Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold IV
FLAMBY_92i_
Tyr
Gold IV
Level 103
God Stats
1W - 3L
1,545 SR
Queue Stats
39W - 43L
1,361 MMR
Party 1
Janus
Janus
Gold III
ceres2012
Janus
Gold III
Level 148
God Stats
7W - 13L
1,429 SR
Queue Stats
148W - 172L
1,638 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,491 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,536 SR
1,291 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
Gyutaro_Demon
Tsukuyomi
Bronze IV
Level 57
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 18L
1,033 MMR
Solo
Scylla
Scylla
Platinum III
KhAoSç
Scylla
Platinum III
Level 154
God Stats
8W - 5L
1,714 SR
Queue Stats
83W - 78L
1,804 MMR
Solo
Shiva
Shiva
Silver IV
xlPuqZe_
Shiva
Silver IV
Level 101
God Stats
52W - 55L
1,470 SR
Queue Stats
148W - 186L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 3 / 4
11,693
780
10,211
9,885
3,015
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 3 / 6
11,011
734
9,036
15,595
15,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
ceres2012
Janus
15
3 / 5 / 7
11,576
772
7,870
13,475
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
HachimanPersephonePoseidonThothAthena

VS

Bans
KuzenboHou YiHerculesXbalanqueHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gyutaro_Demon
Tsukuyomi
14
1 / 6 / 3
10,941
729
3,894
12,610
3,959
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KhAoSç
Scylla
17
7 / 2 / 3
13,182
879
18,874
11,986
3,651
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
xlPuqZe_
Shiva
15
3 / 6 / 6
11,995
800
12,216
17,221
10,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
11
11
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
4
2.67
L
5
3
6
2.67
W
Tsukuyomi
Gyutaro_Demon
Tsukuyomi
1
6
3
0.42
W
Scylla
KhAoSç
Scylla
7
2
3
4.25
L
Janus
ceres2012
Janus
3
5
7
1.3
W
Shiva
xlPuqZe_
Shiva
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
34,984
38,955
Taken
41,817
22,187
Mitigated
18,418
10,417
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,211
874
0
5,202
9,885
3,015
0
5,537
4,348
0
18,401
L
9,036
345
0
3,671
15,595
15,017
0
8,236
7,191
214
18,465
W
Tsukuyomi
Gyutaro_Demon
Tsukuyomi
3,894
957
0
224
12,610
3,959
797
3,353
9,257
0
38,162
W
Scylla
KhAoSç
Scylla
18,874
1,869
0
4,840
11,986
3,651
1,630
2,438
9,392
69,614
0
L
Janus
ceres2012
Janus
7,870
0
0
1,544
13,475
4,155
140
5,758
7,717
79,659
0
W
Shiva
xlPuqZe_
Shiva
12,216
2,099
211
2,943
17,221
10,808
0
2,670
14,515
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
36,118
154
Minions Killed
172
0
Camps Cleared
0
835,696
Distance Traveled
834,220
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,693
780
22
1
0
276,579
0
L
Tyr
11,011
734
20
1
0
292,193
0
W
Tsukuyomi
10,941
729
52
3
0
272,745
0
W
Scylla
13,182
879
82
5
0
266,326
0
L
Janus
11,576
772
112
7
0
266,924
0
W
Shiva
11,995
800
38
3
0
295,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role