Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ConduxityRage
Surtr
Level 64
God Stats
5W - 1L
1,695 SR
Queue Stats
111W - 109L
1,560 Elo+
Solo
Athena
Athena
Fulumbo
Athena
Level 155
God Stats
5W - 1L
1,629 SR
Queue Stats
346W - 342L
1,474 Elo+
Solo
Fenrir
Fenrir
Kalazar95
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 55L
1,525 Elo+
Solo
Sol
Sol
Replay_02
Sol
Level 178
God Stats
3W - 3L
1,544 SR
Queue Stats
299W - 290L
1,513 Elo+
Solo
Team Averages
Level 133
1,574 SR
1,514 Elo+

VS

Team Averages
Level 128
1,408 SR
1,517 Elo+
Medusa
Medusa
GaiusNova
Medusa
Level 86
God Stats
1W - 3L
1,285 SR
Queue Stats
264W - 257L
1,467 Elo+
Solo
Amaterasu
Amaterasu
ShiggyDiggler
Amaterasu
Level 128
God Stats
2W - 6L
1,303 SR
Queue Stats
458W - 467L
1,561 Elo+
Party 1
Persephone
Persephone
ajmatthysse
Persephone
Level 129
God Stats
6W - 7L
1,525 SR
Queue Stats
311W - 322L
1,520 Elo+
Solo
Jing Wei
Jing Wei
iMacNTeaJ
Jing Wei
Level 157
God Stats
2W - 4L
1,279 SR
Queue Stats
311W - 294L
1,500 Elo+
Solo
Lancelot
Lancelot
urbanmonkey2055
Lancelot
Level 138
God Stats
3W - 3L
1,649 SR
Queue Stats
398W - 399L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 3 / 14
9,303
846
7,748
13,808
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
11 / 1 / 13
10,559
960
18,275
18,356
25,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Fulumbo
Athena
16
3 / 1 / 17
10,046
913
7,420
16,126
18,945
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
Kalazar95
Fenrir
16
3 / 2 / 12
8,983
817
3,934
12,929
15,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
6 / 1 / 14
10,424
948
16,953
13,108
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GaiusNova
Medusa
13
1 / 5 / 4
7,549
686
8,591
10,684
4,935
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ShiggyDiggler
Amaterasu
13
0 / 4 / 2
7,180
653
6,223
14,938
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ajmatthysse
Persephone
16
4 / 6 / 3
9,316
847
20,276
9,628
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
iMacNTeaJ
Jing Wei
16
2 / 4 / 5
8,941
813
12,152
9,122
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
11
0 / 6 / 4
7,304
664
7,192
14,954
18,139
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
7
8
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
14
3
W
11
1
13
17.5
W
Athena
Fulumbo
Athena
3
1
17
11.5
L
Medusa
GaiusNova
Medusa
1
5
4
0.6
W
Fenrir
Kalazar95
Fenrir
3
2
12
4.5
W
6
1
14
13
L
Amaterasu
ShiggyDiggler
Amaterasu
0
4
2
0.25
L
Persephone
ajmatthysse
Persephone
4
6
3
0.92
L
Jing Wei
iMacNTeaJ
Jing Wei
2
4
5
1.13
L
Lancelot
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,330
Damage
54,434
74,327
Taken
59,326
87,492
Mitigated
47,550
28,851
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,748
331
1,029
1,715
13,808
20,212
915
3,309
9,867
11,172
0
W
18,275
4,820
2,278
4,894
18,356
25,504
675
4,944
12,929
577
24,767
W
Athena
Fulumbo
Athena
7,420
2,077
3,805
3,881
16,126
18,945
428
4,657
10,785
15,262
0
L
Medusa
GaiusNova
Medusa
8,591
3,758
635
2,259
10,684
4,935
0
5,908
4,208
0
19,734
W
Fenrir
Kalazar95
Fenrir
3,934
1,260
1,679
3,081
12,929
15,047
597
3,330
9,085
0
8,987
W
16,953
5,707
1,560
4,929
13,108
7,784
5,687
4,429
8,587
58,854
0
L
Amaterasu
ShiggyDiggler
Amaterasu
6,223
2,420
573
5,177
14,938
15,481
0
8,059
6,220
0
10,933
L
Persephone
ajmatthysse
Persephone
20,276
206
0
1,070
9,628
4,358
0
5,128
4,227
43,541
0
L
Jing Wei
iMacNTeaJ
Jing Wei
12,152
8,327
432
1,612
9,122
4,637
0
4,789
3,901
0
28,850
L
Lancelot
7,192
803
353
2,459
14,954
18,139
0
7,699
6,426
493
12,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
40,290
148
Minions Killed
141
0
Camps Cleared
0
1,081,540
Distance Traveled
1,006,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,303
846
14
1
0
211,143
0
W
Surtr
10,559
960
17
2
0
233,177
0
W
Athena
10,046
913
23
2
0
205,732
0
L
Medusa
7,549
686
26
2
0
188,382
0
W
Fenrir
8,983
817
10
1
0
223,282
0
W
Sol
10,424
948
84
8
0
208,206
0
L
Amaterasu
7,180
653
13
1
0
231,000
0
L
Persephone
9,316
847
51
5
0
198,211
0
L
Jing Wei
8,941
813
45
4
0
187,556
0
L
Lancelot
7,304
664
6
1
0
201,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role