Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DentaduraViejard
Persephone
Level 17
God Stats
3W - 10L
1,057 SR
Queue Stats
13W - 56L
1,081 Elo+
Party 2
Gilgamesh
Gilgamesh
francomoreno125
Gilgamesh
Level 21
God Stats
0W - 3L
1,279 SR
Queue Stats
13W - 55L
1,061 Elo+
Party 2
Cerberus
Cerberus
monacojuan-Juani
Cerberus
Level 15
God Stats
1W - 4L
1,297 SR
Queue Stats
24W - 91L
1,121 Elo+
Party 2
Ravana
Ravana
sketchy-writing0
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,347 Elo+
Solo
Team Averages
Level 31
1,327 SR
1,222 Elo+

VS

Team Averages
Level 87
1,599 SR
1,554 Elo+
Nemesis
Nemesis
AtezUltra
Nemesis
Level 156
God Stats
17W - 16L
1,597 SR
Queue Stats
241W - 212L
1,543 Elo+
Party 1
Ymir
Ymir
JohnDingleShort
Ymir
Level 4
God Stats
2W - 1L
1,311 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thor
Thor
Nayuki13
Thor
Level 145
God Stats
5W - 6L
1,698 SR
Queue Stats
100W - 76L
1,620 Elo+
Party 1
Persephone
Persephone
Ximriah
Persephone
Level 24
God Stats
3W - 3L
1,692 SR
Queue Stats
18W - 21L
1,554 Elo+
Party 1
Skadi
Skadi
eagleswing6
Skadi
Level 108
God Stats
28W - 19L
1,697 SR
Queue Stats
154W - 138L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 5 / 1
5,722
358
3,533
12,757
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
DentaduraViejard
Persephone
11
0 / 5 / 2
7,074
442
4,628
11,971
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
francomoreno125
Gilgamesh
10
0 / 6 / 0
6,164
385
4,330
17,119
6,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 1
5,145
322
664
15,148
7,856
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 5 / 0
6,771
423
4,596
11,313
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtezUltra
Nemesis
16
7 / 0 / 7
9,851
616
9,586
10,697
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 11
8,645
540
6,617
8,634
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
15
6 / 0 / 5
9,376
586
11,616
11,224
7,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Ximriah
Persephone
14
6 / 1 / 6
9,595
600
14,679
7,197
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
5 / 0 / 9
9,764
610
9,840
8,871
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
26
26
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
W
Nemesis
AtezUltra
Nemesis
7
0
7
10.5
L
Persephone
DentaduraViejard
Persephone
0
5
2
0.2
W
2
2
11
3.75
W
Thor
6
0
5
8.5
W
Persephone
Ximriah
Persephone
6
1
6
9
W
5
0
9
9.5
L
Gilgamesh
francomoreno125
Gilgamesh
0
6
0
0
L
0
5
1
0.1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,751
Damage
52,338
68,308
Taken
46,623
25,778
Mitigated
27,318
12,836
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,533
1,332
0
1,342
12,757
3,546
0
3,142
9,615
0
29,218
W
Nemesis
AtezUltra
Nemesis
9,586
3,804
0
7,748
10,697
4,499
687
392
10,193
0
88,821
L
Persephone
DentaduraViejard
Persephone
4,628
335
148
2,800
11,971
3,841
0
5,272
6,568
39,627
0
W
6,617
1,614
228
1,736
8,634
8,598
544
1,590
6,972
23,195
0
W
Thor
11,616
1,418
0
3,186
11,224
7,811
506
547
10,363
610
61,916
W
Persephone
Ximriah
Persephone
14,679
348
241
1,576
7,197
2,811
1,302
2,396
4,604
68,311
0
W
9,840
4,103
0
3,188
8,871
3,599
3,669
300
8,311
0
82,923
L
Gilgamesh
francomoreno125
Gilgamesh
4,330
481
0
4,076
17,119
6,333
0
3,530
13,589
0
32,199
L
664
76
163
2,820
15,148
7,856
0
5,714
9,434
8,309
0
L
4,596
437
0
1,487
11,313
4,202
0
4,333
6,980
0
28,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
47,231
210
Minions Killed
473
0
Camps Cleared
0
1,470,246
Distance Traveled
1,552,212
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,722
358
39
2
0
310,239
0
W
Nemesis
9,851
616
135
8
0
366,447
6
L
Persephone
7,074
442
67
4
0
271,856
0
W
Ymir
8,645
540
34
2
0
279,359
0
W
Thor
9,376
586
86
5
0
279,246
3
W
Persephone
9,595
600
102
6
0
332,596
2
W
Skadi
9,764
610
116
7
0
294,564
1
L
Gilgamesh
6,164
385
41
3
0
296,289
0
L
Cerberus
5,145
322
22
1
0
265,158
0
L
Ravana
6,771
423
41
3
0
326,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role