Player Matchup

Ix Chel
Ix Chel
Balloy4085
Ix Chel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,312 Elo+
Solo
Skadi
Skadi
EphyPoo
Skadi
Level 127
God Stats
3W - 1L
1,553 SR
Queue Stats
164W - 167L
1,428 Elo+
Party 2
Odin
Odin
SpyTay333
Odin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 172L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
VadeAway
Xbalanque
Level 69
God Stats
4W - 2L
1,691 SR
Queue Stats
190W - 186L
1,426 Elo+
Party 1
Discordia
Discordia
ndarren101
Discordia
Level 28
God Stats
2W - 3L
1,563 SR
Queue Stats
127W - 144L
1,390 Elo+
Party 2
Team Averages
Level 73
1,561 SR
1,400 Elo+

VS

Team Averages
Level 53
1,616 SR
1,406 Elo+
Geb
Geb
AngeLitoXmeN
Geb
Level 128
God Stats
2W - 1L
1,817 SR
Queue Stats
341W - 367L
1,476 Elo+
Solo
Neith
Neith
BeeIsDoubt
Neith
Level 69
God Stats
0W - 2L
1,517 SR
Queue Stats
14W - 24L
1,414 Elo+
Solo
Ne Zha
Ne Zha
RINKAGAMINE002
Ne Zha
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 16L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
TopoftheCactus
Gilgamesh
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
493W - 472L
1,386 Elo+
Solo
Eset
Eset
phonemic_joy91
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Balloy4085
Ix Chel
15
0 / 2 / 19
8,526
775
8,406
9,275
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
EphyPoo
Skadi
18
7 / 0 / 21
10,020
911
8,201
4,977
2,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
18
7 / 3 / 20
10,446
950
12,576
13,148
17,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
VadeAway
Xbalanque
17
14 / 4 / 12
10,966
997
19,468
12,373
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ndarren101
Discordia
15
5 / 2 / 18
9,589
872
8,621
6,740
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,801
709
4,698
10,822
10,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
19
7 / 3 / 4
10,022
911
10,846
11,433
7,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 10 / 2
7,396
672
2,700
13,486
6,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
TopoftheCactus
Gilgamesh
13
1 / 7 / 2
6,879
625
6,785
17,127
16,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 4
7,204
655
2,703
11,802
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
25
33
Kills
11
11
Deaths
33
90
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ix Chel
Balloy4085
Ix Chel
0
2
19
4.75
L
Neith
7
3
4
3
W
Skadi
EphyPoo
Skadi
7
0
21
17.5
L
1
10
2
0.2
W
Odin
7
3
20
5.67
L
Gilgamesh
TopoftheCactus
Gilgamesh
1
7
2
0.29
W
Xbalanque
VadeAway
Xbalanque
14
4
12
5
W
Discordia
ndarren101
Discordia
5
2
18
7
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,272
Damage
27,732
46,513
Taken
64,670
33,511
Mitigated
45,657
15,396
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,698
308
999
1,194
10,822
10,988
25
2,472
8,154
9,066
0
W
Ix Chel
Balloy4085
Ix Chel
8,406
1,863
4,030
3,139
9,275
4,890
1,150
1,813
7,462
21,993
0
L
Neith
10,846
3,367
233
3,869
11,433
7,039
660
4,069
7,175
0
30,748
W
Skadi
EphyPoo
Skadi
8,201
3,953
299
231
4,977
2,407
2,505
1,136
3,773
0
16,706
L
2,700
678
579
351
13,486
6,650
484
2,532
10,750
0
6,977
W
Odin
12,576
1,244
3,214
1,996
13,148
17,222
549
1,786
11,330
0
24,515
L
Gilgamesh
TopoftheCactus
Gilgamesh
6,785
724
285
977
17,127
16,173
0
3,706
13,029
0
13,311
W
Xbalanque
VadeAway
Xbalanque
19,468
12,838
153
1,653
12,373
6,199
3,563
1,846
10,380
0
33,860
W
Discordia
ndarren101
Discordia
8,621
227
396
285
6,740
2,793
848
1,044
5,696
15,535
0
L
2,703
769
0
34
11,802
4,807
0
3,320
7,950
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
39,302
115
Minions Killed
86
0
Camps Cleared
0
990,236
Distance Traveled
723,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,801
709
2
0
0
115,252
0
W
Ix Chel
8,526
775
22
2
0
165,090
0
L
Neith
10,022
911
41
4
0
167,613
0
W
Skadi
10,020
911
20
2
0
207,075
0
L
Ne Zha
7,396
672
9
1
0
132,352
0
W
Odin
10,446
950
21
2
0
231,691
0
L
Gilgamesh
6,879
625
12
1
0
154,244
0
W
Xbalanque
10,966
997
34
3
0
182,681
0
W
Discordia
9,589
872
18
2
0
203,699
0
L
Eset
7,204
655
22
2
0
153,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role