Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EliteMazterB
Olorun
Level 124
God Stats
1W - 6L
1,451 SR
Queue Stats
91W - 67L
1,544 Elo+
Party 3
Jormungandr
Jormungandr
Ramattra_Exe
Jormungandr
Level 58
God Stats
9W - 7L
1,568 SR
Queue Stats
139W - 169L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
ZayProtige
Ne Zha
Level 156
God Stats
0W - 3L
1,289 SR
Queue Stats
77W - 73L
1,601 Elo+
Party 3
Medusa
Medusa
Zedrick_007
Medusa
Level 78
God Stats
5W - 5L
1,542 SR
Queue Stats
314W - 311L
1,400 Elo+
Party 2
Team Averages
Level 114
1,470 SR
1,497 Elo+

VS

Team Averages
Level 105
1,651 SR
1,494 Elo+
Agni
Agni
Da-Demon_Jay
Agni
Level 125
God Stats
7W - 2L
1,847 SR
Queue Stats
200W - 173L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
Rawrararow
Ah Puch
Level 119
God Stats
16W - 10L
1,563 SR
Queue Stats
399W - 380L
1,457 Elo+
Solo
Bacchus
Bacchus
imJinran
Bacchus
Level 84
God Stats
2W - 0L
1,800 SR
Queue Stats
79W - 83L
1,515 Elo+
Party 1
Hachiman
Hachiman
kidsage7456
Hachiman
Level 50
God Stats
208W - 194L
1,544 SR
Queue Stats
604W - 602L
1,464 Elo+
Solo
Thanatos
Thanatos
xEmmanuelVirusx
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 8 / 1
8,551
503
10,803
14,391
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
2 / 4 / 3
8,313
489
10,029
12,682
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Ramattra_Exe
Jormungandr
11
2 / 4 / 2
7,227
425
7,230
12,570
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
ZayProtige
Ne Zha
11
1 / 3 / 4
7,468
439
5,582
15,748
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
2 / 8 / 0
8,584
505
5,654
18,131
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,560
621
19,142
13,492
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Rawrararow
Ah Puch
14
5 / 1 / 9
9,315
548
12,523
12,480
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
imJinran
Bacchus
13
2 / 2 / 4
8,621
507
6,204
13,773
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
kidsage7456
Hachiman
15
4 / 1 / 3
9,360
551
6,553
8,832
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
10 / 3 / 8
10,553
621
9,655
14,651
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
27
27
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
1
0.31
W
6
2
8
5
L
Olorun
2
4
3
0.88
L
Jormungandr
Ramattra_Exe
Jormungandr
2
4
2
0.75
W
Ah Puch
Rawrararow
Ah Puch
5
1
9
9.5
L
Ne Zha
ZayProtige
Ne Zha
1
3
4
1
L
Medusa
2
8
0
0.25
W
Bacchus
imJinran
Bacchus
2
2
4
2
W
Hachiman
kidsage7456
Hachiman
4
1
3
5.5
W
Thanatos
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
54,077
73,522
Taken
63,228
34,714
Mitigated
36,850
16,554
Healing
28,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,803
1,668
377
2,916
14,391
6,024
1,158
7,636
6,755
68,065
0
W
19,142
718
0
4,465
13,492
6,914
341
4,885
8,404
80,885
0
L
Olorun
10,029
5,387
190
3,903
12,682
5,378
917
4,979
7,703
54,912
0
L
Jormungandr
Ramattra_Exe
Jormungandr
7,230
2,165
0
476
12,570
8,749
0
6,926
5,644
36,841
0
W
Ah Puch
Rawrararow
Ah Puch
12,523
1,577
0
4,521
12,480
4,585
0
6,484
5,595
60,251
0
L
Ne Zha
ZayProtige
Ne Zha
5,582
2,244
0
5,618
15,748
6,091
0
7,194
8,554
0
33,071
L
Medusa
5,654
2,699
0
3,074
18,131
8,472
252
11,241
6,878
0
51,025
W
Bacchus
imJinran
Bacchus
6,204
697
0
4,408
13,773
15,078
33
7,416
6,287
27,561
0
W
Hachiman
kidsage7456
Hachiman
6,553
4,065
0
4,529
8,832
4,009
1,506
4,273
4,519
0
60,131
W
Thanatos
9,655
2,048
0
11,022
14,651
6,264
0
5,419
9,029
0
72,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
48,409
394
Minions Killed
403
0
Camps Cleared
0
1,546,197
Distance Traveled
1,796,783
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,551
503
111
7
0
296,728
0
W
Agni
10,560
621
121
7
0
338,531
0
L
Olorun
8,313
489
75
4
0
283,389
0
L
Jormungandr
7,227
425
56
3
0
316,478
0
W
Ah Puch
9,315
548
81
5
0
347,343
4
L
Ne Zha
7,468
439
54
3
0
373,425
0
L
Medusa
8,584
505
98
6
0
276,177
1
W
Bacchus
8,621
507
27
2
0
377,568
8
W
Hachiman
9,360
551
92
5
0
337,540
2
W
Thanatos
10,553
621
82
5
0
395,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role