Player Matchup

Nemesis
Nemesis
AtezUltra
Nemesis
Level 156
God Stats
17W - 16L
1,604 SR
Queue Stats
241W - 212L
1,556 Elo+
Party 1
Ymir
Ymir
JohnDingleShort
Ymir
Level 5
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Tyr
Tyr
Nayuki13
Tyr
Level 145
God Stats
3W - 2L
1,719 SR
Queue Stats
100W - 76L
1,650 Elo+
Party 1
Ix Chel
Ix Chel
Ximriah
Ix Chel
Level 24
God Stats
0W - 1L
1,593 SR
Queue Stats
18W - 21L
1,580 Elo+
Party 1
Charybdis
Charybdis
eagleswing6
Charybdis
Level 108
God Stats
21W - 21L
1,686 SR
Queue Stats
154W - 138L
1,568 Elo+
Party 1
Team Averages
Level 88
1,625 SR
1,618 Elo+

VS

Team Averages
Level 116
1,448 SR
1,585 Elo+
Pele
Pele
ArtGreatest
Pele
Level 169
God Stats
6W - 5L
1,638 SR
Queue Stats
344W - 314L
1,605 Elo+
Party 2
Izanami
Izanami
BuffNessie
Izanami
Level 67
God Stats
10W - 9L
1,388 SR
Queue Stats
229W - 192L
1,556 Elo+
Solo
Chang'e
Chang'e
HIPYPOWER99
Chang'e
Level 89
God Stats
24W - 17L
1,601 SR
Queue Stats
198W - 181L
1,555 Elo+
Party 2
Sol
Sol
KimBudge
Sol
Level 148
God Stats
27W - 16L
1,508 SR
Queue Stats
361W - 286L
1,633 Elo+
Solo
Ymir
Ymir
Sieg Bunny
Ymir
Level 105
God Stats
1W - 4L
1,103 SR
Queue Stats
154W - 152L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtezUltra
Nemesis
14
3 / 2 / 0
8,544
534
8,549
16,098
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
6,710
419
3,032
12,454
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 3 / 0
7,264
454
7,078
15,118
10,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Ximriah
Ix Chel
13
0 / 3 / 2
7,521
470
4,269
8,330
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
eagleswing6
Charybdis
12
0 / 6 / 1
7,304
457
9,813
13,668
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,522
595
10,190
15,144
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BuffNessie
Izanami
15
6 / 1 / 2
9,111
569
11,234
9,868
4,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
HIPYPOWER99
Chang'e
16
2 / 0 / 2
9,431
589
9,954
10,901
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 3
9,189
574
10,446
9,461
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 6
7,488
468
4,853
10,184
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Nemesis
AtezUltra
Nemesis
3
2
0
1.5
W
Izanami
BuffNessie
Izanami
6
1
2
7
W
Chang'e
HIPYPOWER99
Chang'e
2
0
2
3
L
0
3
0
0
W
2
1
3
3.5
L
0
3
0
0
W
0
0
6
3
L
Ix Chel
Ximriah
Ix Chel
0
3
2
0.33
L
Charybdis
eagleswing6
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
46,677
65,668
Taken
55,558
33,246
Mitigated
28,625
16,667
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,190
2,138
0
3,810
15,144
6,237
0
871
14,273
0
80,322
L
Nemesis
AtezUltra
Nemesis
8,549
3,086
0
2,159
16,098
6,305
331
3,911
12,151
0
79,211
W
Izanami
BuffNessie
Izanami
11,234
8,260
0
3,487
9,868
4,107
335
699
9,169
0
86,728
W
Chang'e
HIPYPOWER99
Chang'e
9,954
1,764
712
6,649
10,901
6,111
0
280
10,621
81,883
0
L
3,032
829
199
1,180
12,454
9,556
0
4,869
7,417
19,436
0
W
10,446
3,005
0
5,996
9,461
3,599
70
2,778
6,573
86,044
0
L
7,078
1,211
0
5,982
15,118
10,416
0
9,508
5,610
369
53,323
W
4,853
1,492
0
2,510
10,184
8,571
0
3,140
7,044
17,030
0
L
Ix Chel
Ximriah
Ix Chel
4,269
538
712
2,654
8,330
3,255
0
5,255
2,991
47,993
0
L
Charybdis
eagleswing6
Charybdis
9,813
4,772
0
3,781
13,668
3,714
0
1,533
12,135
0
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
44,741
440
Minions Killed
541
0
Camps Cleared
0
1,574,712
Distance Traveled
1,518,147
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,522
595
100
6
0
370,600
0
L
Nemesis
8,544
534
133
8
0
370,767
5
W
Izanami
9,111
569
144
9
0
283,632
1
W
Chang'e
9,431
589
126
8
0
297,812
4
L
Ymir
6,710
419
38
2
0
289,083
0
W
Sol
9,189
574
152
10
0
292,898
4
L
Tyr
7,264
454
83
5
0
322,883
4
W
Ymir
7,488
468
19
1
0
273,205
3
L
Ix Chel
7,521
470
86
5
0
312,297
5
L
Charybdis
7,304
457
100
6
0
279,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role