Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ConanZula
Cernunnos
Level 109
God Stats
3W - 2L
1,620 SR
Queue Stats
54W - 44L
1,567 Elo+
Solo
Surtr
Surtr
JohnBrug
Surtr
Level 121
God Stats
5W - 3L
1,748 SR
Queue Stats
256W - 250L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Xc-InFaMoUs-pX
Yu Huang
Level 128
God Stats
11W - 10L
1,587 SR
Queue Stats
694W - 705L
1,523 Elo+
Solo
Athena
Athena
x GaLacTiK 78 x
Athena
Level 127
God Stats
34W - 37L
1,479 SR
Queue Stats
600W - 600L
1,479 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,516 Elo+

VS

Team Averages
Level 76
1,610 SR
1,556 Elo+
Nike
Nike
CNiftyy
Nike
Level 66
God Stats
24W - 21L
1,790 SR
Queue Stats
380W - 322L
1,596 Elo+
Party 1
Achilles
Achilles
LucianBlack6068
Achilles
Level 41
God Stats
6W - 4L
1,579 SR
Queue Stats
89W - 66L
1,601 Elo+
Party 1
Vulcan
Vulcan
TonyLoveBear
Vulcan
Level 69
God Stats
10W - 4L
1,500 SR
Queue Stats
200W - 169L
1,581 Elo+
Solo
Da Ji
Da Ji
rudeyv
Da Ji
Level 119
God Stats
2W - 3L
1,539 SR
Queue Stats
254W - 228L
1,440 Elo+
Solo
Cthulhu
Cthulhu
xiexiaix
Cthulhu
Level 86
God Stats
5W - 4L
1,642 SR
Queue Stats
63W - 54L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 1
5,352
1,070
4,653
9,316
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ConanZula
Cernunnos
10
0 / 1 / 0
5,051
1,010
744
1,801
659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
JohnBrug
Surtr
10
1 / 1 / 0
5,493
1,099
5,147
6,630
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
10
0 / 1 / 1
5,578
1,116
6,215
3,985
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,369
1,074
2,203
6,627
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

367

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CNiftyy
Nike
11
0 / 0 / 8
5,749
1,150
4,371
3,497
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
11
2 / 0 / 7
5,994
1,199
4,738
4,945
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
11
2 / 1 / 5
5,809
1,162
6,730
3,374
1,283
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
rudeyv
Da Ji
11
5 / 0 / 5
7,187
1,437
5,579
4,964
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xiexiaix
Cthulhu
11
1 / 0 / 4
5,697
1,139
4,089
5,431
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
10
10
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
1
0.1
W
Nike
CNiftyy
Nike
0
0
8
4
L
Cernunnos
ConanZula
Cernunnos
0
1
0
0
L
Surtr
JohnBrug
Surtr
1
1
0
1
W
Achilles
2
0
7
5.5
W
Vulcan
2
1
5
4.5
L
Yu Huang
0
1
1
0.5
W
Da Ji
rudeyv
Da Ji
5
0
5
7.5
L
0
2
1
0.25
W
Cthulhu
xiexiaix
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
25,507
28,359
Taken
22,211
16,684
Mitigated
14,625
1,353
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,653
627
0
291
9,316
6,687
0
3,306
5,713
0
9,503
W
Nike
CNiftyy
Nike
4,371
211
0
23
3,497
2,260
0
1,458
1,993
0
8,707
L
Cernunnos
ConanZula
Cernunnos
744
353
0
28
1,801
659
0
342
1,341
0
3,043
L
Surtr
JohnBrug
Surtr
5,147
2,237
0
731
6,630
3,180
0
2,970
3,405
271
9,726
W
Achilles
4,738
541
0
627
4,945
3,866
0
1,728
3,045
343
6,392
W
Vulcan
6,730
2,390
0
321
3,374
1,283
0
1,823
1,439
18,223
0
L
Yu Huang
6,215
412
0
250
3,985
1,510
0
1,374
2,492
22,736
0
W
Da Ji
rudeyv
Da Ji
5,579
1,528
0
282
4,964
2,088
0
1,669
3,197
0
13,892
L
2,203
339
0
53
6,627
4,648
0
2,660
3,529
5,928
0
W
Cthulhu
xiexiaix
Cthulhu
4,089
1,003
194
492
5,431
5,128
0
1,562
3,741
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
30,436
86
Minions Killed
79
4
Camps Cleared
2
443,248
Distance Traveled
512,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,352
1,070
10
2
1
99,346
0
W
Nike
5,749
1,150
10
2
0
114,002
0
L
Cernunnos
5,051
1,010
3
1
1
45,096
0
L
Surtr
5,493
1,099
12
2
1
94,587
0
W
Achilles
5,994
1,199
5
1
0
102,466
0
W
Vulcan
5,809
1,162
25
5
1
103,596
0
L
Yu Huang
5,578
1,116
54
11
1
102,992
0
W
Da Ji
7,187
1,437
22
4
1
92,215
0
L
Athena
5,369
1,074
7
1
0
101,227
0
W
Cthulhu
5,697
1,139
17
3
0
100,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role