Player Matchup

Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
J1ffr0
Janus
Level 127
God Stats
16W - 21L
1,413 SR
Queue Stats
209W - 233L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
Klinqe
Ne Zha
Level 152
God Stats
10W - 7L
1,637 SR
Queue Stats
1,032W - 951L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
ariseaburre
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Solo
Izanami
Izanami
werh22
Izanami
Level 123
God Stats
1W - 7L
1,365 SR
Queue Stats
419W - 446L
1,449 Elo+
Party 1
Team Averages
Level 122
1,483 SR
1,490 Elo+

VS

Team Averages
Level 128
1,610 SR
1,483 Elo+
Geb
Geb
AndyGodsSlayer
Geb
Level 126
God Stats
6W - 4L
1,615 SR
Queue Stats
180W - 176L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
CallMeJerry
Baron Samedi
Level 144
God Stats
2W - 0L
1,463 SR
Queue Stats
111W - 80L
1,594 Elo+
Solo
Cupid
Cupid
Hindjio
Cupid
Level 39
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 9L
1,260 Elo+
Solo
Ymir
Ymir
maximsan
Ymir
Level 250
God Stats
10W - 9L
1,584 SR
Queue Stats
433W - 430L
1,530 Elo+
Party 2
Chang'e
Chang'e
maximsantiago
Chang'e
Level 80
God Stats
16W - 11L
1,656 SR
Queue Stats
263W - 273L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 2 / 0
5,882
392
3,318
11,029
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
J1ffr0
Janus
15
3 / 1 / 1
7,657
510
6,463
7,156
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Klinqe
Ne Zha
13
0 / 2 / 0
7,284
486
5,537
12,975
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ariseaburre
Gilgamesh
11
0 / 6 / 2
6,705
447
3,560
15,705
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
werh22
Izanami
14
2 / 1 / 0
7,781
519
3,374
7,848
2,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
7,908
527
3,568
13,138
9,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
CallMeJerry
Baron Samedi
15
7 / 0 / 0
9,694
646
11,981
6,996
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Hindjio
Cupid
15
1 / 2 / 0
8,598
573
5,120
9,130
3,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
3 / 1 / 5
8,216
548
4,595
12,893
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
15
1 / 0 / 3
8,538
569
7,294
8,403
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
W
0
2
6
1.5
W
Baron Samedi
CallMeJerry
Baron Samedi
7
0
0
7
W
Cupid
Hindjio
Cupid
1
2
0
0.5
L
Janus
J1ffr0
Janus
3
1
1
3.5
L
Ne Zha
Klinqe
Ne Zha
0
2
0
0
L
Gilgamesh
ariseaburre
Gilgamesh
0
6
2
0.17
W
Ymir
3
1
5
5.5
W
Chang'e
1
0
3
2.5
L
Izanami
werh22
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
32,558
54,713
Taken
50,560
29,832
Mitigated
28,435
11,073
Healing
25,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,318
530
217
2,881
11,029
7,024
0
7,160
3,757
0
10,793
W
3,568
375
2,210
3,608
13,138
9,219
259
2,523
10,451
26,247
0
W
Baron Samedi
CallMeJerry
Baron Samedi
11,981
1,815
121
2,474
6,996
3,651
1,404
1,490
5,397
92,259
0
W
Cupid
Hindjio
Cupid
5,120
2,262
398
4,552
9,130
3,419
1,875
639
8,459
0
68,491
L
Janus
J1ffr0
Janus
6,463
301
0
807
7,156
2,301
0
5,172
1,912
66,094
0
L
Ne Zha
Klinqe
Ne Zha
5,537
769
0
2,390
12,975
11,466
0
6,428
6,071
941
58,147
L
Gilgamesh
ariseaburre
Gilgamesh
3,560
871
0
1,452
15,705
6,163
0
7,616
8,059
0
47,770
W
Ymir
4,595
1,225
0
5,352
12,893
6,842
130
1,499
11,149
58,578
0
W
Chang'e
7,294
515
1,600
5,255
8,403
5,304
255
664
6,839
59,751
0
L
Izanami
werh22
Izanami
3,374
2,322
0
3,326
7,848
2,878
0
386
7,462
0
63,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
42,954
384
Minions Killed
503
0
Camps Cleared
0
1,451,443
Distance Traveled
1,565,723
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,882
392
8
1
0
238,527
6
W
Geb
7,908
527
31
2
0
336,610
4
W
Baron Samedi
9,694
646
159
11
0
309,664
3
W
Cupid
8,598
573
112
7
0
277,371
0
L
Janus
7,657
510
109
7
0
354,763
2
L
Ne Zha
7,284
486
84
6
0
299,817
6
L
Gilgamesh
6,705
447
71
5
0
335,860
0
W
Ymir
8,216
548
96
6
0
330,658
2
W
Chang'e
8,538
569
105
7
0
311,420
5
L
Izanami
7,781
519
112
7
0
222,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role