Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JeffStrongman
Fenrir
Level 122
God Stats
2W - 1L
1,535 SR
Queue Stats
232W - 229L
1,477 Elo+
Solo
Serqet
Serqet
MiniDoppler
Serqet
Level 125
God Stats
20W - 9L
1,321 SR
Queue Stats
89W - 76L
1,566 Elo+
Solo
Surtr
Surtr
Powellmen
Surtr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 97L
1,472 Elo+
Solo
Nox
Nox
TheShadowKing108
Nox
Level 82
God Stats
18W - 19L
1,551 SR
Queue Stats
259W - 234L
1,535 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,510 Elo+

VS

Team Averages
Level 105
1,548 SR
1,528 Elo+
Hel
Hel
AlphaTrol
Hel
Level 141
God Stats
5W - 5L
1,531 SR
Queue Stats
130W - 96L
1,563 Elo+
Solo
Hachiman
Hachiman
DemaniBlue
Hachiman
Level 114
God Stats
7W - 4L
1,738 SR
Queue Stats
32W - 28L
1,517 Elo+
Solo
Aphrodite
Aphrodite
HearthJK
Aphrodite
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Set
Set
NATUREBOYZ7
Set
Level 88
God Stats
6W - 9L
1,549 SR
Queue Stats
98W - 94L
1,548 Elo+
Party 1
Agni
Agni
TheLordChubs
Agni
Level 125
God Stats
18W - 20L
1,420 SR
Queue Stats
114W - 115L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 1
5,647
565
6,359
4,805
1,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
5,068
507
2,073
9,353
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
10
0 / 1 / 0
5,430
543
1,158
6,082
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Powellmen
Surtr
11
1 / 1 / 0
5,950
595
4,195
9,690
6,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,471
547
2,780
6,518
2,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,035
704
6,262
6,341
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
DemaniBlue
Hachiman
1
0 / 1 / 0
3,465
347
0
788
149
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
HearthJK
Aphrodite
8
1 / 0 / 1
5,028
503
2,064
5,862
2,862
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
3 / 1 / 0
6,042
604
4,543
7,254
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 2
6,126
613
4,912
6,149
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
7
7
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
L
1
1
0
1
L
Hachiman
DemaniBlue
Hachiman
0
1
0
0
L
Aphrodite
HearthJK
Aphrodite
1
0
1
1.5
W
0
2
1
0.25
W
Serqet
0
1
0
0
L
3
1
0
3
W
Surtr
Powellmen
Surtr
1
1
0
1
L
2
2
2
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
17,781
36,448
Taken
26,394
18,391
Mitigated
12,885
10,024
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,359
2,935
0
1,281
4,805
1,549
0
1,821
2,984
0
31,730
L
6,262
934
0
1,986
6,341
4,428
0
251
6,090
60,364
282
L
Hachiman
DemaniBlue
Hachiman
0
0
0
44
788
149
0
0
788
0
1,429
L
Aphrodite
HearthJK
Aphrodite
2,064
747
700
2,727
5,862
2,862
0
108
5,734
11,501
0
W
2,073
721
39
2,332
9,353
5,495
0
2,026
7,327
0
13,944
W
Serqet
1,158
319
0
338
6,082
2,509
0
643
5,439
0
45,264
L
4,543
2,680
0
958
7,254
3,061
0
1,048
5,996
0
41,100
W
Surtr
Powellmen
Surtr
4,195
2,008
0
4,908
9,690
6,431
0
5,980
3,710
851
43,203
L
4,912
309
0
1,450
6,149
2,385
0
1,732
4,261
39,868
0
W
2,780
0
0
1,126
6,518
2,407
0
2,354
4,032
29,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
27,696
278
Minions Killed
302
0
Camps Cleared
0
1,088,940
Distance Traveled
850,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,647
565
61
6
0
204,167
0
L
Hel
7,035
704
129
13
0
186,675
0
L
Hachiman
3,465
347
3
0
0
13,054
0
L
Aphrodite
5,028
503
20
2
0
196,100
0
W
Fenrir
5,068
507
14
1
0
206,880
0
W
Serqet
5,430
543
69
7
0
263,806
1
L
Set
6,042
604
69
7
0
237,222
0
W
Surtr
5,950
595
83
8
0
188,694
0
L
Agni
6,126
613
81
8
0
217,906
3
W
Nox
5,471
547
51
5
0
225,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role