Player Matchup

Bastet
Bastet
PENTAKILL1999
Bastet
Level 267
God Stats
12W - 7L
1,508 SR
Queue Stats
612W - 634L
1,470 Elo+
Party 1
Surtr
Surtr
Primaaprilis27
Surtr
Level 123
God Stats
2W - 1L
1,257 SR
Queue Stats
9W - 14L
1,305 Elo+
Solo
Vulcan
Vulcan
PushingFlower31
Vulcan
Level 310
God Stats
15W - 15L
1,506 SR
Queue Stats
354W - 365L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
iRazvan666
Danzaburou
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 102L
1,391 Elo+
Party 2
Agni
Agni
matei_122
Agni
Level 68
God Stats
1W - 1L
1,306 SR
Queue Stats
97W - 81L
1,422 Elo+
Party 2
Team Averages
Level 162
1,415 SR
1,414 Elo+

VS

Team Averages
Level 84
1,503 SR
1,461 Elo+
Ne Zha
Ne Zha
AtomRageHnter
Ne Zha
Level 159
God Stats
7W - 6L
1,176 SR
Queue Stats
749W - 858L
1,515 Elo+
Solo
Mulan
Mulan
Creuvette_muscle
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 85L
1,380 Elo+
Solo
Izanami
Izanami
HashiramaLB19
Izanami
Level 68
God Stats
55W - 48L
1,504 SR
Queue Stats
206W - 221L
1,434 Elo+
Solo
Anubis
Anubis
Kabobo333
Anubis
Level 74
God Stats
0W - 2L
1,581 SR
Queue Stats
39W - 54L
1,428 Elo+
Solo
Cthulhu
Cthulhu
bluenose1011
Cthulhu
Level 72
God Stats
6W - 4L
1,753 SR
Queue Stats
274W - 267L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,931
786
1,830
3,576
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
1 / 1 / 1
3,987
797
2,914
3,644
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
2 / 0 / 1
4,447
889
2,478
2,382
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iRazvan666
Danzaburou
5
0 / 1 / 0
3,491
698
1,404
2,668
782
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
5
0 / 1 / 1
3,320
664
1,300
2,930
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,567
713
1,334
3,752
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
3,866
773
1,757
4,646
2,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
6
1 / 1 / 1
3,562
712
1,928
3,070
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Kabobo333
Anubis
4
0 / 2 / 0
2,976
595
711
2,327
951
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
bluenose1011
Cthulhu
5
1 / 0 / 0
3,563
713
977
3,551
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
2
0
0.5
L
Izanami
1
1
1
1.5
L
Anubis
Kabobo333
Anubis
0
2
0
0
W
2
0
2
3
W
1
1
1
1.5
W
2
0
1
2.5
L
Cthulhu
bluenose1011
Cthulhu
1
0
0
1
W
Danzaburou
iRazvan666
Danzaburou
0
1
0
0
W
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,926
Damage
6,707
15,200
Taken
17,346
5,316
Mitigated
6,870
4,128
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,334
323
0
838
3,752
1,104
0
102
3,640
0
19,957
L
1,757
379
0
1,404
4,646
2,307
0
96
4,550
0
17,190
L
Izanami
1,928
1,654
54
1,384
3,070
840
390
1,392
1,436
0
19,229
L
Anubis
Kabobo333
Anubis
711
143
0
693
2,327
951
0
1,221
1,008
9,107
0
W
1,830
439
0
1,703
3,576
857
0
394
3,141
0
10,912
W
2,914
1,158
0
721
3,644
2,294
20
0
3,461
221
21,017
W
2,478
755
0
750
2,382
636
0
542
1,840
23,043
0
L
Cthulhu
bluenose1011
Cthulhu
977
0
81
1,533
3,551
1,668
22
707
2,762
9,369
0
W
Danzaburou
iRazvan666
Danzaburou
1,404
700
83
696
2,668
782
95
528
2,140
0
12,031
W
Agni
1,300
246
0
175
2,930
747
0
231
2,699
14,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
17,534
145
Minions Killed
147
0
Camps Cleared
0
579,177
Distance Traveled
518,253
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,567
713
35
7
0
135,932
0
L
Mulan
3,866
773
39
8
0
118,700
0
L
Izanami
3,562
712
33
7
0
95,294
0
L
Anubis
2,976
595
23
5
0
55,580
1
W
Bastet
3,931
786
18
4
0
151,303
0
W
Surtr
3,987
797
28
6
0
94,793
2
W
Vulcan
4,447
889
47
9
0
121,709
0
L
Cthulhu
3,563
713
17
3
0
112,747
1
W
Danzaburou
3,491
698
27
5
0
99,975
0
W
Agni
3,320
664
25
5
0
111,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role