Player Matchup

Persephone
Persephone
Diamond I
 
Persephone
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Protekt0r
Geb
Bronze III
Level 159
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 4L
1,461 MMR
Solo
Skadi
Skadi
Gold III
TheAnu5Rupturer
Skadi
Gold III
Level 148
God Stats
2W - 2L
1,234 SR
Queue Stats
40W - 33L
1,506 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
erwshi
Sun Wukong
Silver II
Level 128
God Stats
21W - 10L
1,500 SR
Queue Stats
155W - 147L
1,540 MMR
Solo
He Bo
He Bo
Gold IV
iGm7
He Bo
Gold IV
Level 164
God Stats
2W - 1L
1,526 SR
Queue Stats
277W - 270L
1,413 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,472 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,404 SR
1,493 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Bakasura05
Chaac
Bronze III
Level 87
God Stats
0W - 3L
1,361 SR
Queue Stats
5W - 11L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Ciryandyl
Morgan Le Fay
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
QQmarty
Arachne
Bronze III
Level 146
God Stats
0W - 2L
1,071 SR
Queue Stats
10W - 10L
1,512 MMR
Solo
Martichoras
Martichoras
Gold IV
SaltyLips
Martichoras
Gold IV
Level 128
God Stats
10W - 10L
1,589 SR
Queue Stats
268W - 264L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 6
8,065
620
9,947
7,264
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 6
7,106
547
5,198
12,163
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 2
7,418
571
6,561
4,604
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
erwshi
Sun Wukong
14
2 / 0 / 1
8,417
647
7,624
10,825
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
iGm7
He Bo
13
8 / 0 / 4
8,374
644
10,425
7,849
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraSurtrAphrodite

VS

Bans
AnubisRavanaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 4 / 0
6,254
481
3,174
13,716
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
11
0 / 2 / 0
6,253
481
4,386
9,470
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Ciryandyl
Morgan Le Fay
11
1 / 4 / 1
6,364
490
7,302
9,584
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
QQmarty
Arachne
11
1 / 4 / 0
6,269
482
1,907
13,247
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
SaltyLips
Martichoras
10
0 / 2 / 1
6,357
489
4,575
8,728
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
6
2.5
L
Hercules
 
Hercules
1
4
0
0.25
L
Chaac
0
2
0
0
L
Morgan Le Fay
Ciryandyl
Morgan Le Fay
1
4
1
0.38
W
2
0
6
5
L
Arachne
QQmarty
Arachne
1
4
0
0.25
L
Martichoras
SaltyLips
Martichoras
0
2
1
0.25
W
1
1
2
2
W
Sun Wukong
erwshi
Sun Wukong
2
0
1
2.5
W
He Bo
iGm7
He Bo
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
21,344
42,705
Taken
54,745
23,531
Mitigated
29,932
16,986
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,947
311
0
2,530
7,264
2,426
256
3,477
3,782
61,623
0
L
Hercules
 
Hercules
3,174
823
0
5,652
13,716
10,725
0
8,112
5,492
0
15,586
L
Chaac
4,386
741
0
2,988
9,470
7,188
0
1,564
7,906
0
39,640
L
Morgan Le Fay
Ciryandyl
Morgan Le Fay
7,302
665
0
636
9,584
3,285
0
5,964
3,620
45,124
0
W
5,198
980
0
4,836
12,163
9,296
94
1,464
10,699
18,472
0
L
Arachne
QQmarty
Arachne
1,907
1,115
0
2,714
13,247
4,837
0
7,974
5,273
0
44,119
L
Martichoras
SaltyLips
Martichoras
4,575
1,333
0
2,501
8,728
3,897
0
2,044
6,684
0
49,844
W
6,561
1,855
0
488
4,604
1,746
389
48
4,556
0
60,644
W
Sun Wukong
erwshi
Sun Wukong
7,624
1,928
0
5,002
10,825
7,337
236
1,862
8,963
0
72,106
W
He Bo
iGm7
He Bo
10,425
1,033
0
4,130
7,849
2,726
386
1,422
6,427
67,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
31,497
439
Minions Killed
341
0
Camps Cleared
0
1,356,266
Distance Traveled
1,284,126
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,065
620
104
8
0
269,134
2
L
Hercules
6,254
481
15
1
0
252,027
3
L
Chaac
6,253
481
76
6
0
247,151
4
L
Morgan Le Fay
6,364
490
87
7
0
251,013
0
W
Geb
7,106
547
19
1
0
282,418
6
L
Arachne
6,269
482
73
6
0
301,686
0
L
Martichoras
6,357
489
90
7
0
232,249
3
W
Skadi
7,418
571
93
7
0
259,779
2
W
Sun Wukong
8,417
647
118
9
0
260,461
0
W
He Bo
8,374
644
105
8
0
284,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role