Player Matchup

Ravana
Ravana
AA RACKS
Ravana
Level 136
God Stats
0W - 1L
1,334 SR
Queue Stats
12W - 21L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
Rawn8ive
Ratatoskr
Level 123
God Stats
0W - 1L
1,840 SR
Queue Stats
36W - 39L
1,535 Elo+
Solo
Xing Tian
Xing Tian
SVEJEDAN
Xing Tian
Level 152
God Stats
23W - 22L
1,521 SR
Queue Stats
235W - 210L
1,529 Elo+
Party 1
Pele
Pele
Siegfriedhohen
Pele
Level 148
God Stats
4W - 8L
1,432 SR
Queue Stats
89W - 110L
1,468 Elo+
Solo
Ix Chel
Ix Chel
Sociopatrick
Ix Chel
Level 240
God Stats
17W - 17L
1,514 SR
Queue Stats
378W - 351L
1,526 Elo+
Party 1
Team Averages
Level 160
1,528 SR
1,496 Elo+

VS

Team Averages
Level 124
1,472 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Coruptn
Nu Wa
Level 144
God Stats
10W - 18L
1,561 SR
Queue Stats
366W - 445L
1,453 Elo+
Solo
Anhur
Anhur
WirelessLunch
Anhur
Level 126
God Stats
1W - 0L
1,398 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mulan
Mulan
mpgarcia624
Mulan
Level 105
God Stats
10W - 9L
1,402 SR
Queue Stats
212W - 215L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AA RACKS
Ravana
13
2 / 1 / 4
6,590
732
4,337
7,360
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Rawn8ive
Ratatoskr
12
1 / 5 / 1
6,611
735
5,871
10,463
3,594
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
SVEJEDAN
Xing Tian
13
2 / 1 / 2
6,901
767
5,843
10,058
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

8
0 / 0 / 0
3,934
437
0
267
97
Ix Chel
Sociopatrick
Ix Chel
15
2 / 0 / 5
7,764
863
8,859
5,956
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 2
7,522
836
5,656
8,068
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cthulhu
 
Cthulhu
12
1 / 2 / 4
6,794
755
5,210
8,603
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Coruptn
Nu Wa
13
1 / 2 / 4
6,913
768
6,771
3,690
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 3
6,688
743
2,246
4,398
1,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 3
6,953
773
6,552
7,815
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
7
7
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
Cthulhu
 
Cthulhu
1
2
4
1.5
L
Ravana
AA RACKS
Ravana
2
1
4
4
W
Nu Wa
Coruptn
Nu Wa
1
2
4
1.5
L
Ratatoskr
Rawn8ive
Ratatoskr
1
5
1
0.3
L
Xing Tian
SVEJEDAN
Xing Tian
2
1
2
3
L
0
0
0
0
L
Ix Chel
Sociopatrick
Ix Chel
2
0
5
4.5
W
0
2
3
0.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
26,435
34,104
Taken
32,574
19,385
Mitigated
19,402
4,948
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,656
1,938
0
915
8,068
3,256
0
1,862
6,004
0
17,759
W
Cthulhu
 
Cthulhu
5,210
439
173
1,158
8,603
8,177
62
5,278
3,132
16,344
0
L
Ravana
AA RACKS
Ravana
4,337
756
0
1,280
7,360
5,448
0
2,586
4,513
459
20,229
W
Nu Wa
Coruptn
Nu Wa
6,771
3,457
0
520
3,690
1,161
1,005
1,482
2,123
27,244
0
L
Ratatoskr
Rawn8ive
Ratatoskr
5,871
1,247
0
38
10,463
3,594
0
2,183
8,245
0
23,604
L
Xing Tian
SVEJEDAN
Xing Tian
5,843
806
0
1,622
10,058
8,204
0
3,288
6,391
13,879
0
L
0
0
0
0
267
97
0
267
0
0
0
L
Ix Chel
Sociopatrick
Ix Chel
8,859
960
598
1,410
5,956
2,042
0
3,012
2,841
43,047
0
W
2,246
1,112
0
295
4,398
1,612
1,737
2,615
1,661
0
18,798
W
6,552
677
0
1,548
7,815
5,196
0
2,748
4,552
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
34,870
190
Minions Killed
192
0
Camps Cleared
0
784,160
Distance Traveled
931,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,522
836
26
3
0
207,788
0
W
Cthulhu
6,794
755
25
3
0
189,421
0
L
Ravana
6,590
732
31
3
0
201,417
0
W
Nu Wa
6,913
768
48
5
0
157,366
0
L
Ratatoskr
6,611
735
44
5
0
214,195
0
L
Xing Tian
6,901
767
21
2
0
178,190
0
L
Pele
3,934
437
0
0
0
0
0
L
Ix Chel
7,764
863
94
10
0
190,358
0
W
Anhur
6,688
743
39
4
0
178,714
0
W
Mulan
6,953
773
54
6
0
198,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role