Player Matchup

Pele
Pele
Av Jazz 17
Pele
Level 147
God Stats
2W - 2L
1,739 SR
Queue Stats
137W - 137L
1,404 Elo+
Solo
Nu Wa
Nu Wa
DramaSpy
Nu Wa
Level 105
God Stats
34W - 28L
1,537 SR
Queue Stats
95W - 90L
1,444 Elo+
Solo
Athena
Athena
Kranovisj
Athena
Level 33
God Stats
24W - 12L
1,654 SR
Queue Stats
303W - 315L
1,429 Elo+
Party 1
Vulcan
Vulcan
LOW_GOLD_HOG
Vulcan
Level 43
God Stats
8W - 7L
1,458 SR
Queue Stats
313W - 298L
1,427 Elo+
Party 1
Chaac
Chaac
The Grey Gunner
Chaac
Level 79
God Stats
9W - 5L
1,679 SR
Queue Stats
260W - 276L
1,461 Elo+
Solo
Team Averages
Level 81
1,613 SR
1,433 Elo+

VS

Team Averages
Level 77
1,546 SR
1,426 Elo+
Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hurza4008
King Arthur
Level 86
God Stats
8W - 17L
1,431 SR
Queue Stats
275W - 265L
1,441 Elo+
Party 2
Cupid
Cupid
albampg
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,285 Elo+
Party 2
Hera
Hera
lol-075
Hera
Level 120
God Stats
6W - 2L
1,776 SR
Queue Stats
254W - 239L
1,482 Elo+
Solo
Jormungandr
Jormungandr
wertyy22
Jormungandr
Level 67
God Stats
4W - 7L
1,522 SR
Queue Stats
173W - 200L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,147
610
9,045
11,964
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
DramaSpy
Nu Wa
13
2 / 1 / 7
8,290
553
8,758
7,349
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Kranovisj
Athena
13
4 / 1 / 8
8,907
594
4,661
12,901
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
13
4 / 1 / 2
8,525
568
5,803
7,141
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 6
7,467
498
5,927
17,492
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 0
7,225
482
5,964
10,228
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Hurza4008
King Arthur
11
1 / 5 / 2
7,325
488
14,974
17,663
16,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
albampg
Cupid
12
1 / 5 / 1
6,985
466
2,771
12,312
4,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
lol-075
Hera
14
2 / 5 / 1
7,969
531
10,379
9,227
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
wertyy22
Jormungandr
1
0 / 0 / 0
3,132
209
0
1,086
396

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
6
6
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
W
5
0
7
8.5
W
Nu Wa
DramaSpy
Nu Wa
2
1
7
5.5
L
King Arthur
Hurza4008
King Arthur
1
5
2
0.4
W
Athena
Kranovisj
Athena
4
1
8
8
W
Vulcan
4
1
2
5
W
1
3
6
1.33
L
Cupid
albampg
Cupid
1
5
1
0.3
L
Hera
lol-075
Hera
2
5
1
0.5
L
Jormungandr
wertyy22
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
34,088
56,847
Taken
50,516
34,815
Mitigated
28,887
19,037
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,964
509
0
1,898
10,228
3,772
0
1,960
8,268
0
43,553
W
9,045
1,858
0
4,962
11,964
5,412
136
2,017
9,947
0
82,672
W
Nu Wa
DramaSpy
Nu Wa
8,758
1,772
125
3,020
7,349
3,159
965
3,579
3,770
59,394
0
L
King Arthur
Hurza4008
King Arthur
14,974
2,183
0
2,302
17,663
16,439
14
4,529
12,461
2,277
55,027
W
Athena
Kranovisj
Athena
4,661
1,640
0
2,792
12,901
10,955
466
3,953
8,948
24,071
0
W
Vulcan
5,803
754
0
2,542
7,141
3,216
470
342
6,799
61,826
0
W
5,927
1,262
0
5,596
17,492
12,073
339
2,684
14,808
0
45,984
L
Cupid
albampg
Cupid
2,771
1,169
512
3,794
12,312
4,829
0
7,324
4,939
0
40,261
L
Hera
lol-075
Hera
10,379
2,701
82
795
9,227
3,451
19
4,470
4,714
73,274
0
L
Jormungandr
wertyy22
Jormungandr
0
0
0
0
1,086
396
0
1,086
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
32,636
384
Minions Killed
345
0
Camps Cleared
0
1,596,389
Distance Traveled
1,194,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,225
482
68
5
0
309,082
0
W
Pele
9,147
610
109
7
0
347,939
0
W
Nu Wa
8,290
553
86
6
0
296,529
3
L
King Arthur
7,325
488
83
6
0
285,309
0
W
Athena
8,907
594
25
2
0
350,983
1
W
Vulcan
8,525
568
98
7
0
318,502
0
W
Chaac
7,467
498
66
4
0
282,436
0
L
Cupid
6,985
466
72
5
0
325,030
0
L
Hera
7,969
531
122
8
0
275,134
4
L
Jormungandr
3,132
209
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role