Player Matchup

Hel
Hel
AHOPP
Hel
Level 129
God Stats
18W - 11L
1,602 SR
Queue Stats
115W - 118L
1,496 Elo+
Party 2
Bellona
Bellona
HerbMelnick
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
SkyClipz
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,587 Elo+
Party 2
Nemesis
Nemesis
Vaportini
Nemesis
Level 129
God Stats
5W - 9L
1,196 SR
Queue Stats
88W - 99L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
ywla
Kuzenbo
Level 143
God Stats
2W - 1L
1,486 SR
Queue Stats
101W - 83L
1,638 Elo+
Party 3
Team Averages
Level 137
1,457 SR
1,525 Elo+

VS

Team Averages
Level 145
1,679 SR
1,528 Elo+
Chaac
Chaac
 
Chaac
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Broveku
Loki
Level 129
God Stats
29W - 17L
1,909 SR
Queue Stats
37W - 25L
1,896 Elo+
Solo
Charybdis
Charybdis
BussInYoMouf606
Charybdis
Level 122
God Stats
0W - 1L
1,702 SR
Queue Stats
21W - 44L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
Cheshirekass
Baron Samedi
Level 159
God Stats
1W - 2L
1,745 SR
Queue Stats
99W - 165L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
pizzamann22
Xing Tian
Level 154
God Stats
4W - 11L
1,541 SR
Queue Stats
181W - 254L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AHOPP
Hel
9
0 / 1 / 1
4,358
872
1,956
3,296
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
HerbMelnick
Bellona
10
1 / 1 / 1
4,923
985
1,852
4,450
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SkyClipz
Heimdallr
11
2 / 0 / 1
4,954
991
2,819
2,422
1,078
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Vaportini
Nemesis
8
0 / 1 / 1
4,248
850
1,756
4,189
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
ywla
Kuzenbo
10
1 / 2 / 3
4,989
998
4,381
6,410
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
4,085
817
1,765
1,412
800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Broveku
Loki
11
2 / 0 / 2
4,983
997
3,669
3,793
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BussInYoMouf606
Charybdis
10
0 / 2 / 1
4,760
952
2,113
3,150
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Cheshirekass
Baron Samedi
10
2 / 1 / 2
4,935
987
2,442
4,038
1,598
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
pizzamann22
Xing Tian
9
1 / 1 / 3
4,459
892
2,486
5,390
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Hel
AHOPP
Hel
0
1
1
0.5
L
Loki
Broveku
Loki
2
0
2
3
L
Charybdis
BussInYoMouf606
Charybdis
0
2
1
0.25
L
Baron Samedi
Cheshirekass
Baron Samedi
2
1
2
3
W
Bellona
HerbMelnick
Bellona
1
1
1
1.5
W
Heimdallr
SkyClipz
Heimdallr
2
0
1
2.5
W
Nemesis
Vaportini
Nemesis
0
1
1
0.5
L
Xing Tian
pizzamann22
Xing Tian
1
1
3
2.5
W
Kuzenbo
ywla
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
12,475
20,767
Taken
17,783
12,445
Mitigated
8,705
5,610
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,765
435
0
830
1,412
800
0
673
704
0
5,855
W
Hel
AHOPP
Hel
1,956
0
1,008
1,314
3,296
1,191
148
925
2,212
11,620
0
L
Loki
Broveku
Loki
3,669
996
0
500
3,793
1,341
0
795
2,882
0
14,558
L
Charybdis
BussInYoMouf606
Charybdis
2,113
956
0
12
3,150
1,166
0
1,616
1,443
0
14,458
L
Baron Samedi
Cheshirekass
Baron Samedi
2,442
265
615
439
4,038
1,598
0
1,561
2,398
11,280
0
W
Bellona
HerbMelnick
Bellona
1,852
374
0
867
4,450
3,682
200
558
3,780
0
11,670
W
Heimdallr
SkyClipz
Heimdallr
2,819
1,152
0
36
2,422
1,078
449
930
1,492
0
13,900
W
Nemesis
Vaportini
Nemesis
1,756
448
0
1,029
4,189
1,286
165
878
3,237
0
8,369
L
Xing Tian
pizzamann22
Xing Tian
2,486
141
0
1,266
5,390
3,800
0
1,711
3,673
7,103
0
W
Kuzenbo
ywla
Kuzenbo
4,381
1,619
0
1,356
6,410
5,208
28
1,225
5,052
10,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
23,222
110
Minions Killed
110
0
Camps Cleared
0
640,263
Distance Traveled
568,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,085
817
13
3
0
56,619
0
W
Hel
4,358
872
23
5
0
135,413
0
L
Loki
4,983
997
31
6
0
129,743
0
L
Charybdis
4,760
952
36
7
0
124,036
0
L
Baron Samedi
4,935
987
23
5
0
109,024
0
W
Bellona
4,923
985
31
6
0
132,859
0
W
Heimdallr
4,954
991
30
6
0
119,507
0
W
Nemesis
4,248
850
11
2
0
118,701
0
L
Xing Tian
4,459
892
7
1
0
149,498
0
W
Kuzenbo
4,989
998
15
3
0
133,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role