Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
EquinoxQT
Geb
Level 121
God Stats
4W - 2L
1,728 SR
Queue Stats
125W - 118L
1,506 Elo+
Solo
Fenrir
Fenrir
Extinction360
Fenrir
Level 124
God Stats
0W - 2L
1,445 SR
Queue Stats
47W - 45L
1,491 Elo+
Solo
Camazotz
Camazotz
JayStephan13
Camazotz
Level 139
God Stats
2W - 1L
1,783 SR
Queue Stats
56W - 46L
1,549 Elo+
Party 2
Agni
Agni
l Gaaap
Agni
Level 122
God Stats
4W - 8L
1,562 SR
Queue Stats
228W - 217L
1,476 Elo+
Solo
Team Averages
Level 131
1,604 SR
1,504 Elo+

VS

Team Averages
Level 124
1,545 SR
1,467 Elo+
Chang'e
Chang'e
AlexLow1669
Chang'e
Level 55
God Stats
23W - 23L
1,495 SR
Queue Stats
96W - 119L
1,483 Elo+
Solo
Ares
Ares
NoirMonarque
Ares
Level 102
God Stats
9W - 4L
1,577 SR
Queue Stats
87W - 87L
1,441 Elo+
Solo
Freya
Freya
Steezin406
Freya
Level 182
God Stats
20W - 29L
1,484 SR
Queue Stats
405W - 471L
1,471 Elo+
Party 1
Bakasura
Bakasura
TriPPY DreamSzZ
Bakasura
Level 155
God Stats
12W - 11L
1,577 SR
Queue Stats
512W - 501L
1,482 Elo+
Solo
Achilles
Achilles
Tyshalle70
Achilles
Level 127
God Stats
3W - 1L
1,589 SR
Queue Stats
67W - 82L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 0
6,765
423
4,491
10,448
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
6,366
398
3,680
13,153
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 4 / 0
6,991
437
5,299
12,922
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
JayStephan13
Camazotz
14
0 / 1 / 1
7,823
489
9,062
15,744
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
l Gaaap
Agni
12
3 / 5 / 0
7,438
465
7,801
8,543
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexLow1669
Chang'e
15
1 / 2 / 4
8,203
513
4,016
9,890
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 4
9,003
563
5,725
10,326
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
16
6 / 0 / 1
9,631
602
12,939
10,754
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
16
6 / 0 / 1
9,537
596
6,374
11,942
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Tyshalle70
Achilles
14
0 / 2 / 2
8,622
539
10,458
14,060
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
18
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Chang'e
AlexLow1669
Chang'e
1
2
4
1.5
L
0
4
0
0
L
2
4
0
0.5
L
Camazotz
JayStephan13
Camazotz
0
1
1
0.5
W
4
1
4
6
W
Freya
6
0
1
6.5
W
Bakasura
6
0
1
6.5
W
Achilles
Tyshalle70
Achilles
0
2
2
0.5
L
Agni
l Gaaap
Agni
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
39,512
60,810
Taken
56,972
30,682
Mitigated
38,081
16,056
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,491
2,903
0
2,542
10,448
3,956
0
7,057
3,050
0
49,201
W
Chang'e
AlexLow1669
Chang'e
4,016
0
1,163
2,676
9,890
3,236
491
5,276
4,614
65,196
0
L
3,680
824
0
2,910
13,153
8,550
0
6,973
5,783
21,921
0
L
5,299
2,091
0
2,128
12,922
5,212
0
2,988
9,508
0
46,073
L
Camazotz
JayStephan13
Camazotz
9,062
1,666
0
7,265
15,744
9,811
0
223
13,738
0
63,477
W
5,725
259
170
2,808
10,326
9,589
88
2,350
7,976
26,232
0
W
Freya
12,939
3,218
0
4,679
10,754
4,790
765
3,177
7,577
84,464
0
W
Bakasura
6,374
3,867
0
5,538
11,942
5,405
782
1,396
10,421
0
55,110
W
Achilles
Tyshalle70
Achilles
10,458
2,423
0
4,040
14,060
15,061
279
0
12,709
500
59,185
L
Agni
l Gaaap
Agni
7,801
652
0
1,211
8,543
3,153
14
5,069
3,454
52,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
44,996
372
Minions Killed
466
0
Camps Cleared
0
1,429,552
Distance Traveled
1,561,216
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,765
423
98
6
0
280,633
2
W
Chang'e
8,203
513
108
7
0
334,403
4
L
Geb
6,366
398
30
2
0
250,879
1
L
Fenrir
6,991
437
66
4
0
338,463
2
L
Camazotz
7,823
489
106
7
0
276,288
0
W
Ares
9,003
563
28
2
0
297,961
0
W
Freya
9,631
602
132
8
0
302,332
2
W
Bakasura
9,537
596
110
7
0
360,458
0
W
Achilles
8,622
539
88
6
0
266,062
2
L
Agni
7,438
465
72
5
0
283,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role