Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DragonDxmxn
Loki
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Chernobog
Chernobog
Farfanoogin
Chernobog
Level 87
God Stats
31W - 31L
1,554 SR
Queue Stats
333W - 317L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
MayaHee
Aphrodite
Level 26
God Stats
28W - 21L
1,622 SR
Queue Stats
38W - 39L
1,467 Elo+
Party 1
Bakasura
Bakasura
Saggitttarius
Bakasura
Level 83
God Stats
16W - 18L
1,561 SR
Queue Stats
364W - 362L
1,457 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,488 Elo+

VS

Team Averages
Level 100
1,410 SR
1,450 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KxngSinatra05
Vulcan
Level 84
God Stats
27W - 23L
1,478 SR
Queue Stats
172W - 122L
1,520 Elo+
Solo
Skadi
Skadi
NoxSomnium
Skadi
Level 28
God Stats
6W - 6L
1,351 SR
Queue Stats
10W - 19L
1,353 Elo+
Party 2
Tiamat
Tiamat
OzzyMan6657
Tiamat
Level 122
God Stats
4W - 6L
1,502 SR
Queue Stats
141W - 146L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
Vampersi
Sun Wukong
Level 109
God Stats
2W - 1L
1,219 SR
Queue Stats
131W - 147L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 1
5,951
496
1,665
9,215
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 1 / 1
5,499
458
1,885
4,342
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Farfanoogin
Chernobog
9
2 / 0 / 2
5,752
479
6,975
9,056
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MayaHee
Aphrodite
8
0 / 3 / 4
5,680
473
1,633
8,042
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Saggitttarius
Bakasura
11
1 / 2 / 1
6,461
538
3,464
13,507
7,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 1 / 3
7,303
609
9,052
4,118
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 1
8,620
718
6,762
5,069
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
10
0 / 2 / 1
5,778
482
7,011
7,083
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
1 / 1 / 1
6,526
544
3,954
6,244
4,962
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Vampersi
Sun Wukong
10
1 / 1 / 3
6,255
521
2,961
8,157
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
7
7
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Ravana
 
Ravana
2
1
3
3.5
L
2
1
1
2.5
L
Chernobog
Farfanoogin
Chernobog
2
0
2
3
W
3
0
1
3.5
L
Aphrodite
MayaHee
Aphrodite
0
3
4
0.67
W
Skadi
0
2
1
0.25
W
Tiamat
1
1
1
1.5
L
Bakasura
Saggitttarius
Bakasura
1
2
1
0.75
W
Sun Wukong
Vampersi
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,622
Damage
29,740
44,162
Taken
30,671
22,661
Mitigated
15,483
21,256
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,665
78
0
2,600
9,215
4,361
0
4,281
4,934
49,843
0
W
Ravana
 
Ravana
9,052
2,628
0
762
4,118
1,913
472
96
3,575
0
53,074
L
1,885
456
0
1,269
4,342
1,309
0
672
3,670
0
17,915
L
Chernobog
Farfanoogin
Chernobog
6,975
4,102
0
3,636
9,056
3,539
0
2,601
6,455
0
35,721
W
6,762
1,892
0
380
5,069
1,931
811
1,602
3,467
91,834
0
L
Aphrodite
MayaHee
Aphrodite
1,633
563
2,324
3,467
8,042
5,458
0
2,079
5,809
15,217
0
W
Skadi
7,011
3,443
0
2,482
7,083
2,342
0
762
6,321
0
30,680
W
Tiamat
3,954
352
0
2,128
6,244
4,962
340
588
5,656
23,832
0
L
Bakasura
Saggitttarius
Bakasura
3,464
2,536
0
7,960
13,507
7,994
0
929
12,578
0
34,283
W
Sun Wukong
Vampersi
Sun Wukong
2,961
423
0
3,794
8,157
4,335
445
198
7,689
0
39,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
34,482
310
Minions Killed
402
0
Camps Cleared
0
1,056,078
Distance Traveled
1,201,815
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,951
496
74
6
0
223,859
1
W
Ravana
7,303
609
81
7
0
238,647
0
L
Loki
5,499
458
43
4
0
182,992
0
L
Chernobog
5,752
479
65
5
0
228,402
0
W
Vulcan
8,620
718
168
14
0
269,337
0
L
Aphrodite
5,680
473
32
3
0
210,068
2
W
Skadi
5,778
482
54
5
0
220,183
0
W
Tiamat
6,526
544
29
2
0
212,204
6
L
Bakasura
6,461
538
96
8
0
210,757
0
W
Sun Wukong
6,255
521
70
6
0
261,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role