Player Matchup

Raijin
Raijin
Diamond II
ItsMeSickTV
Raijin
Diamond II
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
2,400 MMR
Party 1
Anhur
Anhur
Masters
Tr1n1tyy
Anhur
Masters
Level 118
God Stats
16W - 5L
1,818 SR
Queue Stats
44W - 29L
2,553 MMR
Party 1
Camazotz
Camazotz
Gold I
Zathanie1
Camazotz
Gold I
Level 156
God Stats
1W - 1L
1,613 SR
Queue Stats
65W - 60L
1,762 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,644 SR
2,238 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,597 SR
1,582 MMR
Neith
Neith
Gold V
Dm0neyDmiZE11
Neith
Gold V
Level 137
God Stats
56W - 75L
1,504 SR
Queue Stats
859W - 918L
1,406 MMR
Party 2
Ix Chel
Ix Chel
Gold I
Vine_Maniac
Ix Chel
Gold I
Level 124
God Stats
30W - 23L
1,693 SR
Queue Stats
421W - 430L
1,777 MMR
Party 2
Geb
Geb
Gold III
battle-stoner
Geb
Gold III
Level 146
God Stats
12W - 15L
1,594 SR
Queue Stats
98W - 117L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 1 / 9
11,279
868
16,221
9,667
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Tr1n1tyy
Anhur
15
10 / 3 / 5
12,338
949
20,099
13,523
5,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Zathanie1
Camazotz
13
4 / 3 / 8
10,721
825
9,553
17,113
12,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesAwilixKuzenboGaneshaMartichoras

VS

Bans
HachimanHou YiBacchusHorusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,709
747
6,776
16,015
5,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Vine_Maniac
Ix Chel
14
4 / 7 / 1
10,879
837
11,729
14,358
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 2
9,143
703
4,098
21,322
20,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
7
7
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Raijin
5
1
9
9.5
W
Anhur
Tr1n1tyy
Anhur
10
3
5
4.17
L
Ix Chel
Vine_Maniac
Ix Chel
4
7
1
0.64
W
Camazotz
Zathanie1
Camazotz
4
3
8
2.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
22,603
40,303
Taken
51,695
22,745
Mitigated
32,116
7,578
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,776
2,314
0
1,941
16,015
5,741
0
5,358
10,639
0
31,102
W
Raijin
16,221
1,050
0
831
9,667
4,276
299
4,293
5,374
66,092
0
W
Anhur
Tr1n1tyy
Anhur
20,099
11,098
0
2,110
13,523
5,676
1,545
6,853
6,670
0
60,282
L
Ix Chel
Vine_Maniac
Ix Chel
11,729
1,434
940
957
14,358
5,413
366
4,860
9,498
43,249
0
W
Camazotz
Zathanie1
Camazotz
9,553
2,003
0
4,637
17,113
12,793
441
5,139
11,884
0
26,855
L
4,098
650
155
1,180
21,322
20,962
50
6,411
14,627
14,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
29,731
160
Minions Killed
99
0
Camps Cleared
0
736,557
Distance Traveled
683,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,709
747
41
3
0
222,007
0
W
Raijin
11,279
868
66
5
0
241,106
0
W
Anhur
12,338
949
73
6
0
241,325
0
L
Ix Chel
10,879
837
51
4
0
214,459
0
W
Camazotz
10,721
825
21
2
0
254,126
0
L
Geb
9,143
703
7
1
0
247,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role