Player Matchup

Artio
Artio
Broccoliclown
Artio
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,401 Elo+
Solo
Bakasura
Bakasura
GreatYujiro
Bakasura
Level 101
God Stats
8W - 2L
1,611 SR
Queue Stats
29W - 32L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Paddi_hsv
Ah Puch
Level 125
God Stats
9W - 4L
1,465 SR
Queue Stats
414W - 397L
1,500 Elo+
Party 1
Chernobog
Chernobog
Xberger_36
Chernobog
Level 127
God Stats
4W - 5L
1,677 SR
Queue Stats
515W - 495L
1,517 Elo+
Party 1
Fenrir
Fenrir
tamatao-ByMalote
Fenrir
Level 45
God Stats
4W - 4L
1,470 SR
Queue Stats
59W - 84L
1,403 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,453 Elo+

VS

Team Averages
Level 110
1,537 SR
1,473 Elo+
Charybdis
Charybdis
Paradise_Falling
Charybdis
Level 146
God Stats
5W - 5L
1,450 SR
Queue Stats
483W - 493L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
PxHz7
Ah Puch
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 207L
1,537 Elo+
Solo
Hercules
Hercules
SuzOuzAky_
Hercules
Level 88
God Stats
1W - 1L
1,737 SR
Queue Stats
364W - 347L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Uwe_Eiernacken
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
521W - 554L
1,469 Elo+
Party 2
Fenrir
Fenrir
puunchbag
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 152L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,647
565
2,536
7,634
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
GreatYujiro
Bakasura
12
4 / 0 / 0
7,326
733
7,779
8,893
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Paddi_hsv
Ah Puch
12
0 / 0 / 2
6,359
636
2,593
1,915
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Xberger_36
Chernobog
10
7 / 0 / 1
6,257
626
10,796
7,750
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
6,539
654
3,154
8,871
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 3 / 0
4,649
465
4,786
8,432
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
PxHz7
Ah Puch
10
0 / 2 / 0
5,554
555
3,058
6,882
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SuzOuzAky_
Hercules
8
0 / 3 / 0
4,824
482
4,429
8,934
4,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Uwe_Eiernacken
Kumbhakarna
8
0 / 3 / 0
4,849
485
1,857
7,613
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
puunchbag
Fenrir
8
0 / 2 / 0
4,853
485
2,934
10,741
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Bakasura
GreatYujiro
Bakasura
4
0
0
4
W
Ah Puch
Paddi_hsv
Ah Puch
0
0
2
1
L
Charybdis
0
3
0
0
L
Ah Puch
PxHz7
Ah Puch
0
2
0
0
L
Hercules
SuzOuzAky_
Hercules
0
3
0
0
L
Kumbhakarna
Uwe_Eiernacken
Kumbhakarna
0
3
0
0
W
Chernobog
Xberger_36
Chernobog
7
0
1
7.5
L
Fenrir
puunchbag
Fenrir
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
17,064
35,063
Taken
42,602
19,378
Mitigated
18,835
17,715
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,536
263
529
2,477
7,634
5,953
270
949
6,685
11,377
0
W
Bakasura
GreatYujiro
Bakasura
7,779
5,443
0
6,904
8,893
6,456
0
620
8,273
0
39,084
W
Ah Puch
Paddi_hsv
Ah Puch
2,593
0
0
938
1,915
677
0
1,094
821
42,656
0
L
Charybdis
4,786
2,610
0
4,274
8,432
2,591
168
1,331
7,101
0
34,738
L
Ah Puch
PxHz7
Ah Puch
3,058
216
0
1,727
6,882
2,308
0
1,830
4,630
39,927
0
L
Hercules
SuzOuzAky_
Hercules
4,429
2,738
0
2,098
8,934
4,516
0
64
8,063
0
24,154
L
Kumbhakarna
Uwe_Eiernacken
Kumbhakarna
1,857
253
0
834
7,613
5,347
0
936
6,581
12,656
0
W
Chernobog
Xberger_36
Chernobog
10,796
5,629
0
4,027
7,750
2,507
180
888
6,691
0
44,233
L
Fenrir
puunchbag
Fenrir
2,934
827
0
2,773
10,741
4,073
0
681
9,905
0
35,489
W
3,154
1,087
0
2,840
8,871
3,785
0
1,616
7,255
0
59,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
24,729
356
Minions Killed
264
0
Camps Cleared
0
1,029,899
Distance Traveled
979,178
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,647
565
9
1
0
203,222
0
W
Bakasura
7,326
733
96
10
0
232,994
0
W
Ah Puch
6,359
636
101
10
0
187,776
2
L
Charybdis
4,649
465
56
6
0
171,390
3
L
Ah Puch
5,554
555
93
9
0
193,673
1
L
Hercules
4,824
482
36
4
0
201,576
0
L
Kumbhakarna
4,849
485
16
2
0
201,688
1
W
Chernobog
6,257
626
55
6
0
192,316
0
L
Fenrir
4,853
485
63
6
0
210,851
2
W
Fenrir
6,539
654
95
10
0
213,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role