Player Matchup

Kuzenbo
Kuzenbo
ChirpyXC
Kuzenbo
Level 68
God Stats
5W - 1L
1,738 SR
Queue Stats
11W - 10L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
StaynGang
Zhong Kui
Level 149
God Stats
3W - 1L
1,652 SR
Queue Stats
96W - 72L
1,638 Elo+
Party 1
Susano
Susano
countryman1942
Susano
Level 109
God Stats
2W - 1L
1,842 SR
Queue Stats
81W - 65L
1,669 Elo+
Party 1
Team Averages
Level 109
1,744 SR
1,627 Elo+

VS

Team Averages
Level 106
1,585 SR
1,585 Elo+
Ra
Ra
MrCholo
Ra
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 51L
1,540 Elo+
Solo
Hachiman
Hachiman
Zuerq
Hachiman
Level 149
God Stats
6W - 11L
1,676 SR
Queue Stats
288W - 286L
1,590 Elo+
Solo
Ymir
Ymir
wafflelad
Ymir
Level 60
God Stats
3W - 6L
1,579 SR
Queue Stats
174W - 127L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChirpyXC
Kuzenbo
10
0 / 4 / 8
7,719
702
4,007
12,086
14,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
StaynGang
Zhong Kui
13
4 / 1 / 5
8,950
814
9,997
7,635
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 0 / 4
9,009
819
9,529
6,468
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
7,641
695
3,335
7,487
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Zuerq
Hachiman
11
2 / 2 / 3
8,388
763
8,286
7,643
2,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
3 / 2 / 2
8,480
771
6,087
11,401
12,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
5
5
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChirpyXC
Kuzenbo
0
4
8
1
L
0
5
5
0.5
W
Zhong Kui
StaynGang
Zhong Kui
4
1
5
6.5
L
Hachiman
Zuerq
Hachiman
2
2
3
1.75
W
5
0
4
7
L
Ymir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
17,708
26,189
Taken
26,531
23,872
Mitigated
17,747
5,849
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChirpyXC
Kuzenbo
4,007
1,688
222
1,768
12,086
14,065
0
3,582
8,440
14,779
0
L
3,335
184
866
1,200
7,487
2,778
0
3,989
3,467
29,984
0
W
Zhong Kui
StaynGang
Zhong Kui
9,997
895
0
3,356
7,635
6,983
0
3,306
4,269
44,464
0
L
Hachiman
Zuerq
Hachiman
8,286
6,329
0
1,340
7,643
2,733
0
4,382
3,239
0
33,615
W
9,529
1,776
0
503
6,468
2,824
0
2,716
3,612
0
35,294
L
Ymir
6,087
1,372
0
1,215
11,401
12,236
0
5,821
5,472
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
24,509
118
Minions Killed
113
0
Camps Cleared
0
663,273
Distance Traveled
603,964
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,719
702
11
1
0
219,061
0
L
Ra
7,641
695
45
4
0
183,579
2
W
Zhong Kui
8,950
814
63
6
0
208,651
0
L
Hachiman
8,388
763
42
4
0
198,391
0
W
Susano
9,009
819
44
4
0
235,561
1
L
Ymir
8,480
771
26
2
0
221,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role