Player Matchup

Charybdis
Charybdis
Flavortown4658
Charybdis
Level 52
God Stats
37W - 27L
1,639 SR
Queue Stats
78W - 75L
1,566 Elo+
Party 2
Nox
Nox
Gob831
Nox
Level 88
God Stats
1W - 7L
1,339 SR
Queue Stats
350W - 337L
1,556 Elo+
Party 2
Bakasura
Bakasura
IWDxBill
Bakasura
Level 68
God Stats
24W - 22L
1,565 SR
Queue Stats
182W - 193L
1,490 Elo+
Party 2
Scylla
Scylla
LickinNips
Scylla
Level 60
God Stats
20W - 18L
1,586 SR
Queue Stats
285W - 235L
1,532 Elo+
Solo
Chaac
Chaac
ScornfulHarp690
Chaac
Level 92
God Stats
5W - 7L
1,433 SR
Queue Stats
139W - 131L
1,539 Elo+
Party 2
Team Averages
Level 72
1,513 SR
1,537 Elo+

VS

Team Averages
Level 103
1,569 SR
1,551 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KaoticSalvatore
Ao Kuang
Level 149
God Stats
4W - 3L
1,543 SR
Queue Stats
154W - 153L
1,526 Elo+
Party 1
Sol
Sol
Marco15
Sol
Level 93
God Stats
7W - 5L
1,771 SR
Queue Stats
51W - 46L
1,471 Elo+
Party 1
Martichoras
Martichoras
Tagita
Martichoras
Level 117
God Stats
2W - 2L
1,532 SR
Queue Stats
122W - 104L
1,517 Elo+
Party 3
Ullr
Ullr
namechanged142
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flavortown4658
Charybdis
9
0 / 1 / 1
5,335
534
5,283
4,167
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
Gob831
Nox
8
1 / 2 / 1
5,342
534
2,079
4,467
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IWDxBill
Bakasura
9
0 / 5 / 0
5,122
512
4,407
10,475
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
LickinNips
Scylla
9
1 / 3 / 0
5,301
530
3,094
5,966
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,587
559
4,200
8,294
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 4
4,669
467
3,038
6,803
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
7 / 0 / 4
7,175
718
6,311
8,401
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
12
3 / 0 / 1
6,829
683
6,691
6,492
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Tagita
Martichoras
9
0 / 1 / 0
5,098
510
1,532
6,594
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 2
5,247
525
3,042
4,700
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
4
3
L
Charybdis
Flavortown4658
Charybdis
0
1
1
0.5
L
Nox
Gob831
Nox
1
2
1
0.75
L
Bakasura
IWDxBill
Bakasura
0
5
0
0
W
Ao Kuang
7
0
4
9
L
Scylla
LickinNips
Scylla
1
3
0
0.33
W
Sol
3
0
1
3.5
L
0
2
0
0
W
Martichoras
Tagita
Martichoras
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
20,614
33,369
Taken
32,990
15,245
Mitigated
12,684
8,452
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,038
437
0
1,117
6,803
3,943
0
2,536
4,267
0
9,388
L
Charybdis
Flavortown4658
Charybdis
5,283
2,988
0
2,334
4,167
1,214
0
322
3,696
0
40,267
L
Nox
Gob831
Nox
2,079
129
17
961
4,467
3,089
0
774
3,655
15,550
0
L
Bakasura
IWDxBill
Bakasura
4,407
3,344
0
1,765
10,475
3,795
0
3,458
6,939
0
35,156
W
Ao Kuang
6,311
1,432
0
1,767
8,401
2,878
0
1,170
7,170
54,502
0
L
Scylla
LickinNips
Scylla
3,094
270
0
995
5,966
2,004
228
1,791
4,053
32,126
0
W
Sol
6,691
2,956
0
4,872
6,492
1,991
0
0
6,380
52,499
0
L
4,200
763
0
2,380
8,294
5,143
0
6,657
1,637
0
37,933
W
Martichoras
Tagita
Martichoras
1,532
479
0
1,750
6,594
2,478
0
420
6,146
0
41,813
W
3,042
769
0
812
4,700
1,394
104
1,087
3,283
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
29,018
316
Minions Killed
312
0
Camps Cleared
0
941,523
Distance Traveled
973,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,669
467
13
1
0
211,503
0
L
Charybdis
5,335
534
72
7
0
177,962
0
L
Nox
5,342
534
22
2
0
179,329
0
L
Bakasura
5,122
512
72
7
0
218,850
1
W
Ao Kuang
7,175
718
81
8
0
244,259
0
L
Scylla
5,301
530
71
7
0
177,584
0
W
Sol
6,829
683
94
9
0
183,499
0
L
Chaac
5,587
559
79
8
0
187,798
0
W
Martichoras
5,098
510
76
8
0
174,758
3
W
Ullr
5,247
525
48
5
0
158,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role