Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
FleXy
Ra
Diamond II
Level 235
God Stats
7W - 5L
1,795 SR
Queue Stats
193W - 158L
2,037 MMR
Party 1
Hachiman
Hachiman
Diamond V
Sofa
Hachiman
Diamond V
Level 156
God Stats
4W - 3L
1,838 SR
Queue Stats
153W - 128L
1,961 MMR
Party 1
Thanatos
Thanatos
Diamond I
Thomasflop
Thanatos
Diamond I
Level 159
God Stats
7W - 3L
1,926 SR
Queue Stats
240W - 209L
2,172 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,712 SR
1,834 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,506 SR
1,923 MMR
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
InventorOfRacism
King Arthur
Diamond III
Level 136
God Stats
2W - 4L
1,570 SR
Queue Stats
105W - 90L
2,019 MMR
Solo
Kali
Kali
Diamond IV
Polugi
Kali
Diamond IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 154L
2,049 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Sae-RoYi
Erlang Shen
Platinum I
Level 148
God Stats
8W - 8L
1,576 SR
Queue Stats
250W - 237L
1,971 MMR
Solo
Janus
Janus
Diamond IV
YoMommaAhoe
Janus
Diamond IV
Level 164
God Stats
4W - 15L
1,386 SR
Queue Stats
355W - 340L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 0 / 2
8,182
629
6,803
12,465
13,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Khepri
 
Khepri
12
2 / 2 / 7
7,457
574
3,334
9,262
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
4 / 0 / 1
9,323
717
7,393
4,384
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Sofa
Hachiman
14
4 / 0 / 2
8,420
648
10,653
7,907
3,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Thomasflop
Thanatos
13
3 / 2 / 4
7,681
591
8,070
12,079
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasThorAo Kuang

VS

Bans
SerqetSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 0
6,897
531
5,609
8,472
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
InventorOfRacism
King Arthur
13
0 / 2 / 0
7,549
581
7,193
12,566
12,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
Polugi
Kali
12
3 / 3 / 1
6,857
527
4,811
11,930
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Sae-RoYi
Erlang Shen
9
0 / 3 / 4
6,161
474
4,723
14,103
11,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 3
6,762
520
4,474
7,574
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
4
4
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
W
Khepri
 
Khepri
2
2
7
2.75
L
Neith
 
Neith
0
2
0
0
W
Ra
4
0
1
4.5
L
King Arthur
InventorOfRacism
King Arthur
0
2
0
0
L
Kali
Polugi
Kali
3
3
1
1.17
L
Erlang Shen
Sae-RoYi
Erlang Shen
0
3
4
0.67
W
Hachiman
Sofa
Hachiman
4
0
2
5
W
Thanatos
Thomasflop
Thanatos
3
2
4
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
26,810
46,097
Taken
54,645
32,369
Mitigated
34,409
24,421
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,803
901
0
5,920
12,465
13,251
0
236
12,229
0
67,217
W
Khepri
 
Khepri
3,334
637
0
2,135
9,262
7,982
0
1,729
7,433
15,908
0
L
Neith
 
Neith
5,609
2,633
0
2,503
8,472
2,976
0
571
7,901
0
55,924
W
Ra
7,393
738
426
1,883
4,384
2,032
231
512
3,790
103,695
0
L
King Arthur
InventorOfRacism
King Arthur
7,193
950
0
970
12,566
12,419
0
1,203
11,238
420
66,302
L
Kali
Polugi
Kali
4,811
2,199
0
1,817
11,930
5,317
0
2,353
9,437
0
39,841
L
Erlang Shen
Sae-RoYi
Erlang Shen
4,723
2,951
0
2,434
14,103
11,374
0
3,993
9,952
0
20,872
W
Hachiman
Sofa
Hachiman
10,653
6,693
0
4,952
7,907
3,755
0
14
7,893
0
75,282
W
Thanatos
Thomasflop
Thanatos
8,070
2,897
0
9,105
12,079
5,349
0
1,933
9,982
0
70,020
L
4,474
387
0
1,000
7,574
2,323
0
2,407
5,105
56,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
34,226
550
Minions Killed
433
0
Camps Cleared
0
1,465,359
Distance Traveled
1,333,628
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,182
629
110
8
0
300,434
0
W
Khepri
7,457
574
15
1
0
274,847
4
L
Neith
6,897
531
108
8
0
239,679
0
W
Ra
9,323
717
191
15
0
301,304
2
L
King Arthur
7,549
581
122
9
0
266,893
2
L
Kali
6,857
527
60
5
0
314,660
2
L
Erlang Shen
6,161
474
41
3
0
268,776
0
W
Hachiman
8,420
648
137
11
0
275,600
4
W
Thanatos
7,681
591
97
7
0
313,174
0
L
Janus
6,762
520
102
8
0
243,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role