Player Matchup

Skadi
Skadi
Bronze I
ItsJunkoPop
Skadi
Bronze I
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 35L
1,133 MMR
Party 1
Anubis
Anubis
Gold V
Keaunga
Anubis
Gold V
Level 88
God Stats
6W - 11L
1,412 SR
Queue Stats
111W - 115L
1,196 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Killa-Kam-1010
Sun Wukong
Silver II
Level 123
God Stats
4W - 1L
1,946 SR
Queue Stats
56W - 63L
1,169 MMR
Solo
Ymir
Ymir
Gold V
OuijaFriends
Ymir
Gold V
Level 125
God Stats
6W - 6L
1,647 SR
Queue Stats
184W - 190L
1,244 MMR
Solo
Fenrir
Fenrir
Silver IV
SadGokuMufin
Fenrir
Silver IV
Level 124
God Stats
10W - 11L
1,576 SR
Queue Stats
22W - 37L
1,300 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,578 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,545 SR
1,187 MMR
Zhong Kui
Zhong Kui
Gold V
AttackSquad
Zhong Kui
Gold V
Level 190
God Stats
4W - 9L
1,338 SR
Queue Stats
180W - 206L
1,186 MMR
Solo
Hades
Hades
Silver I
Just Tru9960
Hades
Silver I
Level 89
God Stats
29W - 15L
1,536 SR
Queue Stats
385W - 403L
1,210 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
llllMeta
Ah Muzen Cab
Gold V
Level 155
God Stats
3W - 5L
1,829 SR
Queue Stats
219W - 220L
1,214 MMR
Solo
Geb
Geb
Silver III
pugspuns
Geb
Silver III
Level 127
God Stats
4W - 4L
1,446 SR
Queue Stats
52W - 59L
1,077 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
zTHUMP3Rz
Ratatoskr
Silver I
Level 148
God Stats
32W - 36L
1,576 SR
Queue Stats
134W - 130L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,004
409
4,625
14,123
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Keaunga
Anubis
11
0 / 6 / 2
8,037
365
4,081
9,037
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Killa-Kam-1010
Sun Wukong
19
2 / 4 / 2
11,616
528
11,724
28,073
28,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
9,493
432
6,400
16,524
12,498
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
17
2 / 1 / 1
10,517
478
3,778
17,260
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliSurtrAphroditeBakasura

VS

Bans
RavanaMartichorasNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AttackSquad
Zhong Kui
18
5 / 1 / 3
12,334
561
9,468
9,093
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 1 / 3
12,222
556
16,754
21,255
23,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
llllMeta
Ah Muzen Cab
18
5 / 1 / 3
12,069
549
9,348
11,999
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 6
9,750
443
3,791
8,966
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
zTHUMP3Rz
Ratatoskr
19
11 / 2 / 3
12,709
578
20,001
21,292
16,293
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
22
22
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AttackSquad
Zhong Kui
5
1
3
6.5
L
0
7
1
0.07
W
1
1
3
2.5
L
Anubis
Keaunga
Anubis
0
6
2
0.17
L
Sun Wukong
Killa-Kam-1010
Sun Wukong
2
4
2
0.75
L
2
4
1
0.63
L
Fenrir
2
1
1
2.5
W
Ah Muzen Cab
llllMeta
Ah Muzen Cab
5
1
3
6.5
W
0
2
6
1.5
W
Ratatoskr
zTHUMP3Rz
Ratatoskr
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
59,362
85,017
Taken
72,605
59,525
Mitigated
63,494
18,870
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AttackSquad
Zhong Kui
9,468
532
0
5,067
9,093
8,187
239
3,150
5,943
87,097
0
L
4,625
1,481
0
326
14,123
5,689
0
947
13,176
0
59,756
W
16,754
2,737
504
11,244
21,255
23,716
319
3,124
18,131
101,934
977
L
Anubis
Keaunga
Anubis
4,081
201
0
2,314
9,037
4,037
0
3,872
5,165
40,427
0
L
Sun Wukong
Killa-Kam-1010
Sun Wukong
11,724
4,300
0
8,247
28,073
28,948
92
14,885
13,188
0
102,933
L
6,400
1,750
0
3,006
16,524
12,498
0
6,317
9,904
67,681
0
L
Fenrir
3,778
715
0
4,977
17,260
8,353
0
3,546
13,714
0
82,874
W
Ah Muzen Cab
llllMeta
Ah Muzen Cab
9,348
2,625
0
3,196
11,999
5,845
1,998
2,113
9,886
0
122,280
W
3,791
522
0
956
8,966
9,453
0
2,446
6,520
22,363
0
W
Ratatoskr
zTHUMP3Rz
Ratatoskr
20,001
11,464
0
2,420
21,292
16,293
501
4,628
16,664
0
117,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
59,084
577
Minions Killed
657
0
Camps Cleared
0
1,708,424
Distance Traveled
2,069,956
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,334
561
179
8
0
396,787
4
L
Skadi
9,004
409
123
6
0
300,432
4
W
Hades
12,222
556
157
7
0
345,827
0
L
Anubis
8,037
365
73
3
0
219,408
0
L
Sun Wukong
11,616
528
182
8
0
405,272
0
L
Ymir
9,493
432
78
4
0
352,120
5
L
Fenrir
10,517
478
121
6
0
431,192
0
W
Ah Muzen Cab
12,069
549
165
8
0
407,711
1
W
Geb
9,750
443
27
1
0
433,763
9
W
Ratatoskr
12,709
578
129
6
0
485,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role