Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ibbthebib
Janus
Level 127
God Stats
2W - 3L
1,369 SR
Queue Stats
40W - 49L
1,453 Elo+
Solo
Hades
Hades
SewerSquids
Hades
Level 84
God Stats
12W - 16L
1,632 SR
Queue Stats
22W - 25L
1,388 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,447 Elo+

VS

Team Averages
Level 62
1,765 SR
1,461 Elo+
Baron Samedi
Baron Samedi
IviTello
Baron Samedi
Level 68
God Stats
11W - 8L
1,663 SR
Queue Stats
157W - 176L
1,485 Elo+
Party 1
Medusa
Medusa
byJowii07
Medusa
Level 41
God Stats
6W - 4L
1,706 SR
Queue Stats
87W - 103L
1,480 Elo+
Party 1
Mercury
Mercury
vChaise
Mercury
Level 76
God Stats
6W - 2L
1,925 SR
Queue Stats
13W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 4
9,821
702
5,144
7,412
2,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Ibbthebib
Janus
15
2 / 7 / 7
10,730
766
8,831
10,352
3,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 5
10,306
736
6,041
14,430
7,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IviTello
Baron Samedi
15
6 / 3 / 6
12,325
880
7,911
8,766
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
byJowii07
Medusa
15
6 / 4 / 8
12,275
877
9,662
13,439
5,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
vChaise
Mercury
15
3 / 3 / 7
10,986
785
8,233
9,021
3,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
15
15
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
4
3
L
Janus
Ibbthebib
Janus
2
7
7
0.79
W
Baron Samedi
IviTello
Baron Samedi
6
3
6
3
L
4
6
5
1.08
W
Medusa
byJowii07
Medusa
6
4
8
2.5
W
Mercury
vChaise
Mercury
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
25,806
32,194
Taken
31,226
13,689
Mitigated
12,573
3,136
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,144
1,421
0
1,552
7,412
2,527
0
2,621
4,679
0
22,574
L
Janus
Ibbthebib
Janus
8,831
148
0
250
10,352
3,655
0
3,937
6,415
52,110
0
W
Baron Samedi
IviTello
Baron Samedi
7,911
157
710
2,076
8,766
4,067
336
4,721
4,042
35,669
0
L
6,041
556
235
1,099
14,430
7,507
0
2,146
12,244
27,784
0
W
Medusa
byJowii07
Medusa
9,662
4,058
0
1,881
13,439
5,239
1,134
6,680
6,691
0
45,330
W
Mercury
vChaise
Mercury
8,233
4,581
0
1,381
9,021
3,267
1,249
3,820
5,141
0
35,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
35,586
130
Minions Killed
149
0
Camps Cleared
0
607,268
Distance Traveled
811,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,821
702
22
2
0
188,409
3
L
Janus
10,730
766
65
5
0
232,764
0
W
Baron Samedi
12,325
880
38
3
0
254,415
0
L
Hades
10,306
736
43
3
0
186,095
0
W
Medusa
12,275
877
59
4
0
268,940
1
W
Mercury
10,986
785
52
4
0
287,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role