Player Matchup

Scylla
Scylla
LeoIsGamingK
Scylla
Level 28
God Stats
10W - 4L
1,714 SR
Queue Stats
32W - 22L
1,675 Elo+
Party 2
Yemoja
Yemoja
Matureocean
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,182 Elo+
Party 3
Anhur
Anhur
jedijetjaiden
Anhur
Level 127
God Stats
1W - 3L
1,385 SR
Queue Stats
50W - 49L
1,519 Elo+
Party 2
Thanatos
Thanatos
munchiezzzz
Thanatos
Level 39
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Hades
Hades
是豆豆呀
Hades
Level 98
God Stats
8W - 10L
1,557 SR
Queue Stats
105W - 127L
1,532 Elo+
Party 3
Team Averages
Level 63
1,535 SR
1,412 Elo+

VS

Team Averages
Level 71
1,516 SR
1,461 Elo+
Bellona
Bellona
CaptianAfrica69
Bellona
Level 25
God Stats
2W - 2L
1,419 SR
Queue Stats
48W - 43L
1,344 Elo+
Party 4
Baron Samedi
Baron Samedi
CholoSquidward
Baron Samedi
Level 60
God Stats
1W - 1L
1,287 SR
Queue Stats
34W - 29L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
JoeCreek
Cthulhu
Level 103
God Stats
6W - 5L
1,593 SR
Queue Stats
70W - 56L
1,436 Elo+
Party 4
Chernobog
Chernobog
TheKi963
Chernobog
Level 41
God Stats
13W - 11L
1,563 SR
Queue Stats
68W - 70L
1,499 Elo+
Party 1
Nemesis
Nemesis
ZackDaKidd
Nemesis
Level 127
God Stats
4W - 3L
1,719 SR
Queue Stats
272W - 250L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 2 / 0
7,121
509
4,763
7,404
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
10
0 / 0 / 5
6,354
454
2,395
5,828
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
6,405
458
8,849
10,819
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
munchiezzzz
Thanatos
10
4 / 3 / 3
6,585
470
6,267
13,553
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 1 / 0
4,593
328
26
1,499
713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,910
494
2,748
8,636
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
CholoSquidward
Baron Samedi
12
1 / 3 / 2
7,573
541
5,956
8,959
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JoeCreek
Cthulhu
10
0 / 3 / 0
6,615
473
6,614
12,578
7,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
TheKi963
Chernobog
12
2 / 3 / 2
7,124
509
4,045
8,161
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ZackDaKidd
Nemesis
15
3 / 0 / 3
8,759
626
5,810
9,275
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
7
7
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Baron Samedi
CholoSquidward
Baron Samedi
1
3
2
0.67
W
Cthulhu
JoeCreek
Cthulhu
0
3
0
0
L
Scylla
4
2
0
2
L
Yemoja
0
0
5
2.5
W
Chernobog
TheKi963
Chernobog
2
3
2
1
W
Nemesis
ZackDaKidd
Nemesis
3
0
3
4.5
L
2
1
2
3
L
Thanatos
munchiezzzz
Thanatos
4
3
3
1.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
25,173
39,103
Taken
47,609
16,067
Mitigated
24,388
15,873
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,748
565
0
3,470
8,636
6,742
1,207
578
8,058
0
27,003
W
Baron Samedi
CholoSquidward
Baron Samedi
5,956
568
36
2,309
8,959
3,611
544
3,485
5,438
49,437
0
W
Cthulhu
JoeCreek
Cthulhu
6,614
514
1,002
2,607
12,578
7,866
478
2,587
9,991
31,899
0
L
Scylla
4,763
831
0
1,928
7,404
2,535
517
3,248
3,900
41,691
0
L
Yemoja
2,395
327
2,105
1,597
5,828
3,973
0
2,748
3,078
12,564
0
W
Chernobog
TheKi963
Chernobog
4,045
2,319
0
1,045
8,161
2,404
1,053
342
7,819
0
43,971
W
Nemesis
ZackDaKidd
Nemesis
5,810
3,166
0
1,593
9,275
3,765
309
232
8,923
0
87,233
L
8,849
5,118
0
2,812
10,819
3,948
0
3,284
7,533
0
49,640
L
Thanatos
munchiezzzz
Thanatos
6,267
1,830
0
7,001
13,553
4,898
0
2,905
10,480
0
30,112
L
26
0
0
430
1,499
713
0
0
1,499
3,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
36,981
224
Minions Killed
379
0
Camps Cleared
0
1,069,283
Distance Traveled
1,409,595
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,910
494
45
3
0
241,958
0
W
Baron Samedi
7,573
541
76
5
0
259,025
2
W
Cthulhu
6,615
473
56
4
0
278,470
4
L
Scylla
7,121
509
72
5
0
267,195
0
L
Yemoja
6,354
454
11
1
0
237,381
2
W
Chernobog
7,124
509
65
5
0
266,522
1
W
Nemesis
8,759
626
137
10
0
363,620
2
L
Anhur
6,405
458
86
6
0
255,959
0
L
Thanatos
6,585
470
43
3
0
277,657
1
L
Hades
4,593
328
12
1
0
31,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role