Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Darkiriq30
Ix Chel
Level 157
God Stats
10W - 5L
1,502 SR
Queue Stats
97W - 92L
1,497 Elo+
Party 1
Susano
Susano
Goldevil
Susano
Level 128
God Stats
19W - 14L
1,609 SR
Queue Stats
77W - 71L
1,522 Elo+
Solo
Hachiman
Hachiman
Hojacerum
Hachiman
Level 47
God Stats
4W - 2L
1,520 SR
Queue Stats
40W - 44L
1,525 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,509 Elo+

VS

Team Averages
Level 121
1,508 SR
1,544 Elo+
Ganesha
Ganesha
Arcami
Ganesha
Level 134
God Stats
11W - 16L
1,454 SR
Queue Stats
211W - 212L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
Busquets19
Heimdallr
Level 84
God Stats
4W - 8L
1,573 SR
Queue Stats
153W - 147L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
Chicle98
Hun Batz
Level 88
God Stats
16W - 14L
1,576 SR
Queue Stats
273W - 272L
1,513 Elo+
Party 2
Agni
Agni
ShydyNight
Agni
Level 147
God Stats
2W - 3L
1,436 SR
Queue Stats
109W - 96L
1,574 Elo+
Solo
Sol
Sol
ffar
Sol
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
322W - 312L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 1 / 2
5,627
563
4,307
4,648
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
8
0 / 0 / 2
5,032
503
2,103
7,812
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Darkiriq30
Ix Chel
12
2 / 0 / 0
6,953
695
4,462
4,573
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
Goldevil
Susano
11
2 / 0 / 2
5,875
588
4,108
8,481
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Hojacerum
Hachiman
10
2 / 0 / 1
5,655
566
4,450
4,989
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arcami
Ganesha
9
0 / 0 / 1
5,664
566
2,714
5,998
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Busquets19
Heimdallr
9
0 / 3 / 0
4,985
499
3,846
6,390
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Chicle98
Hun Batz
9
1 / 1 / 0
5,258
526
3,467
7,664
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,507
551
2,737
3,830
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
ffar
Sol
10
0 / 2 / 0
5,818
582
2,407
7,269
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
2
2
W
Athena
 
Athena
0
0
2
1
L
Ganesha
Arcami
Ganesha
0
0
1
0.5
L
Heimdallr
Busquets19
Heimdallr
0
3
0
0
L
Hun Batz
Chicle98
Hun Batz
1
1
0
1
W
Ix Chel
Darkiriq30
Ix Chel
2
0
0
2
W
Susano
Goldevil
Susano
2
0
2
3
W
Hachiman
Hojacerum
Hachiman
2
0
1
2.5
L
0
1
0
0
L
Sol
ffar
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
15,171
30,503
Taken
31,151
13,676
Mitigated
13,300
13,313
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,307
218
0
1,080
4,648
1,492
0
1,628
2,922
38,819
0
W
Athena
 
Athena
2,103
942
0
2,424
7,812
5,109
6
1,866
5,898
8,660
0
L
Ganesha
Arcami
Ganesha
2,714
515
0
2,621
5,998
4,467
0
2,298
3,700
18,030
0
L
Heimdallr
Busquets19
Heimdallr
3,846
1,523
0
1,550
6,390
2,503
0
1,491
4,899
0
34,022
L
Hun Batz
Chicle98
Hun Batz
3,467
829
0
3,057
7,664
2,754
0
1,087
6,577
0
36,719
W
Ix Chel
Darkiriq30
Ix Chel
4,462
643
0
1,976
4,573
2,160
21
2,456
2,117
50,811
0
W
Susano
Goldevil
Susano
4,108
1,035
0
5,176
8,481
3,134
0
1,270
7,113
0
39,887
W
Hachiman
Hojacerum
Hachiman
4,450
2,583
0
2,657
4,989
1,781
0
410
4,539
0
46,001
L
2,737
501
0
884
3,830
1,129
0
1,574
2,256
41,417
0
L
Sol
ffar
Sol
2,407
1,566
0
3,578
7,269
2,447
0
4,226
2,807
44,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
27,232
350
Minions Killed
332
0
Camps Cleared
0
1,100,574
Distance Traveled
1,033,014
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,627
563
81
8
0
202,590
1
W
Athena
5,032
503
15
2
0
235,317
2
L
Ganesha
5,664
566
6
1
0
218,031
2
L
Heimdallr
4,985
499
87
9
0
174,942
1
L
Hun Batz
5,258
526
62
6
0
245,661
0
W
Ix Chel
6,953
695
103
10
0
199,807
2
W
Susano
5,875
588
65
7
0
263,082
0
W
Hachiman
5,655
566
86
9
0
199,778
1
L
Agni
5,507
551
95
10
0
202,212
1
L
Sol
5,818
582
82
8
0
192,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role