Player Matchup

Izanami
Izanami
Bronze III
GALAXY122-_-
Izanami
Bronze III
Level 66
God Stats
2W - 2L
1,659 SR
Queue Stats
2W - 3L
1,511 MMR
Party 2
Scylla
Scylla
Bronze III
Linchman29
Scylla
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,216 MMR
Party 2
Mulan
Mulan
Bronze III
NotBCyourARabbit
Mulan
Bronze III
Level 103
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 6L
1,315 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,640 SR
1,347 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,552 SR
1,383 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
BasedGodDree
Kuzenbo
Gold III
Level 129
God Stats
2W - 5L
1,375 SR
Queue Stats
402W - 424L
1,249 MMR
Party 1
Cernunnos
Cernunnos
Gold III
kingRoger013
Cernunnos
Gold III
Level 159
God Stats
6W - 4L
1,780 SR
Queue Stats
609W - 607L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GALAXY122-_-
Izanami
12
2 / 3 / 1
9,887
706
5,635
10,970
4,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Linchman29
Scylla
12
1 / 6 / 2
9,770
698
8,312
10,365
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 2
10,057
718
6,069
16,197
12,320
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
MauiMartichorasNikeAphroditeDanzaburou

VS

Bans
AchillesAtlasJanusKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 3 / 6
11,325
809
14,045
9,113
3,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
BasedGodDree
Kuzenbo
15
3 / 1 / 7
11,338
810
8,709
13,940
20,242
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
kingRoger013
Cernunnos
15
4 / 0 / 5
11,398
814
8,993
9,243
3,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
6
2.33
W
Kuzenbo
BasedGodDree
Kuzenbo
3
1
7
6.5
L
Izanami
GALAXY122-_-
Izanami
2
3
1
0.83
L
Scylla
Linchman29
Scylla
1
6
2
0.33
L
1
2
2
1
W
Cernunnos
kingRoger013
Cernunnos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
31,747
37,532
Taken
32,296
19,951
Mitigated
27,736
3,727
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,045
682
0
1,691
9,113
3,689
586
3,048
6,065
66,231
0
W
Kuzenbo
BasedGodDree
Kuzenbo
8,709
2,393
0
2,870
13,940
20,242
422
2,718
11,222
32,602
538
L
Izanami
GALAXY122-_-
Izanami
5,635
2,821
0
636
10,970
4,037
0
5,852
5,118
0
38,801
L
Scylla
Linchman29
Scylla
8,312
967
0
295
10,365
3,594
0
7,408
2,957
41,162
0
L
6,069
922
0
2,796
16,197
12,320
0
9,238
6,959
0
28,167
W
Cernunnos
kingRoger013
Cernunnos
8,993
4,944
0
5,176
9,243
3,805
1,841
3,169
6,074
0
49,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
34,061
151
Minions Killed
173
0
Camps Cleared
0
734,165
Distance Traveled
832,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,325
809
75
5
0
268,359
0
W
Kuzenbo
11,338
810
31
2
0
293,598
1
L
Izanami
9,887
706
64
5
0
253,942
0
L
Scylla
9,770
698
54
4
0
220,247
0
L
Mulan
10,057
718
33
2
0
259,976
0
W
Cernunnos
11,398
814
67
5
0
270,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role