Player Matchup

Janus
Janus
DarkyWarky
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Empty Joy
Kumbhakarna
Level 157
God Stats
0W - 1L
1,249 SR
Queue Stats
15W - 21L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
JakeTheSnake314
Hou Yi
Level 159
God Stats
0W - 1L
1,209 SR
Queue Stats
20W - 18L
1,527 Elo+
Party 1
Team Averages
Level 144
1,319 SR
1,491 Elo+

VS

Team Averages
Level 113
1,547 SR
1,499 Elo+
Danzaburou
Danzaburou
StoNeyJoey209
Danzaburou
Level 126
God Stats
145W - 129L
1,595 SR
Queue Stats
703W - 738L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
adearx
Ix Chel
Level 104
God Stats
49W - 38L
1,547 SR
Queue Stats
330W - 342L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
projektruby
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 8 / 2
10,559
704
9,351
11,423
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Empty Joy
Kumbhakarna
13
1 / 4 / 4
10,301
687
3,128
17,434
19,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 3
10,668
711
10,011
10,610
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StoNeyJoey209
Danzaburou
14
4 / 3 / 8
11,832
789
8,095
8,895
3,638
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
adearx
Ix Chel
15
6 / 4 / 6
12,223
815
11,696
9,989
4,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
projektruby
Sun Wukong
15
5 / 0 / 9
12,129
809
12,196
11,892
12,314
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
3
8
2
0.5
L
Kumbhakarna
Empty Joy
Kumbhakarna
1
4
4
0.75
L
2
3
3
1.17
W
Danzaburou
StoNeyJoey209
Danzaburou
4
3
8
2.67
W
Ix Chel
adearx
Ix Chel
6
4
6
2.25
W
Sun Wukong
projektruby
Sun Wukong
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
31,987
39,467
Taken
30,776
29,916
Mitigated
20,008
2,107
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,351
763
0
250
11,423
5,521
0
3,553
7,850
44,623
0
L
Kumbhakarna
Empty Joy
Kumbhakarna
3,128
208
0
608
17,434
19,561
0
5,654
11,745
13,921
111
L
10,011
5,467
0
1,249
10,610
4,834
0
3,071
7,539
0
56,530
W
Danzaburou
StoNeyJoey209
Danzaburou
8,095
3,290
253
1,036
8,895
3,638
1,910
4,725
4,064
0
45,109
W
Ix Chel
adearx
Ix Chel
11,696
2,557
869
2,041
9,989
4,056
521
3,189
6,800
48,089
0
W
Sun Wukong
projektruby
Sun Wukong
12,196
1,902
0
3,005
11,892
12,314
374
4,584
7,168
0
29,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
36,184
154
Minions Killed
139
0
Camps Cleared
0
760,487
Distance Traveled
791,376
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,559
704
62
4
0
245,640
0
L
Kumbhakarna
10,301
687
16
1
0
282,126
2
L
Hou Yi
10,668
711
76
5
0
232,721
0
W
Danzaburou
11,832
789
49
3
0
253,645
2
W
Ix Chel
12,223
815
57
4
0
243,635
1
W
Sun Wukong
12,129
809
33
2
0
294,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role