Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JonasWP
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
PlzNoFrag
Kukulkan
Level 44
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Artemis
Artemis
自己菜别逼逼别人心态不好就别玩
Artemis
Level 54
God Stats
0W - 1L
1,673 SR
Queue Stats
11W - 7L
1,797 Elo+
Solo
Team Averages
Level 67
1,485 SR
1,468 Elo+

VS

Team Averages
Level 110
1,423 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BrutalGenital
Hades
Level 127
God Stats
8W - 1L
1,432 SR
Queue Stats
372W - 348L
1,535 Elo+
Solo
Anubis
Anubis
DeepDarkFantasys
Anubis
Level 124
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 4L
1,489 Elo+
Solo
Ares
Ares
Koscheey
Ares
Level 42
God Stats
14W - 7L
1,854 SR
Queue Stats
86W - 71L
1,423 Elo+
Solo
Izanami
Izanami
ROMBUSlads
Izanami
Level 143
God Stats
14W - 13L
1,059 SR
Queue Stats
572W - 555L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 0
3,791
474
1,457
4,795
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
4
0 / 1 / 1
3,506
438
330
1,982
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
JonasWP
Cthulhu
6
0 / 4 / 1
4,051
506
1,374
7,286
4,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PlzNoFrag
Kukulkan
7
0 / 3 / 0
4,323
540
821
5,088
1,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,089
511
4,327
7,223
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 0
5,717
715
1,405
7,461
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 0
6,345
793
2,003
4,282
1,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 1
5,985
748
5,399
2,154
954
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
9
2 / 0 / 3
5,847
731
3,675
5,046
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
ROMBUSlads
Izanami
9
1 / 0 / 5
5,265
658
5,949
4,801
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Fenrir
 
Fenrir
2
1
0
2
W
2
0
0
2
W
6
0
1
6.5
L
Cthulhu
JonasWP
Cthulhu
0
4
1
0.13
W
Ares
2
0
3
3.5
L
Kukulkan
PlzNoFrag
Kukulkan
0
3
0
0
W
Izanami
ROMBUSlads
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,309
Damage
18,431
26,374
Taken
23,744
10,869
Mitigated
10,925
5,544
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,457
82
0
1,383
4,795
3,213
0
2,003
2,792
0
15,496
L
Thanatos
 
Thanatos
330
134
0
674
1,982
532
0
865
1,117
0
5,285
W
Fenrir
 
Fenrir
1,405
475
0
5,491
7,461
2,685
0
155
7,306
0
36,797
W
2,003
669
164
3,833
4,282
1,839
0
0
3,963
47,040
0
W
5,399
300
0
1,353
2,154
954
0
152
2,002
33,811
0
L
Cthulhu
JonasWP
Cthulhu
1,374
140
391
368
7,286
4,021
0
2,432
4,854
12,702
0
W
Ares
3,675
322
0
1,972
5,046
3,561
53
789
4,257
14,884
0
L
Kukulkan
PlzNoFrag
Kukulkan
821
164
0
0
5,088
1,153
119
3,722
1,366
26,095
0
W
Izanami
ROMBUSlads
Izanami
5,949
4,296
0
1,843
4,801
1,886
665
1,168
3,633
0
43,374
L
4,327
1,638
0
2,728
7,223
1,950
0
2,121
5,102
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,760
Gold Earned
29,159
130
Minions Killed
322
0
Camps Cleared
0
659,087
Distance Traveled
833,538
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,791
474
22
3
0
102,345
0
L
Thanatos
3,506
438
17
2
0
78,395
0
W
Fenrir
5,717
715
72
9
0
188,696
0
W
Hades
6,345
793
97
12
0
149,067
0
W
Anubis
5,985
748
53
7
0
168,631
0
L
Cthulhu
4,051
506
10
1
0
170,073
0
W
Ares
5,847
731
19
2
0
172,847
4
L
Kukulkan
4,323
540
49
6
0
163,944
0
W
Izanami
5,265
658
81
10
0
154,297
1
L
Artemis
4,089
511
32
4
0
144,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role