Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Carva7
Kali
Level 99
God Stats
14W - 9L
1,496 SR
Queue Stats
203W - 182L
1,633 Elo+
Solo
Ra
Ra
NopeXD01
Ra
Level 149
God Stats
12W - 14L
1,569 SR
Queue Stats
239W - 229L
1,541 Elo+
Solo
Hercules
Hercules
Savemegod
Hercules
Level 104
God Stats
3W - 2L
1,678 SR
Queue Stats
391W - 360L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Sprucemoor
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,483 Elo+

VS

Team Averages
Level 130
1,335 SR
1,507 Elo+
Fenrir
Fenrir
Hugoat
Fenrir
Level 108
God Stats
10W - 7L
1,345 SR
Queue Stats
372W - 407L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pharophs
Morgan Le Fay
Level 144
God Stats
7W - 7L
1,309 SR
Queue Stats
108W - 106L
1,532 Elo+
Solo
Anhur
Anhur
captainAfist
Anhur
Level 194
God Stats
2W - 5L
1,324 SR
Queue Stats
149W - 157L
1,520 Elo+
Solo
Ravana
Ravana
ramilain2105
Ravana
Level 82
God Stats
5W - 6L
1,112 SR
Queue Stats
174W - 187L
1,481 Elo+
Solo
Hel
Hel
tva463
Hel
Level 123
God Stats
1W - 2L
1,584 SR
Queue Stats
301W - 261L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,844
531
3,468
7,625
2,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Carva7
Kali
11
2 / 1 / 0
6,252
568
4,297
8,906
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
6,003
546
3,977
5,584
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Savemegod
Hercules
8
0 / 2 / 1
4,848
441
4,218
10,057
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sprucemoor
Kukulkan
8
0 / 2 / 1
4,730
430
2,538
4,101
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hugoat
Fenrir
11
4 / 0 / 0
6,485
590
6,264
7,763
4,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Pharophs
Morgan Le Fay
10
1 / 2 / 1
5,547
504
6,070
5,728
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,223
566
5,919
5,989
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
2 / 0 / 2
6,214
565
4,213
5,052
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
tva463
Hel
9
0 / 0 / 4
5,939
540
2,378
7,713
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
Kali
Carva7
Kali
2
1
0
2
W
Fenrir
Hugoat
Fenrir
4
0
0
4
L
0
1
2
1
W
Morgan Le Fay
Pharophs
Morgan Le Fay
1
2
1
0.75
L
Hercules
Savemegod
Hercules
0
2
1
0.25
L
Kukulkan
Sprucemoor
Kukulkan
0
2
1
0.25
W
3
0
1
3.5
W
Ravana
2
0
2
3
W
Hel
tva463
Hel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
24,844
36,273
Taken
32,245
15,360
Mitigated
16,024
9,919
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,468
2,170
0
1,540
7,625
2,462
43
0
7,625
0
41,172
L
Kali
Carva7
Kali
4,297
1,768
0
2,129
8,906
3,371
0
2,092
6,814
0
39,359
W
Fenrir
Hugoat
Fenrir
6,264
2,359
0
2,182
7,763
4,319
0
0
7,763
0
37,096
L
3,977
315
372
1,401
5,584
2,190
0
2,766
2,818
51,652
0
W
Morgan Le Fay
Pharophs
Morgan Le Fay
6,070
583
0
799
5,728
2,119
0
2,098
3,442
38,404
0
L
Hercules
Savemegod
Hercules
4,218
1,272
0
3,607
10,057
6,299
0
2,760
7,297
0
31,293
L
Kukulkan
Sprucemoor
Kukulkan
2,538
523
0
870
4,101
1,038
0
935
3,166
20,508
0
W
5,919
3,063
0
2,670
5,989
2,561
1,081
1,307
4,544
0
52,833
W
Ravana
4,213
1,218
0
1,128
5,052
1,854
0
872
3,992
0
43,616
W
Hel
tva463
Hel
2,378
74
1,557
5,259
7,713
5,171
324
1,756
5,907
25,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
30,408
318
Minions Killed
325
0
Camps Cleared
0
1,074,778
Distance Traveled
1,092,373
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,844
531
67
6
0
194,828
0
L
Kali
6,252
568
69
6
0
246,198
0
W
Fenrir
6,485
590
51
5
0
202,159
0
L
Ra
6,003
546
98
9
0
224,303
0
W
Morgan Le Fay
5,547
504
61
6
0
216,309
2
L
Hercules
4,848
441
49
4
0
220,902
1
L
Kukulkan
4,730
430
35
3
0
188,547
0
W
Anhur
6,223
566
84
8
0
205,194
0
W
Ravana
6,214
565
81
7
0
256,270
0
W
Hel
5,939
540
48
4
0
212,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role