Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ImaWhiteWog
Jormungandr
Level 54
God Stats
2W - 1L
1,727 SR
Queue Stats
168W - 152L
1,442 Elo+
Party 1
Chernobog
Chernobog
Reclaimeddasein
Chernobog
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 352L
1,401 Elo+
Solo
Bellona
Bellona
WhenCatsAttack
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
iMackoXI
Ao Kuang
Level 24
God Stats
3W - 2L
1,726 SR
Queue Stats
188W - 178L
1,438 Elo+
Party 1
Team Averages
Level 82
1,591 SR
1,467 Elo+

VS

Team Averages
Level 112
1,579 SR
1,406 Elo+
Odin
Odin
Creamy_Goodnez
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,444 Elo+
Solo
Sobek
Sobek
Minsy2763
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 314L
1,464 Elo+
Solo
Janus
Janus
Zaidok
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,302 Elo+
Solo
Xbalanque
Xbalanque
ttv_veggieee90
Xbalanque
Level 29
God Stats
2W - 2L
1,828 SR
Queue Stats
108W - 129L
1,374 Elo+
Solo
Horus
Horus
xxBanzaixx
Horus
Level 151
God Stats
6W - 5L
1,565 SR
Queue Stats
395W - 373L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 11
7,966
724
7,190
13,352
11,837
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jormungandr
ImaWhiteWog
Jormungandr
16
2 / 2 / 11
9,350
850
13,642
9,562
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
Reclaimeddasein
Chernobog
15
1 / 1 / 8
8,331
757
6,649
4,748
2,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 5
8,485
771
10,205
13,787
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
iMackoXI
Ao Kuang
16
7 / 2 / 6
9,056
823
8,439
11,169
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,002
727
5,203
8,514
6,729
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Minsy2763
Sobek
15
0 / 3 / 5
7,458
678
6,508
15,035
15,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Janus
Zaidok
Janus
15
0 / 2 / 2
7,768
706
10,199
5,332
2,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
ttv_veggieee90
Xbalanque
15
2 / 5 / 1
8,079
734
11,207
11,836
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
12
3 / 3 / 2
7,821
711
3,796
11,564
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
16
Kills
7
8
Deaths
16
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
11
7.5
L
2
3
2
1
W
Jormungandr
ImaWhiteWog
Jormungandr
2
2
11
3.75
L
Sobek
Minsy2763
Sobek
0
3
5
0.83
W
Chernobog
Reclaimeddasein
Chernobog
1
1
8
5
W
4
2
5
3.25
L
Janus
Zaidok
Janus
0
2
2
0.5
W
Ao Kuang
iMackoXI
Ao Kuang
7
2
6
5
L
Xbalanque
ttv_veggieee90
Xbalanque
2
5
1
0.5
L
Horus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
36,913
52,618
Taken
52,281
52,071
Mitigated
41,967
28,317
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,190
2,881
8,848
8,225
13,352
11,837
88
5,063
7,659
0
10,229
L
5,203
294
177
793
8,514
6,729
0
3,534
4,450
0
6,710
W
Jormungandr
ImaWhiteWog
Jormungandr
13,642
2,284
1,642
2,097
9,562
12,892
48
3,484
6,058
31,980
0
L
Sobek
Minsy2763
Sobek
6,508
127
103
4,247
15,035
15,950
14
5,643
8,363
10,532
0
W
Chernobog
Reclaimeddasein
Chernobog
6,649
3,619
0
434
4,748
2,610
258
1,356
3,243
0
20,279
W
10,205
1,312
662
3,795
13,787
13,250
828
4,488
8,895
0
15,739
L
Janus
Zaidok
Janus
10,199
651
0
0
5,332
2,762
0
3,536
1,677
31,109
0
W
Ao Kuang
iMackoXI
Ao Kuang
8,439
1,597
0
2,614
11,169
11,482
96
4,160
6,821
12,396
0
L
Xbalanque
ttv_veggieee90
Xbalanque
11,207
4,048
705
2,606
11,836
5,452
0
3,278
7,940
0
25,430
L
Horus
3,796
666
4,814
5,267
11,564
11,074
0
4,924
6,226
3,350
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
39,128
114
Minions Killed
94
0
Camps Cleared
0
1,084,409
Distance Traveled
950,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,966
724
6
1
0
250,709
0
L
Odin
8,002
727
1
0
0
216,778
0
W
Jormungandr
9,350
850
40
4
0
204,802
0
L
Sobek
7,458
678
7
1
0
195,460
0
W
Chernobog
8,331
757
32
3
0
199,676
0
W
Bellona
8,485
771
21
2
0
223,125
0
L
Janus
7,768
706
54
5
0
164,893
0
W
Ao Kuang
9,056
823
15
1
0
206,097
0
L
Xbalanque
8,079
734
31
3
0
186,254
0
L
Horus
7,821
711
1
0
0
187,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role