Player Matchup

Athena
Athena
 
Athena
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Bfknren
Bacchus
Level 156
God Stats
7W - 0L
1,500 SR
Queue Stats
259W - 272L
1,530 Elo+
Party 2
Merlin
Merlin
Tinko Poof
Merlin
Level 108
God Stats
6W - 13L
1,316 SR
Queue Stats
645W - 659L
1,446 Elo+
Party 2
Odin
Odin
xxjocker1xx
Odin
Level 146
God Stats
4W - 1L
1,901 SR
Queue Stats
174W - 145L
1,618 Elo+
Party 2
Team Averages
Level 140
1,544 SR
1,519 Elo+

VS

Team Averages
Level 117
1,506 SR
1,550 Elo+
Jormungandr
Jormungandr
MidnightSunsets
Jormungandr
Level 157
God Stats
4W - 2L
1,263 SR
Queue Stats
318W - 312L
1,587 Elo+
Solo
Ne Zha
Ne Zha
NaughtyGoddess90
Ne Zha
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 253L
1,628 Elo+
Solo
Janus
Janus
SomberSky_
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeaBoi1342
Morgan Le Fay
Level 109
God Stats
20W - 17L
1,634 SR
Queue Stats
471W - 486L
1,518 Elo+
Party 1
Skadi
Skadi
sailorhoon
Skadi
Level 135
God Stats
9W - 8L
1,633 SR
Queue Stats
390W - 401L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
5 / 3 / 4
7,161
1,432
3,070
12,363
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
10
2 / 4 / 2
6,180
1,236
4,867
6,313
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Bfknren
Bacchus
11
0 / 2 / 5
5,991
1,198
4,029
5,057
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Tinko Poof
Merlin
11
2 / 2 / 4
6,161
1,232
3,724
3,789
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
5,694
1,139
3,832
5,364
5,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MidnightSunsets
Jormungandr
13
4 / 2 / 7
7,006
1,401
8,662
7,536
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 4 / 3
6,549
1,310
4,397
6,938
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
5
0 / 0 / 0
4,412
882
0
0
0
Morgan Le Fay
TeaBoi1342
Morgan Le Fay
13
3 / 3 / 8
6,473
1,295
7,612
5,908
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
10
2 / 1 / 8
5,954
1,191
4,628
3,611
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
13
13
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
3
4
2.33
W
Lancelot
 
Lancelot
2
4
2
0.75
W
Bacchus
Bfknren
Bacchus
0
2
5
1.25
L
Jormungandr
MidnightSunsets
Jormungandr
4
2
7
3.75
L
4
4
3
1.38
L
Janus
0
0
0
0
L
Morgan Le Fay
TeaBoi1342
Morgan Le Fay
3
3
8
2.33
W
Merlin
Tinko Poof
Merlin
2
2
4
2
L
Skadi
2
1
8
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
25,299
32,886
Taken
23,993
23,975
Mitigated
14,324
6,851
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,070
764
1,106
3,180
12,363
9,182
262
5,308
6,556
5,701
0
W
Lancelot
 
Lancelot
4,867
496
25
275
6,313
3,110
465
3,201
3,026
0
8,095
W
Bacchus
Bfknren
Bacchus
4,029
477
138
576
5,057
4,969
104
1,878
3,048
11,578
0
L
Jormungandr
MidnightSunsets
Jormungandr
8,662
1,443
289
1,253
7,536
6,936
0
3,136
3,990
15,590
0
L
4,397
797
356
1,470
6,938
2,971
0
2,775
4,055
0
10,405
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
TeaBoi1342
Morgan Le Fay
7,612
886
570
927
5,908
2,866
0
2,661
3,129
12,386
0
W
Merlin
Tinko Poof
Merlin
3,724
139
219
209
3,789
1,562
382
1,917
1,658
6,952
0
L
Skadi
4,628
2,064
726
1,155
3,611
1,551
0
1,874
1,665
0
7,240
W
3,832
169
129
994
5,364
5,152
69
2,799
2,272
0
7,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
30,394
44
Minions Killed
46
0
Camps Cleared
0
468,912
Distance Traveled
435,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,161
1,432
4
1
0
106,088
0
W
Lancelot
6,180
1,236
6
1
0
104,348
0
W
Bacchus
5,991
1,198
13
3
0
89,640
0
L
Jormungandr
7,006
1,401
19
4
0
113,286
0
L
Ne Zha
6,549
1,310
5
1
0
96,589
0
L
Janus
4,412
882
0
0
0
0
0
L
Morgan Le Fay
6,473
1,295
15
3
0
114,107
0
W
Merlin
6,161
1,232
14
3
0
78,180
0
L
Skadi
5,954
1,191
7
1
0
111,872
0
W
Odin
5,694
1,139
7
1
0
90,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role