Player Matchup

Cupid
Cupid
Blasi03
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,619 Elo+
Party 1
Tyr
Tyr
Boogie the OG
Tyr
Level 144
God Stats
0W - 1L
1,175 SR
Queue Stats
16W - 15L
1,569 Elo+
Party 1
Nemesis
Nemesis
GwydD3
Nemesis
Level 4
God Stats
4W - 4L
1,665 SR
Queue Stats
15W - 12L
1,619 Elo+
Party 1
Vulcan
Vulcan
KnightOfCatarina
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
OverOldHills
Ne Zha
Level 153
God Stats
2W - 2L
1,867 SR
Queue Stats
44W - 42L
1,391 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,564 Elo+

VS

Team Averages
Level 77
1,459 SR
1,516 Elo+
Baron Samedi
Baron Samedi
DodgeRam3500
Baron Samedi
Level 42
God Stats
9W - 5L
1,449 SR
Queue Stats
480W - 159L
1,647 Elo+
Solo
Shiva
Shiva
KT_33
Shiva
Level 158
God Stats
6W - 10L
1,161 SR
Queue Stats
498W - 485L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
LetArcher
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,500 Elo+
Solo
Janus
Janus
Monichdo
Janus
Level 19
God Stats
8W - 3L
1,683 SR
Queue Stats
60W - 35L
1,705 Elo+
Solo
Mulan
Mulan
Uzahi
Mulan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blasi03
Cupid
14
2 / 3 / 3
7,761
706
4,005
10,126
3,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
6,929
630
6,826
13,669
9,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
GwydD3
Nemesis
14
2 / 4 / 2
7,601
691
3,087
9,339
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 5
7,656
696
8,925
6,896
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
1 / 4 / 3
7,568
688
6,657
12,025
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DodgeRam3500
Baron Samedi
17
0 / 0 / 5
8,965
815
9,005
4,555
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
KT_33
Shiva
15
5 / 0 / 7
8,791
799
10,443
12,803
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
LetArcher
Tsukuyomi
13
2 / 4 / 10
8,008
728
7,692
11,200
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Monichdo
Janus
17
5 / 0 / 6
9,580
871
15,526
5,256
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Uzahi
Mulan
14
2 / 2 / 6
7,975
725
3,795
9,982
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
6
Kills
14
14
Deaths
6
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Blasi03
Cupid
2
3
3
1.17
L
0
3
3
0.5
W
Baron Samedi
DodgeRam3500
Baron Samedi
0
0
5
2.5
L
Nemesis
GwydD3
Nemesis
2
4
2
0.75
W
Shiva
KT_33
Shiva
5
0
7
8.5
L
1
0
5
3.5
W
Tsukuyomi
LetArcher
Tsukuyomi
2
4
10
1.75
W
Janus
Monichdo
Janus
5
0
6
8
L
Ne Zha
1
4
3
0.63
W
Mulan
Uzahi
Mulan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
46,461
52,055
Taken
43,796
24,664
Mitigated
30,879
6,178
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Blasi03
Cupid
4,005
1,538
226
1,836
10,126
3,598
0
4,509
5,121
0
24,032
L
6,826
622
0
2,249
13,669
9,149
0
6,421
6,299
0
11,563
W
Baron Samedi
DodgeRam3500
Baron Samedi
9,005
567
1,239
2,165
4,555
2,478
458
287
4,268
52,937
0
L
Nemesis
GwydD3
Nemesis
3,087
647
0
289
9,339
4,216
0
3,666
5,171
0
10,500
W
Shiva
KT_33
Shiva
10,443
666
375
2,659
12,803
12,629
0
2,643
10,110
103
23,351
L
8,925
2,930
0
750
6,896
2,728
0
3,800
2,678
25,503
0
W
Tsukuyomi
LetArcher
Tsukuyomi
7,692
1,796
0
157
11,200
4,487
0
1,510
9,682
0
18,651
W
Janus
Monichdo
Janus
15,526
346
0
1,195
5,256
2,241
727
1,197
4,012
58,448
0
L
Ne Zha
6,657
748
0
828
12,025
4,973
0
4,907
6,646
0
28,578
W
Mulan
Uzahi
Mulan
3,795
147
0
2,100
9,982
9,044
452
3,216
6,629
0
11,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
43,319
154
Minions Killed
297
0
Camps Cleared
0
1,158,978
Distance Traveled
1,242,697
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,761
706
40
4
0
232,716
0
L
Tyr
6,929
630
10
1
0
244,781
0
W
Baron Samedi
8,965
815
121
11
0
247,822
0
L
Nemesis
7,601
691
18
2
0
238,442
0
W
Shiva
8,791
799
25
2
0
251,787
0
L
Vulcan
7,656
696
51
5
0
224,987
0
W
Tsukuyomi
8,008
728
14
1
0
238,991
0
W
Janus
9,580
871
114
10
0
266,492
0
L
Ne Zha
7,568
688
35
3
0
218,052
3
W
Mulan
7,975
725
23
2
0
237,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role