Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ByMoRoXx
Awilix
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
235W - 224L
1,391 Elo+
Solo
Da Ji
Da Ji
IcyScot girl
Da Ji
Level 118
God Stats
1W - 1L
1,266 SR
Queue Stats
168W - 173L
1,480 Elo+
Party 1
Bellona
Bellona
Shellz386
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 133L
1,417 Elo+
Solo
Thoth
Thoth
uesugi2
Thoth
Level 103
God Stats
8W - 6L
1,360 SR
Queue Stats
165W - 175L
1,476 Elo+
Party 1
Team Averages
Level 109
1,425 SR
1,453 Elo+

VS

Team Averages
Level 75
1,656 SR
1,534 Elo+
Mercury
Mercury
Ixartz
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,781 Elo+
Solo
Tyr
Tyr
PankekeBotKawaii
Tyr
Level 96
God Stats
3W - 1L
1,702 SR
Queue Stats
122W - 111L
1,485 Elo+
Solo
Osiris
Osiris
Sqaly
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Surtr
Surtr
TaTbI3ae6aJI
Surtr
Level 87
God Stats
2W - 1L
1,764 SR
Queue Stats
426W - 427L
1,421 Elo+
Solo
Medusa
Medusa
lKamikazeReaperl
Medusa
Level 83
God Stats
2W - 1L
1,815 SR
Queue Stats
162W - 157L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 8
7,762
776
7,285
4,831
2,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
ByMoRoXx
Awilix
18
9 / 2 / 6
10,079
1,008
10,962
7,216
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 8
8,176
818
2,505
8,102
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Shellz386
Bellona
12
0 / 4 / 9
7,725
773
4,251
9,434
9,682
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
uesugi2
Thoth
16
4 / 3 / 7
9,197
920
13,510
6,604
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ixartz
Mercury
13
4 / 4 / 6
7,836
784
4,117
7,883
3,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 6
7,088
709
4,281
10,385
10,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Sqaly
Osiris
12
1 / 4 / 7
7,552
755
4,746
8,929
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 6
7,965
797
10,354
15,002
16,247
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 10
7,635
764
9,314
8,798
3,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
17
Kills
14
14
Deaths
18
38
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
8
5
W
Awilix
ByMoRoXx
Awilix
9
2
6
6
W
3
4
8
1.75
L
Mercury
Ixartz
Mercury
4
4
6
1.75
L
2
3
6
1.67
W
Bellona
Shellz386
Bellona
0
4
9
1.13
L
Osiris
Sqaly
Osiris
1
4
7
1.13
L
6
3
6
3
L
1
4
10
1.5
W
Thoth
uesugi2
Thoth
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
32,812
36,187
Taken
50,997
22,308
Mitigated
42,897
6,721
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,285
2,939
836
618
4,831
2,258
1,137
71
4,588
0
14,002
W
Awilix
ByMoRoXx
Awilix
10,962
4,888
0
904
7,216
4,053
533
94
6,856
0
26,069
W
2,505
590
1,927
886
8,102
3,600
928
39
7,869
0
5,450
L
Mercury
Ixartz
Mercury
4,117
1,644
515
646
7,883
3,431
267
1,252
6,531
0
11,090
L
4,281
786
1,100
1,245
10,385
10,656
0
2,864
7,521
0
5,414
W
Bellona
Shellz386
Bellona
4,251
699
99
409
9,434
9,682
545
98
8,960
0
7,862
L
Osiris
Sqaly
Osiris
4,746
1,728
0
647
8,929
8,759
0
1,850
6,971
0
10,449
L
10,354
2,825
1,259
4,198
15,002
16,247
75
4,932
10,070
388
18,816
L
9,314
3,951
377
534
8,798
3,804
71
2,954
5,749
0
22,107
W
Thoth
uesugi2
Thoth
13,510
1,436
423
619
6,604
2,715
1,134
68
6,397
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
38,076
116
Minions Killed
85
0
Camps Cleared
0
885,551
Distance Traveled
932,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,762
776
16
2
0
187,523
0
W
Awilix
10,079
1,008
39
4
0
210,534
0
W
Da Ji
8,176
818
10
1
0
165,644
0
L
Mercury
7,836
784
19
2
0
186,037
0
L
Tyr
7,088
709
2
0
0
194,039
0
W
Bellona
7,725
773
10
1
0
137,014
0
L
Osiris
7,552
755
15
2
0
194,460
0
L
Surtr
7,965
797
17
2
0
180,723
0
L
Medusa
7,635
764
32
3
0
176,949
0
W
Thoth
9,197
920
41
4
0
184,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role