Player Matchup

Thor
Thor
BlueiBlight
Thor
Level 46
God Stats
105W - 131L
1,453 SR
Queue Stats
540W - 544L
1,398 Elo+
Solo
Nu Wa
Nu Wa
MistForce
Nu Wa
Level 36
God Stats
2W - 1L
1,709 SR
Queue Stats
17W - 35L
1,291 Elo+
Solo
Ra
Ra
ostap24234
Ra
Level 82
God Stats
6W - 5L
1,556 SR
Queue Stats
316W - 243L
1,518 Elo+
Solo
Team Averages
Level 55
1,573 SR
1,402 Elo+

VS

Team Averages
Level 48
1,520 SR
1,529 Elo+
Anhur
Anhur
HadeSlll
Anhur
Level 21
God Stats
3W - 0L
1,694 SR
Queue Stats
10W - 9L
1,451 Elo+
Party 1
Nox
Nox
Ninguzie
Nox
Level 35
God Stats
5W - 9L
1,366 SR
Queue Stats
54W - 56L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Sarpking
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
9,662
644
5,313
9,833
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
MistForce
Nu Wa
13
0 / 8 / 2
9,961
664
7,770
13,071
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 1
10,737
716
9,576
7,939
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HadeSlll
Anhur
16
9 / 1 / 3
12,414
828
15,070
10,945
4,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
11,212
747
4,922
6,382
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Sarpking
Jormungandr
13
0 / 1 / 7
10,456
697
5,875
14,777
15,167
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Anhur
HadeSlll
Anhur
9
1
3
10.5
L
Nu Wa
MistForce
Nu Wa
0
8
2
0.13
W
3
1
5
5.5
W
Jormungandr
Sarpking
Jormungandr
0
1
7
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
25,867
30,843
Taken
32,104
10,560
Mitigated
21,892
6,554
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,313
568
0
0
9,833
3,113
0
3,542
6,226
0
15,453
W
Anhur
HadeSlll
Anhur
15,070
8,295
0
2,782
10,945
4,142
1,112
5,361
5,520
0
58,951
L
Nu Wa
MistForce
Nu Wa
7,770
2,023
0
106
13,071
4,110
572
3,919
9,152
31,326
0
W
4,922
141
0
425
6,382
2,583
702
4,365
2,017
56,864
0
W
Jormungandr
Sarpking
Jormungandr
5,875
1,784
0
4,006
14,777
15,167
0
8,203
6,487
35,232
0
L
9,576
317
2,696
3,752
7,939
3,337
0
3,870
3,981
61,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
34,082
145
Minions Killed
196
0
Camps Cleared
0
723,416
Distance Traveled
777,636
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,662
644
16
1
0
189,229
0
W
Anhur
12,414
828
62
4
0
235,730
2
L
Nu Wa
9,961
664
37
2
0
236,059
0
W
Nox
11,212
747
93
6
0
264,820
0
W
Jormungandr
10,456
697
41
3
0
277,086
2
L
Ra
10,737
716
92
6
0
298,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role