Player Matchup

Nemesis
Nemesis
AtticusRexx
Nemesis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 169L
1,573 Elo+
Solo
Nox
Nox
Kevinrosmel
Nox
Level 87
God Stats
31W - 52L
1,545 SR
Queue Stats
37W - 57L
1,345 Elo+
Solo
Surtr
Surtr
SuperCorbinator
Surtr
Level 35
God Stats
3W - 3L
1,604 SR
Queue Stats
3W - 5L
1,470 Elo+
Solo
Bacchus
Bacchus
Thund3rDrag0n9
Bacchus
Level 159
God Stats
0W - 1L
1,643 SR
Queue Stats
178W - 168L
1,520 Elo+
Solo
Anhur
Anhur
midnghtsyd
Anhur
Level 107
God Stats
1W - 2L
1,298 SR
Queue Stats
151W - 163L
1,415 Elo+
Solo
Team Averages
Level 89
1,518 SR
1,465 Elo+

VS

Team Averages
Level 157
1,532 SR
1,626 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JOJO-777-POPO
Izanami
Level 182
God Stats
3W - 2L
1,524 SR
Queue Stats
323W - 203L
1,710 Elo+
Party 1
Mulan
Mulan
Yazuki398
Mulan
Level 159
God Stats
1W - 2L
1,321 SR
Queue Stats
214W - 127L
1,663 Elo+
Party 1
Scylla
Scylla
kakitare
Scylla
Level 157
God Stats
2W - 0L
1,780 SR
Queue Stats
51W - 30L
1,632 Elo+
Party 1
Fenrir
Fenrir
pawafuruok
Fenrir
Level 157
God Stats
2W - 0L
1,536 SR
Queue Stats
76W - 47L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtticusRexx
Nemesis
4
1 / 1 / 0
3,099
620
1,851
4,162
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
972
194
0
0
0
5
0 / 2 / 0
3,032
606
1,535
4,236
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 0
2,889
578
1,092
4,374
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
1
0 / 0 / 0
972
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 1
3,983
797
671
2,751
919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
6
0 / 0 / 0
3,614
723
1,016
2,032
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Yazuki398
Mulan
7
2 / 0 / 1
4,500
900
2,815
3,192
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
kakitare
Scylla
8
1 / 0 / 0
4,284
857
2,267
1,911
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
pawafuruok
Fenrir
6
2 / 1 / 1
3,852
770
1,373
5,259
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Nemesis
AtticusRexx
Nemesis
1
1
0
1
W
Izanami
0
0
0
0
L
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
Mulan
Yazuki398
Mulan
2
0
1
2.5
W
Scylla
kakitare
Scylla
1
0
0
1
L
Anhur
0
0
0
0
W
Fenrir
pawafuruok
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,478
Damage
8,142
12,772
Taken
15,145
5,657
Mitigated
4,911
2,801
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
671
434
650
874
2,751
919
192
560
2,191
6,500
0
L
Nemesis
AtticusRexx
Nemesis
1,851
1,289
0
785
4,162
1,034
0
1,094
3,068
0
9,355
W
Izanami
1,016
915
0
905
2,032
602
405
532
1,500
0
27,311
L
0
0
0
0
0
0
0
0
0
0
0
L
1,535
500
0
516
4,236
1,540
0
0
4,236
71
10,815
L
1,092
0
0
1,500
4,374
3,083
0
1,844
2,530
6,978
0
W
Mulan
Yazuki398
Mulan
2,815
564
0
1,891
3,192
1,375
0
56
3,136
0
23,353
W
Scylla
kakitare
Scylla
2,267
581
0
833
1,911
452
0
0
1,911
26,020
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
pawafuruok
Fenrir
1,373
555
0
2,066
5,259
1,563
0
0
5,259
0
14,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,964
Gold Earned
20,233
46
Minions Killed
181
0
Camps Cleared
0
290,947
Distance Traveled
506,850
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,983
797
10
2
0
93,574
0
L
Nemesis
3,099
620
16
3
0
88,811
0
W
Izanami
3,614
723
52
10
0
83,162
0
L
Nox
972
194
0
0
0
0
0
L
Surtr
3,032
606
19
4
0
111,802
0
L
Bacchus
2,889
578
11
2
0
90,334
0
W
Mulan
4,500
900
40
8
0
114,215
2
W
Scylla
4,284
857
48
10
0
97,306
0
L
Anhur
972
194
0
0
0
0
0
W
Fenrir
3,852
770
31
6
0
118,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role