 5L
1,631 SR
Queue Stats
190W - 175L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,240
606
1,679
6,617
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
8
2 / 0 / 0
4,513
645
3,233
4,913
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
VivaLaAnubis
Sylvanus
8
0 / 0 / 2
4,201
600
2,772
4,830
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Zanivio
Vulcan
8
1 / 0 / 0
4,661
666
1,880
2,918
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
carlos922
Serqet
8
0 / 0 / 1
4,396
628
1,467
5,933
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 0 / 0
4,302
615
1,787
6,475
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Afflìction
Chernobog
4
0 / 0 / 0
3,386
484
2,057
2,362
591
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
NickyKSZ
Merlin
8
0 / 1 / 0
4,345
621
1,921
2,989
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
3,813
545
2,037
6,148
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
ZamVook
King Arthur
9
2 / 0 / 0
5,080
726
4,204
6,121
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Chernobog
Afflìction
Chernobog
0
0
0
0
W
0
2
0
0
L
Merlin
NickyKSZ
Merlin
0
1
0
0
L
0
2
0
0
W
Hou Yi
2
0
0
2
W
Sylvanus
VivaLaAnubis
Sylvanus
0
0
2
1
L
King Arthur
ZamVook
King Arthur
2
0
0
2
W
Vulcan
Zanivio
Vulcan
1
0
0
1
W
Serqet
carlos922
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
12,006
25,211
Taken
24,095
11,167
Mitigated
11,184
11,288
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,787
348
0
750
6,475
2,233
0
932
5,504
0
28,256
L
Chernobog
Afflìction
Chernobog
2,057
1,245
0
1,117
2,362
591
0
439
1,890
0
13,858
W
1,679
1,007
0
2,927
6,617
3,431
0
0
6,617
507
21,749
L
Merlin
NickyKSZ
Merlin
1,921
135
0
718
2,989
901
0
1,196
1,643
26,570
0
L
2,037
294
514
1,964
6,148
3,118
0
1,573
4,135
10,700
0
W
Hou Yi
3,233
1,720
0
1,379
4,913
1,728
0
702
4,211
0
28,562
W
Sylvanus
VivaLaAnubis
Sylvanus
2,772
842
998
2,217
4,830
3,103
0
1,203
3,627
18,947
0
L
King Arthur
ZamVook
King Arthur
4,204
754
0
2,873
6,121
4,341
0
32
6,089
0
36,999
W
Vulcan
Zanivio
Vulcan
1,880
294
0
1,000
2,918
911
0
1,469
1,449
31,381
0
W
Serqet
carlos922
Serqet
1,467
274
0
2,767
5,933
1,994
0
584
5,349
0
27,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
20,926
223
Minions Killed
200
0
Camps Cleared
0
739,315
Distance Traveled
698,389
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,302
615
45
6
0
187,048
0
L
Chernobog
3,386
484
26
4
0
80,262
0
W
Surtr
4,240
606
44
6
0
144,087
0
L
Merlin
4,345
621
58
8
0
138,566
0
L
Geb
3,813
545
11
2
0
140,484
2
W
Hou Yi
4,513
645
45
6
0
146,477
0
W
Sylvanus
4,201
600
30
4
0
113,432
0
L
King Arthur
5,080
726
60
9
0
152,029
0
W
Vulcan
4,661
666
53
8
0
153,023
0
W
Serqet
4,396
628
51
7
0
182,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role