Player Matchup

Surtr
Surtr
Caius XZX
Surtr
Level 159
God Stats
20W - 17L
1,642 SR
Queue Stats
150W - 145L
1,400 Elo+
Solo
Hachiman
Hachiman
DITRECE 117
Hachiman
Level 119
God Stats
7W - 12L
1,526 SR
Queue Stats
204W - 265L
1,520 Elo+
Party 1
Susano
Susano
IBedwyr
Susano
Level 159
God Stats
72W - 74L
1,548 SR
Queue Stats
644W - 786L
1,556 Elo+
Party 1
Sol
Sol
Janenzki
Sol
Level 87
God Stats
17W - 8L
1,599 SR
Queue Stats
101W - 96L
1,438 Elo+
Solo
Atlas
Atlas
za3h1
Atlas
Level 159
God Stats
7W - 6L
1,576 SR
Queue Stats
637W - 744L
1,520 Elo+
Party 1
Team Averages
Level 137
1,578 SR
1,487 Elo+

VS

Team Averages
Level 128
1,546 SR
1,569 Elo+
Shiva
Shiva
BeenanaMan
Shiva
Level 153
God Stats
0W - 3L
1,507 SR
Queue Stats
338W - 363L
1,504 Elo+
Solo
Artio
Artio
GonFreecss64
Artio
Level 119
God Stats
15W - 15L
1,623 SR
Queue Stats
239W - 215L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
HauntingMoon20
Baba Yaga
Level 149
God Stats
7W - 12L
1,391 SR
Queue Stats
870W - 806L
1,564 Elo+
Solo
Apollo
Apollo
RetzerBoyy
Apollo
Level 144
God Stats
4W - 14L
1,539 SR
Queue Stats
1,108W - 987L
1,584 Elo+
Solo
Kali
Kali
smeeves15_TTV
Kali
Level 76
God Stats
1W - 1L
1,668 SR
Queue Stats
43W - 46L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Caius XZX
Surtr
15
5 / 2 / 0
9,271
579
14,874
16,947
12,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
DITRECE 117
Hachiman
14
0 / 1 / 6
8,343
521
7,758
11,198
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
IBedwyr
Susano
17
4 / 0 / 5
9,865
617
11,140
13,013
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 1
8,144
509
5,764
9,446
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
za3h1
Atlas
13
3 / 1 / 3
8,538
534
9,032
10,810
10,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 3 / 1
7,224
452
6,363
17,375
13,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
7,561
473
7,384
18,776
17,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
HauntingMoon20
Baba Yaga
14
2 / 0 / 0
7,875
492
8,169
7,118
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
RetzerBoyy
Apollo
14
1 / 4 / 0
8,059
504
6,464
12,546
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,505
469
7,390
14,994
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
3
1
0.17
W
Surtr
Caius XZX
Surtr
5
2
0
2.5
W
Hachiman
DITRECE 117
Hachiman
0
1
6
3
L
0
2
1
0.25
L
Baba Yaga
HauntingMoon20
Baba Yaga
2
0
0
2
W
Susano
IBedwyr
Susano
4
0
5
6.5
W
1
0
1
1.5
L
Apollo
RetzerBoyy
Apollo
1
4
0
0.25
L
1
4
0
0.25
W
Atlas
za3h1
Atlas
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,568
Damage
35,770
61,414
Taken
70,809
36,631
Mitigated
44,595
27,935
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,363
1,374
2,145
3,014
17,375
13,252
0
5,321
11,731
0
24,047
W
Surtr
Caius XZX
Surtr
14,874
5,820
0
6,519
16,947
12,051
10
4,640
11,852
926
77,426
W
Hachiman
DITRECE 117
Hachiman
7,758
4,482
0
4,950
11,198
3,854
560
70
11,128
0
61,359
L
7,384
590
265
3,177
18,776
17,258
0
3,038
15,738
49,550
707
L
Baba Yaga
HauntingMoon20
Baba Yaga
8,169
466
0
3,730
7,118
3,101
0
3,216
3,902
58,981
0
W
Susano
IBedwyr
Susano
11,140
3,603
0
7,817
13,013
6,135
0
1,652
11,177
0
104,863
W
5,764
1,242
0
6,174
9,446
3,820
1,250
6,069
3,276
60,835
0
L
Apollo
RetzerBoyy
Apollo
6,464
3,842
0
4,944
12,546
4,830
977
1,227
11,319
0
64,938
L
7,390
3,453
0
3,462
14,994
6,154
0
2,082
12,707
0
59,860
W
Atlas
za3h1
Atlas
9,032
3,189
0
2,475
10,810
10,771
99
1,897
8,545
27,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
38,224
521
Minions Killed
449
0
Camps Cleared
0
1,546,662
Distance Traveled
1,532,983
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,224
452
29
2
0
310,770
2
W
Surtr
9,271
579
102
6
0
251,293
2
W
Hachiman
8,343
521
116
7
0
298,091
4
L
Artio
7,561
473
98
6
0
296,888
2
L
Baba Yaga
7,875
492
93
6
0
311,387
2
W
Susano
9,865
617
159
10
0
359,652
0
W
Sol
8,144
509
113
7
0
304,515
0
L
Apollo
8,059
504
124
8
0
251,752
3
L
Kali
7,505
469
105
7
0
362,186
5
W
Atlas
8,538
534
31
2
0
333,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role