Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GuadGamer
Anubis
Level 107
God Stats
25W - 3L
1,741 SR
Queue Stats
130W - 104L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jackzfreddy
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,497 Elo+
Party 1
Bastet
Bastet
Juniorjdjones
Bastet
Level 109
God Stats
23W - 18L
1,557 SR
Queue Stats
201W - 203L
1,447 Elo+
Solo
Neith
Neith
Saber600
Neith
Level 21
God Stats
3W - 0L
1,833 SR
Queue Stats
36W - 39L
1,478 Elo+
Party 1
Team Averages
Level 101
1,626 SR
1,489 Elo+

VS

Team Averages
Level 131
1,499 SR
1,504 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jay98d
Heimdallr
Level 149
God Stats
26W - 20L
1,529 SR
Queue Stats
384W - 377L
1,551 Elo+
Solo
Janus
Janus
cebal
Janus
Level 151
God Stats
1W - 3L
1,465 SR
Queue Stats
117W - 107L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
mo1stfigo
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,525 Elo+
Solo
Fenrir
Fenrir
spunt
Fenrir
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 2 / 1
8,064
576
6,888
20,693
24,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GuadGamer
Anubis
15
6 / 0 / 2
8,988
642
6,915
9,846
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Jackzfreddy
Kumbhakarna
12
1 / 1 / 5
7,524
537
3,996
9,231
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 2
7,875
563
4,288
10,595
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Saber600
Neith
12
1 / 3 / 0
7,228
516
7,980
9,931
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 2
7,368
526
5,822
13,071
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Heimdallr
Jay98d
Heimdallr
1
0 / 0 / 0
2,923
209
0
0
0
Janus
cebal
Janus
13
3 / 3 / 1
7,481
534
6,571
6,905
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
mo1stfigo
Cu Chulainn
13
1 / 3 / 2
8,271
591
12,730
14,039
9,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
spunt
Fenrir
12
2 / 5 / 1
7,037
503
8,206
14,408
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
7
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
1
1.25
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Anubis
GuadGamer
Anubis
6
0
2
7
W
Kumbhakarna
Jackzfreddy
Kumbhakarna
1
1
5
3.5
L
Heimdallr
Jay98d
Heimdallr
0
0
0
0
W
3
1
2
4
W
Neith
Saber600
Neith
1
3
0
0.33
L
Janus
cebal
Janus
3
3
1
1.17
L
Cu Chulainn
mo1stfigo
Cu Chulainn
1
3
2
0.67
L
Fenrir
spunt
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
33,329
60,296
Taken
48,423
45,155
Mitigated
27,144
26,338
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,888
4,579
0
10,199
20,693
24,353
270
1,329
19,330
0
60,436
L
Aphrodite
 
Aphrodite
5,822
1,096
0
6,700
13,071
9,936
0
2,960
10,111
47,188
0
W
Anubis
GuadGamer
Anubis
6,915
234
0
6,813
9,846
4,336
90
2,858
6,768
75,366
0
W
Kumbhakarna
Jackzfreddy
Kumbhakarna
3,996
245
0
2,303
9,231
7,546
235
2,817
6,352
29,103
0
L
Heimdallr
Jay98d
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
4,288
1,859
0
5,027
10,595
4,639
512
998
9,581
0
49,729
W
Neith
Saber600
Neith
7,980
4,088
0
1,996
9,931
4,281
663
4,163
5,700
0
56,936
L
Janus
cebal
Janus
6,571
476
0
500
6,905
2,314
0
3,735
3,082
43,155
0
L
Cu Chulainn
mo1stfigo
Cu Chulainn
12,730
4,037
0
3,069
14,039
9,106
70
0
14,039
0
79,988
L
Fenrir
spunt
Fenrir
8,206
2,752
0
1,205
14,408
5,788
0
4,266
10,142
0
53,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
33,080
421
Minions Killed
356
0
Camps Cleared
0
1,353,660
Distance Traveled
1,058,090
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,064
576
85
6
0
274,690
1
L
Aphrodite
7,368
526
71
5
0
209,563
0
W
Anubis
8,988
642
115
8
0
281,280
4
W
Kumbhakarna
7,524
537
43
3
0
271,375
0
L
Heimdallr
2,923
209
0
0
0
0
0
W
Bastet
7,875
563
82
6
0
333,303
0
W
Neith
7,228
516
96
7
0
193,012
0
L
Janus
7,481
534
78
6
0
267,383
3
L
Cu Chulainn
8,271
591
120
9
0
289,674
0
L
Fenrir
7,037
503
87
6
0
291,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role