Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 143
God Stats
524W - 465L
1,612 SR
Queue Stats
535W - 493L
1,562 Elo+
Solo
Anubis
Anubis
palerider391
Anubis
Level 129
God Stats
68W - 34L
1,718 SR
Queue Stats
325W - 302L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
savage_kxller420
Erlang Shen
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,329 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,488 Elo+

VS

Team Averages
Level 114
1,514 SR
1,454 Elo+
Scylla
Scylla
Bald_Tryhard
Scylla
Level 97
God Stats
2W - 0L
1,404 SR
Queue Stats
27W - 30L
1,462 Elo+
Solo
King Arthur
King Arthur
Drunk_Vikings
King Arthur
Level 141
God Stats
95W - 87L
1,592 SR
Queue Stats
410W - 400L
1,488 Elo+
Solo
Tiamat
Tiamat
Herlincx31
Tiamat
Level 92
God Stats
7W - 9L
1,574 SR
Queue Stats
276W - 283L
1,437 Elo+
Solo
Thanatos
Thanatos
Sonia Tanaka
Thanatos
Level 87
God Stats
82W - 58L
1,487 SR
Queue Stats
117W - 96L
1,458 Elo+
Solo
Cupid
Cupid
pedroleao13
Cupid
Level 153
God Stats
1W - 0L
1,512 SR
Queue Stats
28W - 35L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 6 / 1
8,876
493
8,898
17,106
10,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
2
0 / 0 / 0
3,978
221
0
0
0
Ah Puch
CELICA-GT-_-
Ah Puch
18
1 / 2 / 1
10,686
594
9,000
10,731
4,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
6 / 5 / 2
10,886
605
17,141
15,155
7,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
savage_kxller420
Erlang Shen
15
1 / 6 / 0
9,076
504
5,180
15,128
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 0 / 5
10,492
583
9,211
7,100
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Drunk_Vikings
King Arthur
17
1 / 4 / 2
10,036
558
4,616
18,118
12,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Herlincx31
Tiamat
15
3 / 2 / 7
9,965
554
5,030
11,556
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Sonia Tanaka
Thanatos
15
6 / 2 / 4
9,942
552
8,227
15,019
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 6
9,769
543
11,540
11,686
5,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
19
19
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
1
0.25
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Scylla
4
0
5
6.5
L
Ah Puch
CELICA-GT-_-
Ah Puch
1
2
1
0.75
W
King Arthur
Drunk_Vikings
King Arthur
1
4
2
0.5
W
Tiamat
Herlincx31
Tiamat
3
2
7
3.25
W
Thanatos
Sonia Tanaka
Thanatos
6
2
4
4
L
Anubis
6
5
2
1.4
W
5
1
6
8
L
Erlang Shen
savage_kxller420
Erlang Shen
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
38,624
58,120
Taken
63,479
29,132
Mitigated
40,456
14,161
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,898
1,268
157
3,316
17,106
10,379
0
5,183
11,915
44,620
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
9,211
1,253
0
863
7,100
2,482
1,360
5,189
1,807
90,268
0
L
Ah Puch
CELICA-GT-_-
Ah Puch
9,000
119
0
3,871
10,731
4,066
401
3,031
7,700
125,189
0
W
King Arthur
Drunk_Vikings
King Arthur
4,616
368
0
2,620
18,118
12,427
0
10,830
7,288
0
79,797
W
Tiamat
Herlincx31
Tiamat
5,030
1,159
61
3,405
11,556
14,095
98
6,779
4,717
24,706
0
W
Thanatos
Sonia Tanaka
Thanatos
8,227
1,629
0
9,911
15,019
5,814
1,253
6,539
8,456
0
55,087
L
Anubis
17,141
1,046
0
5,044
15,155
7,100
425
4,031
11,124
93,868
0
W
11,540
6,817
275
6,309
11,686
5,638
2,148
5,557
6,129
0
71,142
L
Erlang Shen
savage_kxller420
Erlang Shen
5,180
2,692
0
1,773
15,128
7,587
642
2,057
13,071
0
69,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
50,204
521
Minions Killed
509
0
Camps Cleared
0
1,286,354
Distance Traveled
1,712,517
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,876
493
70
4
0
309,454
0
L
Danzaburou
3,978
221
0
0
0
0
0
W
Scylla
10,492
583
149
8
0
360,605
1
L
Ah Puch
10,686
594
186
10
0
327,756
0
W
King Arthur
10,036
558
123
7
0
315,564
0
W
Tiamat
9,965
554
35
2
0
340,368
0
W
Thanatos
9,942
552
81
5
0
372,591
0
L
Anubis
10,886
605
160
9
0
286,398
1
W
Cupid
9,769
543
121
7
0
323,389
4
L
Erlang Shen
9,076
504
105
6
0
362,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role