Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lioear
Cthulhu
Level 15
God Stats
4W - 3L
1,740 SR
Queue Stats
5W - 8L
1,212 Elo+
Party 3
Thanatos
Thanatos
大明猴王章承恩
Thanatos
Level 144
God Stats
6W - 9L
1,206 SR
Queue Stats
116W - 121L
1,458 Elo+
Party 3
Skadi
Skadi
百团大战彭德怀
Skadi
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 120L
1,451 Elo+
Party 3
Team Averages
Level 111
1,489 SR
1,424 Elo+

VS

Team Averages
Level 48
1,568 SR
1,398 Elo+
Amaterasu
Amaterasu
Dadi1002
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
JeffTheSugarbabe
The Morrigan
Level 125
God Stats
2W - 1L
1,742 SR
Queue Stats
234W - 213L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
VomitRat
Danzaburou
Level 28
God Stats
6W - 6L
1,599 SR
Queue Stats
89W - 77L
1,439 Elo+
Party 1
Cerberus
Cerberus
Yannisdu187
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,359 Elo+
Party 2
Kali
Kali
alarmepaladin
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 53L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 2
6,465
647
4,368
4,061
1,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
10
1 / 0 / 1
5,748
575
4,683
5,781
5,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Lioear
Cthulhu
8
0 / 0 / 4
5,301
530
3,011
5,415
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 2
6,621
662
6,118
9,111
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 1 / 2
4,919
492
6,173
5,426
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dadi1002
Amaterasu
8
0 / 2 / 0
4,606
461
2,532
9,002
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
JeffTheSugarbabe
The Morrigan
10
1 / 4 / 0
5,204
520
2,177
6,163
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VomitRat
Danzaburou
8
0 / 1 / 1
4,761
476
4,244
4,509
1,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Yannisdu187
Cerberus
7
0 / 3 / 1
4,664
466
2,064
9,064
4,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,245
525
4,232
8,599
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
W
Achilles
 
Achilles
1
0
1
1.5
L
Amaterasu
Dadi1002
Amaterasu
0
2
0
0
L
The Morrigan
JeffTheSugarbabe
The Morrigan
1
4
0
0.25
W
Cthulhu
Lioear
Cthulhu
0
0
4
2
L
Danzaburou
VomitRat
Danzaburou
0
1
1
0.5
L
Cerberus
Yannisdu187
Cerberus
0
3
1
0.17
L
1
1
1
1.5
W
6
0
2
7
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
15,249
29,794
Taken
37,337
15,139
Mitigated
14,000
14,478
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,368
582
0
2,352
4,061
1,830
0
1,233
2,828
51,293
0
W
Achilles
 
Achilles
4,683
813
0
1,906
5,781
5,032
0
0
5,781
2,865
24,078
L
Amaterasu
Dadi1002
Amaterasu
2,532
1,279
0
3,150
9,002
3,964
0
1,235
7,767
0
21,847
L
The Morrigan
JeffTheSugarbabe
The Morrigan
2,177
457
0
1,120
6,163
1,521
0
2,934
2,959
31,569
0
W
Cthulhu
Lioear
Cthulhu
3,011
332
894
1,500
5,415
3,501
104
713
4,702
15,622
0
L
Danzaburou
VomitRat
Danzaburou
4,244
2,053
0
1,654
4,509
1,347
0
756
3,753
0
33,106
L
Cerberus
Yannisdu187
Cerberus
2,064
461
900
2,558
9,064
4,351
0
1,734
7,330
8,723
0
L
4,232
1,752
0
1,727
8,599
2,817
0
1,020
7,579
0
35,618
W
6,118
1,765
0
6,874
9,111
3,204
0
1,251
7,732
0
46,332
W
6,173
3,182
0
952
5,426
1,572
537
1,178
4,248
0
34,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
24,480
295
Minions Killed
211
0
Camps Cleared
0
996,450
Distance Traveled
951,338
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,465
647
89
9
0
196,901
0
W
Achilles
5,748
575
58
6
0
182,438
0
L
Amaterasu
4,606
461
35
4
0
196,147
0
L
The Morrigan
5,204
520
47
5
0
170,714
2
W
Cthulhu
5,301
530
18
2
0
197,078
0
L
Danzaburou
4,761
476
55
6
0
182,133
4
L
Cerberus
4,664
466
15
2
0
205,518
0
L
Kali
5,245
525
59
6
0
196,826
0
W
Thanatos
6,621
662
74
7
0
223,557
1
W
Skadi
4,919
492
56
6
0
196,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role